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发表于 2014-6-11 08:17 PM |只看该作者
【E3 2014】《战车世界:闪击战(World of Tanks Blitz. )》将于6 月26 日正式推出iOS 版本

Wargaming 于E3 电玩展期间正式宣布了免费游玩型大型多人线上动作行动游戏《战车世界:闪击战》的释出日期。本游戏将于6 月26 日在全世界的iOS 系统平板(iPad 2 及更新机种)及智慧型手机(iPhone 4S 及更新机种)上正式独家释出。

   


《战车世界:闪击战》是以团队合作为主的移动装置大型多人免费线上游戏,可相容于平板电脑及智慧型手机,让传统线上战车战斗能够在移动装置上进行。官方强调,《战车世界:闪击战》具备了原作《战车世界》的特点,导入了战车强权国家所研发制造的各种优秀战车,包括面面俱到的中型战车、威力强大的重型战车,以及令人生畏的驱逐战车。每一种都有其特色,而每一款战车都有独一无二的玩法。

同时《战车世界:闪击战》也是Wargaming 在智慧型手机及平板电脑上的首支游戏作品,于2013 年3 月首度揭露相关讯息。根据官方资料,《战车世界:闪击战》在封测的第一周内便收到超过150000 笔加入申请,并于2014 年5 月5 日在北欧国家推出抢先体验活动。
 
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Wargaming 全球营运总监Andrey Ryabovol 表示:「我们非常高兴终于能够让玩家知道《战车世界:闪击战》的正式发布日期,随着抢先体验活动成功,这是《战车世界:闪击战》最后的一步。我们急着知道《战车世界:闪击战》会取得多大的成功,也等不及玩家开始玩这款游戏,他们不论走到哪里都可以体验刺激的战车对决。」
 
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当游戏正式发布后,《战车​​世界:闪击战》内将会有超过90 辆经典战车,包括美国、德国及苏联战车,共分为四个等级:灵活的轻型战车、全方位的中型战车、威力强大的重型战车,以及长距离杀手驱逐战车。玩家将会参与7v7 的真人对战战斗,也可和亲朋好友组队,研发并解开新车辆,每一辆战车都有独一无二的特色。


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发表于 2014-6-12 08:21 PM |只看该作者
Hotline Miami 2: Wrong Number Trailer Reveals Level Editor



   


Do You Like Hurting Other People Creating Levels?

The twistedly lovable fans of Hotline Miami who enjoy brutally smashing in the skulls of strangers will be pleased to know that developer Dennaton Games has unveiled a level editor for Hotline Miami 2: Wrong Number. With the new level editor, fans will be able to meticulously design their own soul-crushing levels to die over and over again in and share with other cold-blooded strangers on the Internet.

Fans with a talent for designing potential murder scenes will be able to create a floor plan and place items within including furnishings, fashionable décor, weapons, and unforgiving enemies armed with whatever instrument of death you choose.

Playable at E3 2014 by appointment only, Hotline Miami 2: Wrong Number will launch later this year on PC, PlayStation 4, PlayStation 3 and PlayStation Vita.

Hotline Miami 2: Wrong Number is more of the blistering combat and unmistakable visual style millions of fans around the world have grown to love – all wrapped in a powerfully intense soundtrack that will once again push you to the limit, questioning your own thirst for blood.

"After intense negotiations Dennaton Games has agreed to let me create a level called Fork Parker's Mansion of Pain using the new Hotline Miami 2: Wrong Number level editor," said Devolver Digital CFO Fork Parker. "One room is just seven dogs and a dude with an Uzi. Good luck, nerds."

For more information about Hotline Miami 2: Wrong Number, Dennaton Games or publisher Devolver Digital, please visit devolverdigital.com


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发表于 2014-6-12 10:05 PM |只看该作者
本帖最后由 kirassss 于 2014-6-12 10:11 PM 编辑

Debut Game from Journey Art Director's Studio Announced, Called ABZÛ



   


First Title ABZÛ Revealed at Sony's E3 2014 Keynote Will Launch in 2016 on PlayStation 4 & PC

505 Games, a global publisher of video games, today announced a development partnership with Giant Squid, a recently formed independent video game and interactive entertainment studio. Based in Santa Monica, CA, Giant Squid is led by the vision of multi-award winning Creative Director Matt Nava. Launching in 2016, the studio's highly anticipated first game title ABZÛ was unveiled at Sony's E3 keynote address last night at the Los Angeles Memorial Sports Arena. This deal furthers 505 Games' strategy of attracting innovative developers with strong artistic sensibility and allowing them to do what they do best.

Known for his stunning work as the Art Director at thatgamecompany, Nava was a core contributor to the beautiful and internationally acclaimed titles Flower and Journey. Flower was one of the first video games to be officially added to the permanent art collection of The Smithsonian American Art Museum, an event that helped cement the medium of games as an art form in the public consciousness. Winner of more than 33 Game of the Year and multiple Best Art Direction Awards, Journey is a testament to Nava's ability to communicate deeply moving narrative through visual and interactive design. Nava has also been twice included on the prestigious Forbes "30 Under 30" list of top young game industry talent.

"We're thrilled to partner with Giant Squid and bring their first title to market," said Ian Howe, President, 505 Games. "As a huge fan of Nava's groundbreaking work and artistic style, we were honored by the opportunity and immediately knew this was for us! We look forward to working with Giant Squid and seeing how ABZÛ will expand our growing portfolio of visually stunning and creatively extraordinary game experiences."

Giant Squid fosters an artistic and collaborative atmosphere and is dedicated to creating deeply immersive, meaningful experiences built for a wide audience. 505 Games is the perfect fit on the publishing side as they continue to expand their portfolio focusing on unique, beautiful games that push the boundaries of the medium.

"We are hard at work on ABZÛ, which has already been in active development for about a year," said Matt Nava, Creative Director, Giant Squid. "I am very lucky to be collaborating with a team of extremely talented developers who aren't satisfied unless we are innovating at every step of our process. Our goal is to create unique, meaningful experiences that resonate with players on a deep level. When we pitched our game concept to 505, it was immediately obvious that they got it. They have respect for us as a team of creative developers and actively go out of their way to ensure that our artistic freedom is undeterred. Partnering with 505 made total sense for Giant Squid and I am truly excited to work with them on our first title."

ABZÛ is scheduled for a 2016 release on PS4 and PC. For more information on ABZÛ, please visit: http://www.abzugame.com/

Surgeon Simulator Coming to PlayStation 4

   


Surgeon Simulator Coming to PS4

When we first heard that the new generation consoles were arriving, we were super excited about the possibility that the game — OUR game — could be one of the titles available for PS4 owners to enjoy.

There was one problem, though: how on Earth were we going to get the infamous controls to work on DualShock 4?

Would the game look good on a next-gen console in a living room?

Would it still be funny? Would Bob be as dashingly handsome on a big screen?

So many questions… we had to try. It turned out that creating a control scheme for Nigel’s arm on PS4 was one of the most enjoyable parts of the process.

The first and most obvious step to take was to map hand movement and hand rotation to the left and right thumb sticks, as this is what players tend to expect on a console game. The finger controls were less obvious. We had a lot of ideas which turned out to be a bit too clumsy even for Surgeon Simulator. In the end we decided to lose the one-button-per-finger design used on the PC and instead condense it down into just two of the shoulder buttons.

The most exciting part was when we started using the six-axis motion sensors to control the orientation of the hand. Our playtesters were pleasantly surprised by how good this felt. It’s quite an alien feeling at first but it gives a lot of agility to the hand, so people tended to prefer it over the stick control once they got a feel for it. We were able to sharpen up the responsiveness by feeding in a bit of the raw gyro acceleration values, by which point we decided the motion sensors should be the default control mechanism for hand rotation for Surgeon Simulator on PS4.

We genuinely believe that this version of the game is even funnier that earlier versions of Surgeon Simulator. Something about seeing vital organs flying around a bigger screen while you relax on the sofa really strikes us as hilarious — having your whole body involved with it really adds to the physical comedy of the game.

SHAREfactory makes it even easier for players to share their failed surgeries with the world. We can’t wait to see what you create!

Remember, Nigel… Bob is waiting. He’s counting on you to save his life.

PSBlog - http://blog.us.playstation.com/2 ... ator-coming-to-ps4/


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发表于 2014-6-19 07:13 PM |只看该作者
《迷宫旅人2 | To Heart 2: Dungeon Travelers  2》PSV版详情公开 画面高清福利多

  AQUAPLUS预定于9月25日发售的PSV迷宫RPG《迷宫旅人2:王立图书馆和魔物封印》在本周的Fami通杂志中公开了游戏的详细情报。本作为2013年在PSP平台发售的同名游戏的强化移植版,游戏的画面进行了高清化,而3D地图则是完全重制。



  游戏的内容方面与PSP版基本无异,主角仍为弗雷德·爱因哈尔特(CV村田大志),众多可爱的女性角色则是本作的卖点之一,这次事件CG也全部变为高清画质!



  本作的玩法为比较典型的3D迷宫RPG,迷宫内会有各种隐藏的机关,同时还有凶恶的怪物。玩家需要作出正确的指示攻克难关。此外游戏的职业设定也非常丰富,当到达一定等级时角色就可以转为上位职业,转职后不但能学习新的魔法与技能,角色的造型还会发生变化。



  打倒敌人之后还能对其魂魄进行精炼得到封印书。封印书会附带各种特殊效果,给同伴装备上就能发挥其功用。

  最后要说的就是本作是一款非常绅士的游戏,游戏内各种养眼的CG插图其实是本作最大的卖点也是吸引玩家继续玩下去的主要动力……



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发表于 2014-6-20 07:36 AM |只看该作者
本帖最后由 kirassss 于 2014-6-20 06:08 PM 编辑

Guacamelee! Super Turbo Championship Edition Dated
《墨西哥英雄大混战:超级冠军版》发售日公开


  《墨西哥英雄大混战:超级冠军版(Guacamelee! Super Turbo Championship Edition)》是由Drinkbox Studios所推出的新作,日前官方终于正式公开了游戏的发售日。本作将于2014年7月1日登陆PS4,而7月2日则将登陆XBOX 360、XBOX One和WiiU,游戏的售价为14.99美元。

  本作的《超级冠军版》将除了收录游戏原版外,还将包含“地狱”DLC的内容,其中将包含新的服装、两个额外关卡、更加进化的敌人、全新的能力和力量以及新BOSS。



Guacamelee! Super Turbo Championship Edition Dashes onto Next-Gen in July

Ready your singlets, Guacamelee! fans. DrinkBox Studios is warming up to unleash its luchador-themed platform-brawler onto new consoles. Guacamelee! Super Turbo Championship Edition is scheduled to launch for PlayStation 4 on July 1 and for Xbox One, Wii U and Xbox 360 on July 2 at an SRP of $14.99 / £11.99.

New Features for the Guacamelee! Super Turbo Championship Edition Include

• Expanded Story: An expanded version of the game that includes DLC content from the original

• New Game Areas: Players will ride boats through the Canal of Flowers to save a besieged fishing town, and avoid lava as they climb through the fiery Volcano

• New Boss: Face off against The Trio of Death, a three-headed skeleton that lives in the Volcano, helping the evil Carlos Calaca build his skeleton armies

• New Abilities: Maximize destruction with the powerful new INTENSO combat mode. Plus: Chicken Bombs and Independent Dimension Swapping

• New Enemies: Lethal new elite-class enemies that want to chokeslam luchadores to sleep

• Support for multiple save slots

• Dual currency system that supports permanent item unlocks

Set in and around a small village in Mexico, Guacamelee! Super Turbo Championship Edition is an action-packed, 2D brawler/platformer that alternates between the worlds of the living and the dead. Inspired by Mexican folklore, players take control of a down-on-his luck wrestler named Juan Aguacate, as he fights through hordes of undead enemies and skeleton henchmen to stop the evil Carlos Calaca from gaining ultimate power by sacrificing the beautiful "El Presidente's Daughter”.


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发表于 2014-6-21 07:34 AM |只看该作者






























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发表于 2014-6-27 07:34 AM |只看该作者
Octodad: Dadliest Catch free DLC coming this summer

   


Octodad Shorts DLC Levels

Greetings, fellow normal humans! Did you have enough fun playing Octodad: Dadliest Catch? Of course not, you can always have more fun playing Octodad: Dadliest Catch! But instead of yelling with your friends into a Youtube camera, now you can have fun that is officially sanctioned by the Young Horses. Behold new content, Octodad Shorts!

Octodad Shorts are DLC levels we’re releasing for FREE, which explore new scenarios in our tentacled father’s life. New levels were our number one most requested feature (next to making the game free), so we’ve been hard at work doing what you all tell us to!





But why look at screens when you’ve got bullet points!?

• Over 40 new objectives!
• Over 20 breakable plates!
• Over 0 unconscious ragdolls!
• An unspecified amount of new octopus sounds!
• Probably a pizza!

Want to see all this and more? Just wait in front of your computer for a while (weeks) until the new Octodad content washes over you like a summer breeze.

octodadgame.com/shorts


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发表于 2014-6-30 06:32 PM |只看该作者
《Fate/虚空明镜》官方公开第一弹宣传视频

  角川游戏预定于11月27日发售的PSV游戏《Fate/虚空明镜》(Fate/hollow ataraxia)正式公开了本作的第一弹宣传PV,而乐曲则确定由Aimer来担当。此外,限定版特典的粘土小人“アヴェンジャー”也一并公开。

   


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发表于 2014-6-30 10:51 PM |只看该作者
本帖最后由 kirassss 于 2014-6-30 10:54 PM 编辑

Little Red Riding Hood indie game Woolfe playable at Gamescom in August



   


Official Website - http://woolfegame.com/


Woolfe: The Redhood Diaries at Gamescom

GriN today revealed that Woolfe: The Redhood Diaries, its non-sugarcoated fairy tale platformer, will be showcased at Gamescom in Cologne, Germany from 13-17 August 2014.

GriN will have a special playable build of Woolfe: The Redhood Diaries in the consumer area at Gamescom.

Woolfe: The Redhood Diaries is a unique interpretation of the French fairy tale, depicting a fearless Little Red Riding Hood as she embarks on a vendetta across a rich fantasy setting – including dangerous smoke-spewing factories, charming medieval villages and woodland landscapes twisted by evil forces.

To celebrate the first public playtest of the early build of Woolfe: The Redhood Diaries, GriN will be running a special ‘high score challenge’, with the top scorers being in with a chance of winning limited edition Woolfe Gamescom prizes. Cosplayers are also encouraged to turn up as Red Riding Hood and have their picture taken at the GriN photo booth, with the best being shared through the Woolfe: The Redhood Diaries community channels.

GriN founder and CEO Wim Wouters said:

“We’re excited that Gamescom will be the first time that the public will be able to play Woolfe: The Redhood Diaries. Whilst the single level demo is still very much pre-beta it should give Gamescom attendees a taste of what awaits them when Woolfe is released next year – we can’t wait to hear what the public thinks of our dark fairy tale!”

Woolfe: The Redhood Diaries is part of Microsoft’s ID@Xbox publishing program, was nominated for a Selected Projects award during Game Connection America 2014, and was fast-tracked through Steam Greenlight. Woolfe: The Redhood Diaries is scheduled for release on Xbox One, PlayStation 4 and PC during Q1 2015.











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发表于 2014-7-3 07:01 PM |只看该作者
Twitch称将会在掌机平台推出APP 只能看视频

  日前,游戏直播平台Twitch的COO在接受采访时表示,Twitch将会在3DS和PSV上推出APP。不过这款app将只是一个收看游戏视频的客户端,Twitch表示,这样对CPU的占用比较小,这也暗示掌机的机能或许无法支持Twitch的直播功能。

db7644ac50f2e431261ef20a8f8b0232.jpg


  而WiiU将来会不会出现Twitch直播功能呢?之前任天堂美国总裁雷吉表示,他觉得把30分钟游戏视频在网上直播没什么意思。不少任天堂粉丝都希望雷吉回心转意。


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