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发表于 2014-9-16 07:27 AM |只看该作者
   


   


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发表于 2014-9-16 07:34 AM |只看该作者
Shadow Warrior New Trailer ~ PS4 & Xbox One Version

   


Blood, Blades ‘n Bullets: Bringing Shadow Warrior to PS4

Shadow Warrior is a FPS shooter/slasher that’s going to hit PS4 via the PlayStation Store and retail shelves this fall.

The original Shadow Warrior game was released on May 13, 1997 as a semi-successor to the legendary Duke Nukem 3D game with over-the-top gore and humor. While developing the new Shadow Warrior – the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic. We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for ‘nostalgia’ with fans of the original game.

In the early stages of development we asked ourselves important questions:

• What was fun about the game?
• What was unique about the game?
• What made people remember the game?

These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets. The unique thing was the katana; if you ran out of bullets or just loved to fight with the sword you could chop enemies to pieces using your ancient blade. Next thing is that all the people remembered the game because of Lo-Wang and his one-liners. These were the most important things that we decided to include in our re-imagined version.

We also made some changes to make our game a little deeper – we have added special powers, skills and weapon customization. The story is also more complex – you’ll traverse four different settings divided into a total of 17 chapters. You will travel from the gardens of Kyoto, through an industrial port during a storm, up to a high-tech facility belonging to the evil Zilla corporation. Oh, you will also venture to the Shadow Realm where you will fight huge bosses involved in ancient gods’ drama.

The highlight of the game is the sword-fighting. Especially for PlayStation 4 where we have added touchpad support for some very intuitive control. Not only will you able to chop up the enemies to pieces more easily, you can also use the touchpad to perform combos and special moves – swipe your finger in one of the four directions and press the trigger to launch a devastating attack or a crippling spell.

The game runs on our RoadHog engine in 1080p and at 60 fps. Some of you might have already had the chance to see the game in action at one of the many gaming exhibitions it was showed at, and we can’t wait for you to play the full game this fall. We love playing our reimagined Shadow Warrior on PlayStation 4 — we’re really excited to release it to the PlayStation community soon!

Artur Maksara - Level Designer, Flying Wild Hog

blog.us.playstation.com









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发表于 2014-9-17 07:49 AM |只看该作者
SteamWorld Dig followup SteamWorld Heist announced

   


steamworldgames.com/heist

Announcing SteamWorld Heist

The devs at Image & Form finally ungag their CEO to talk about SteamWorld Heist, the next game in the SteamWorld franchise. “It’ll be full of surprises and probably the best game ever,” says Brjann Sigurgeirsson with typical modesty. Release is set for spring 2015; platforms, price and release schedule are yet to be determined.

In this brief teaser video, Image & Form reveals a glimpse of what they’ve been up to since last year - SteamWorld Heist.

SteamWorld Heist is a game about space adventures and survival. Recruit a team of ragtag robots to explore and scavenge the remains of a destroyed world. Board enemy ships and command your crew in a unique variety of turn-based combat.

Taking place some time after SteamWorld Dig, a cataclysmic event has shattered the planet and forced its population into steam-driven spaceships. It’s a robot-eat-robot world out there, and water is desperately hard to come by. Heisting other ships and bases - bad guys fortunately, the lot of them - is their only way to remain in operation.

“Heist isn’t a sequel to SteamWorld Dig,” says CEO Brjann Sigurgeirsson. “It’s set in the same world and the cowbots are still the heroes. But a lot has happened to SteamWorld since then, and we want to make a game that is radically different. Partly because we really wanted to make a turn-based strategy game, but also because it felt like a clever move. The obvious follow-up would’ve been Dig 2; we wanted to surprise instead.”


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发表于 2014-9-18 07:37 AM |只看该作者
   


Sangoku Senki: Knights of Valour

A Whole-new Experience of Scrolling Action Game! The Ultimate Evolution of Arcade Masterpiece! Once a sensational 2D side-scrolling action game of popularity, Knights of Valour now appears on the brand-new 3D stage! Beside the thrilling battle combos and secret chambers with treasures to discover, as experienced in the previous version, there are unique, fascinating warriors, numerous stages of adventure and excitement, and various special boss battles, as well as the addictive feature of equipment collection to enjoy. Now, grab your weapon, work with your partners and open up your own world in Knights of Valour!

Knights of Valour will be free-to-play and launch in Japan and Asia during spring 2015. It will also be playable at the Tokyo Game Show this week.


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发表于 2014-9-18 08:14 PM |只看该作者
《战极姬5 | 戦極姫5~戦禍断つ覇王の系譜~》官网正式开启 PS3/PS4版发售决定

  SYSTEMSOFT公开了日本战国武将美少女化游戏《战极姬5:斩断战祸霸王的系谱(戦極姫5 ~戦禍断つ覇王の系譜~)》PSV版官方网站,本作预定于2014年12月11日发售,价格为限定版8500日元,通常版6500日元(均未含税),将有史上最多85名攻略女主角登场。

  除PSV版外,官网还注有“PS3版特征”与“PS4版特征”的字样,看来之后还会推出PS3/PS4版《战极姬5》,目前关于这两版的发售日价格详细均未给出,等待官方日后公布。

官方网站 - http://www.ss-alpha.co.jp/products/sengokuhime5/feature_vita.html



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发表于 2014-9-21 07:53 AM |只看该作者
Clock Tower creator announces spiritual successor for PS Vita, iOS & Android



Nude Maker reveals a new horror game project - Taking on the spirit of “Clock Tower”

Nude Maker, a game developer led by Hifumi Kouno, the creator of the classic horror-adventure franchise Clock Tower, has begun development of a brand-new horror game franchise. This year is the 20th anniversary of Clock Tower, and the new game is to be a spiritual successor of the original franchise.

The creators of this project are aiming to deliver the ultimate horror game experience by transporting players into a virtual world of primal fear, suspense and mystery.

The game’s setting is aboard a luxurious cruise liner in the middle of the ocean. As the ship sails across the deep blue ocean, a series of gruesome and mysterious murders begins to take place, including those of the ship’s crew . Soon the ocean liner is crippled and adrift at sea, and has become an inescapable trap for the passengers. As a passenger of the ship, the player will be tasked with solving the murder mystery to ensure their own survival as well as the rest of the ‘innocent’ passengers.

Masahiro Ito, the creature designer for the venerated Silent Hill franchise, has joined the project as the creature and prop designer of the project.

Takashi Shimizu, the famed director of the Ju-on film franchise and its Hollywood adaptation The Grudge, has also joined the project as a creative producer to make it the ‘ultimate J-horror experience’. In addition to story collaboration, Mr. Shimizu will also direct a live action teaser trailer for the game, to provide a glimpse of its terrifying world.

In addition to the creators noted above, other well known talents in the Japanese game industry will be joining the project, and will be revealed in the future announcements.

The creators joining this project are aiming to prove that the Japanese game industry and its indie spirit are still very much alive and kicking. We invite you to come aboard this ship with us for the ultimate horror adventure experience.


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发表于 2014-9-24 07:27 AM |只看该作者
Pier Solar HD dated for PS4, PS3, PC & Ouya



   


Pier Solar release date

We're proud to announce that Pier Solar will be released on September 30th, 2014 for PS4, PS3, Steam and Ouya. Development is completed for all remaining platforms. The release dates for Xbox One, Wii U and SEGA Dreamcast will be announced next month, pending certification (Wii U & Xbox One).

magicalgamefactory.com


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发表于 2014-9-26 07:20 AM |只看该作者
'Vane' Teaser, a new game from former The Last Guardian devs



Vane

A child with an odd ability stuck in a strange land. A dangerous natural environment inhabited by a strange civilization. Vane is an open-world adventure game based on mystery and exploration.

Vane is a single-player game being developed by a few ex-members of The Last Guardian team. The game focuses on unraveling the mysteries of an unknown land via exploration, puzzle-solving and other features yet to be revealed, in an atmospheric and powerful setting.

• Platforms: PC first, others TBA

• Release: when it's done.


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发表于 2014-9-29 06:19 PM |只看该作者
本帖最后由 kirassss 于 2014-9-30 06:25 PM 编辑

《雷电5》预告官网正式开放 游戏预告PV放出

  微软曾在2014年6月20日举行的日本XBOX One记者发布会中公开了《雷电》系列新作的情报,而在TGS2014中,本作的开发商Moss确认这款系列最新作的正式标题为《雷电5》。本作将于2015年春季发售,其对应平台为XBOX One。而日前官方开放了本作的预告官网http://raiden.mossjp.co.jp/raiden5/ ,并且放出了游戏的预告PV影像,下面就请玩家们一起来欣赏一下。

Xbox One 新作《雷电V》官方网站与宣传影片公开

        MOSS 于2014 年9 月18 日的「东京电玩展2014」(一般公开日为20 日,21 日)中,发表了以Xbox One 射击游戏进行开发的《雷电(暂称)》系列新作《雷电V 》的消息。

        本日游戏官方网站正式公开,并且放上了当时在TGS 14 上公开的宣传影片。

   


        本作为纵向卷轴射击游戏《雷电》系列的最新作,同时也是该系列25 周年的纪念作品,不只搭载新系统,图像与游戏性也有大幅度的进化。

        《雷电》系列是由1990 年在大型机台游戏系列推出的直向卷轴射击游戏《雷电》所继​​续衍生的游戏系列。
 
        以简单的操作性与深入设计的游戏平衡为中心,受到忠实玩家的支持,堪称为在直向卷轴射击游戏中的经典而拥有高人气。
 
        新企划《雷电V》,则是为了配合纪念明年2015 年《雷电》系列将迎接25 周年,在次世代主机Xbox One 这样新的平台、还有大家尚未体验过的系统上所推出的系列最新作。

        发售预定为 2015 年,价格未定。


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发表于 2014-10-1 06:26 PM |只看该作者
微软揭露Windows 未来样貌Windows 10 提供跨Xbox、PC、手机等装置一致体验

  微软揭露Windows 下一代作业系统Windows 10,并推出PC 专用的技术预览初期版本,新版本强调专为企业用户设计的优化功能,包含提升使用者经验、加强安全和管理等功能,并特别推出Windows Insider Program(WIP),启动微软史上最大规模的开放式协同开发,藉由改变Windows 开发的方式,满足客户的需求。



  「Windows 10 是Windows 新一代作业系统的第一步,为用户创造全新体验,并提供新的工作、娱乐和连结方式,」微软作业系统事业群执行副总裁泰瑞麦尔森(Terry Myerson)表示:「这将是微软最完整的作业系统以及微软有史以来为企业用户所开发的最好版本,我们希望能和广大的Windows 社群一同努力,在未来几个月的开发进程中,共同打造Windows 10。」

   


Windows 10:熟悉和跨装置的一致性体验

  Windows 10 可运作于客户平日所使用的任何装置,举凡Xbox 到PC、手机、平板或小型装置,提供使用者一致、熟悉且相容的体验。 Windows 10 将跨任何装置,包括物联网以至全球各地的企业级资料中心。微软也透过整合的App 市集,为所有装置的开发者,提供汇集各种应用程式的平台。官方指出,开发人员只要完成一次的应用程式开发,即可轻易的部署到各种多元的装置型态,让客户可以更加简单地搜寻、购买和更新应用程式。

Windows 10:专为新一代商业挑战所设计

  Windows 10 设计时几乎含括企业的所有需求,特别设计的产品核心包含企业等级资讯安全、身份辨识和资料保护,相较其他解决方案,复杂度大为降低,而且提供更好的使用经验。其中一个强化领域是微软设计使用者身份辨识保护,加强防御违规、偷窃、网钓攻击等资安风险。

  Windows 10 在应用程式与档案层级,藉由安全空间(container)和资料隔离,在资料流通及透过平板、PC、USB、电子邮件及云端传送过程中提供不间断的防护,避免资料外泄。

  管理与部署方面将被简化以降低成本,让资料抹除与系统重灌的情况变成历史,包含让Windows 7 或8 作业系统就地升级。企业还拥有决定更新速度的弹性,同时也可以透过意见回馈来影响Windows 10 的产品更新。

  除此之外,企业也可根据其需求和环境来客制企业市集。新的应用程式市集允许应用程式大量授权和弹性发布,并可视企业需求收回或重新使用授权。

技术预览版本 着重生产力

Windows 10 技术预览版本根据使用者意见持续精进,将弹性、导览设计与熟悉度推向更新的层次:
  • 可展开的开始功能表:熟悉的开始功能表回来了!只要透过单一点击就能取得常用的功能和档案,同时还能根据个人的喜好,整理应用程式、软体、联络人和网站。
  • 视窗化的应用程式:使用者可以开启桌面应用程式的方式,来开启Windows 市集的应用程式(App),同时还能调整、移动这些程式,并可透过点击,利用位于画面上方的标题列放大、缩小或关闭应用程式。
  • 强化Snap 视窗调校:精进的Snap 视窗调校功能,提供更轻松、更直觉的方式,协助使用者同时处理数个应用程式,利用新的象限版面设计可以在同一画面进行最多4 个应用程式的视窗调校,Windows 也会显示其他正在执行的应用程式,做更多视窗调校,甚至会聪明地列出其他使用中的应用程式,以填补画面空间。
  • 全新的工具浏览按钮:工具列上的工具浏览按钮能让所有开启中的应用程式和档案一览无遗,方便使用者快速转换,并能利用单一点触,进入任何桌面。
  • 多重桌面:避免太多应用程式和档案占满单一桌面,使用者可根据不同的目的和专案(不论是工作、娱乐或两者兼备)建立不同的桌面。












开放与协同开发

  微软藉由Windows Insider Program(WIPP),实现与客户紧密合作共同形塑Windows 未来的承诺。 Windows Insider Program 参与者在产品的开发周期中,可透过双向沟通的方式与微软对话,并给予初期版本设计的意见回馈,包括利用Windows Feedback App 分享建议及问题,以及透过Windows 技术预览论坛(Windows Technical Preview Forum)与微软的工程师及其他计画参与者互动。


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