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本帖最后由 kirassss 于 2014-9-26 06:39 PM 编辑
OlliOlli 2 coming to PS4 & PS Vita in 2015
《OlliOlli2 欢迎来到Olliwood》续作登陆PS4
由Roll7开发的卷轴滑板游戏《OlliOlli》续作正式公开,游戏名为《OlliOlli2:欢迎来到Olliwood》(OlliOlli 2: Welcome to Olliwood)。该作确定将于2015年登陆PS4和PSV平台。
续集将给玩家们焕然一新的感觉,增加新的场景、新的特性、更多机关、更多分支路、场景中新增坡道、丘陵、增强发动机等要素,同时全新的多人在线模式也将收录其中。
游戏宣传视频日前也在PS官方博客上放出,尚未玩过前作的玩家可通过视频简单了解一下。

Back with a vengeance
Our iconic ‘skater’ is going all green-screen and getting radical at Olliwood Studios, plucking the player from the street and dropping him squarely in the middle of the Big Screen’s most bodacious cinematic locations.
Gameplay will be massively enhanced with the addition of Ramps, Jumps and Epic Hills allowing for monster air and split level routes. The much praised OlliOlli combo system is set to be even deeper, through the joy of Manuals, Reverts, Revert Manuals and Grind Switching.
The team are even updating the hallowed ‘Tricktionary’ with new specials including 540 Shuvits, Anti-Casper Flips and Darkslides to name but a few.
There will be 5 NEW worlds, 50 NEW Amateur and Pro Levels and 250 NEW Challenges to tear through, along with the return of the much loved Daily Grind, Spots Mode and RAD Mode.
On top of this smorgasbord of delights, OlliOlli2 is set to have a NEW Mode: Combo Rush. This mode is a split-screen Local Multiplayer (up to 4 players) that pits players in a race to ramp up biggest scores on a spot in a set time limit.
Once again, the crate diggers at Roll7 are scouring the airwaves for a shimmering 18 track curated extended soundtrack to the game that you can't just stop playing.
roll7.co.uk



Moon Hunters coming to PS4 & PS Vita
独立游戏《月亮猎人》登陆PS4 神话风格RP
位于加拿大蒙特利尔的Kitfox Games为我们带来了全新的动作RPG独立游戏《月亮猎人》(Moon Hunters),Kitfox Games同时确定该作将于2015年晚些时候登陆PS4和PSV平台。
该作是Kitfox Games通过Kickstarter募捐的来的基金制作的,当时他们制定了75000加元登陆PS4和135000加元登陆PSV的目标。现在距离募捐截止还剩下不到18个小时,他们已经得到了162000加元的捐款,如果捐款数得到170000加元则可以达成“6个可操作角色”的目标。
《月亮猎人》是一个支持最多四人联机游玩的“神话风格动作RPG”,游戏的背景设定在远古时期的美索不达米亚平原,玩家的任务是搞清在这个平原上发生的“月亮消失”事件。
游戏还有一个特色就是随机生成地图,本身通关时间大约在1到3小时左右,但是随机生成地图会打乱每次谜题的顺序,让玩家有重复挑战的欲望。Kitfox Games还在Kickstarter上说道,如果募集资金达到250000加元,他们将继续开发该作的WiiU版。

Moon Hunters Coming to PS4, PS Vita in 2015
Hi PlayStation.Blog! I’m Tanya, the lead designer of Moon Hunters. Moon Hunters is coming to PS4 and PS Vita in late 2015, all thanks to our amazing community supporting on Kickstarter. The campaign has been going even better than we hoped, and if you’re one of our backers, I really hope I can find you and give you a backer hug as soon as possible.
If you haven’t heard of Moon Hunters, it’s a 1-to-4-player, mythology-building action RPG. Set in a fantastical ancient Mesopotamia, you play as one of the heroes trying to figure out what’s happened to the all-powerful Moon, which has gone missing.
Along the way, you journey through a world that’s different every time, and make decisions that show your personality. Your personality traits determine your reputation, but also how you’re remembered in legend after you’re gone. If you’re truly memorable, you might even become a symbol of heroism as a constellation in the night sky, visible in all future playthroughs.
It’s a relatively short game for just one play-through, just one to three hours, but the world is randomly generated and you’ll need to try it a few times in a few different ways to unlock all of the character classes, tribes, and biomes.
If you play alone, you’ll be just one hero, out on your own in a dangerous world. But you can bring up to three friends to adventure together, fighting monsters and figuring out what’s going on with the cult of the evil Sun. We only have a little bit of time left, but I’m personally hoping we reach the $170k stretch goal, which will allow us to turn one of my favorite character designs (a Sun Cultist) into a playable character. He’ll be a bit of a bad-guy anti-hero kind of protagonist, which is always fun. If we don’t reach it, he’ll probably still be an interesting enemy to fight…
Kitfox Games is a little indie team of four here in Montreal, Canada, and we originally came up with Moon Hunters as the pitch of our dream game to the Square Enix Collective, almost a year ago now. We’re really glad the internet seems to be as excited about it as we are, so we feel safe pouring our heart and soul into it for next year!
We have a few limited-edition backer rewards available only through Kickstarter, so please do chip in if the game interests you, and/or join our newsletter. I promise we’ll put your funds and enthusiasm to excellent use as we develop the game! Thanks for reading!
Tanya Short - Creative Director, Kitfox Games
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