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发表于 2014-10-2 06:34 PM |只看该作者
   


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发表于 2014-10-3 07:16 AM |只看该作者
Pier Solar HD coming to PS Vita

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发表于 2014-10-9 09:45 PM |只看该作者
本帖最后由 kirassss 于 2014-10-17 07:20 AM 编辑





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发表于 2014-10-22 07:09 AM |只看该作者
   


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发表于 2014-10-25 07:34 AM |只看该作者
Codemasters announces Toybox Turbos for Xbox 360, PS3 and PC

   


   

Fire Up the Fun With Toybox Turbos - Codemasters' Table Top Arcade Racer Packed With Retro Thrills

Codemasters today announced Toybox Turbos will bring a new world of retro table top racing to Windows PC from Steam on 12th November priced at £11.99 and will be coming soon to the Xbox Games Store for the Xbox 360 games and entertainment system from Microsoft and to the PlayStation 3 computer entertainment system from the online store.

Featuring gameplay that reflects Codemasters’ fondly remembered miniature racing titles of the ‘90s, Toybox Turbos delivers a pick-up-and-play arcade racing extravaganza as gamers take a nostalgic tour of 18 obstacle and short-cut filled circuits inspired by childhood locations. Players will speed past spilt sticky jam on the kitchen table, dodge flaming Bunsen burners as they take their opponents back to school and zip past the runaway train in races around a railway set and more. Gamers can see Toybox Turbos in action in a new gameplay video which is now playing at toyboxturbos.com.

Bursting with classic retro racing fun, Toybox Turbos includes four-player local and online multiplayer options, perfect for turning friends into foes with one-more-go gaming sessions that race into the night. Whether playing locally or online, or with a mix, Toybox Turbos brings alive the glory days of multiplayer score-settling competition with rapid-fire rounds designed for all-action racing.

Toybox Turbos features 35 vehicles to collect and customise, ranging from sports cars and dragsters to emergency vehicles, taxis, ice cream vans, construction vehicles, milk float, moon buggies and more! Each can be raced in six super-charged game modes; players sprint for the line in Classic Races, set their best time in Time Trial, pass as many turbocharged toys as possible in Overtake, avoid getting wiped out by the tide in Escape, beat the clock in Countdown and take down bosses in Elimination mode. To gain the advantage, gamers can collect and use a range of power-ups spread liberally around each circuit, including, but not limited to, machine guns, mines, electronic pulses and, of course, giant hammers!

Gamers can find out more about Toybox Turbos and keep up with all the latest updates straight from the studio, by speeding over to toyboxturbos.com and facebook.com/toyboxturbos or by following the team at twitter.com/toyboxturbos.

















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发表于 2014-10-30 06:06 PM |只看该作者
Broken Window Studios’ indie horror title Grave announced for PS4



   




Open World Horror Game Grave is NOW Coming to PlayStation 4

Grave is an open world, procedural survival horror game being developed by Broken Window Studios, LLC. Grave will be launching in 2015 on PlayStation 4 and the Xbox One simultaneously and feature complete parity between the consoles. It will feature a fusion between modern horror and classic survival horror gameplay elements.

Platforms: Windows, Mac and Linux - Xbox One - PlayStation 4 | Release Date: 2015

About the Game

Grave’s brand of surrealist dreamscape will be a unique experience for players. The team’s goal is to create the “Destino” or “Eraserhead” of games, by experimenting and redefining the player’s interaction with the game’s narrative.

Explore a dynamically procedural desert inspired by the early wild west landscape of America as you explore the game's unusual narrative. Fusing reality with unreality, locations fluctuate in and out of existence while you play and nightfall brings strange, threatening creatures that stalk you until dawn. Play Grave how you want to, setting up defensive fortifications to survive the night or arming yourself with offensive weapons to keep the creatures at bay. With procedurally populated enemies, items and even worlds, Grave weaves an unpredictable tale that will keep you in its grasp.

Game Features

• Surreal gameplay challenges your perceptions with dynamically changing worlds, unnatural imagery and fantastical creatures. Anything can happen and the experience is constantly unpredictable.

• Unique day-night gameplay woven into the experience - split gameplay between survival and exploration. Fear the night, hope for day.

• Non-traditional weapons for defending yourself against the creatures of the night, including matches, flashlights, flares, generators, fire and more.

• Compatible with the Oculus Rift (DK1 and DK2) on PC, so you can fight off creatures of the night in virtual reality.

History

Grave was successfully funded through Kickstarter in April 2014, accepted into the ID@Xbox Program and featured as part of the Microsoft ID@Xbox E3 presentation this year. The game has also been featured in a variety of events such as Phoenix Comicon and Rooster Teeth Expo and is now coming to PlayStation 4!

Grave is built in the Unity 3D engine, and will be taking advantage of the ID@Xbox partnership with Unity Technologies. The team is working hard to build Next-Gen visuals into the title, and plans to take advantage of many of the new lighting and shading techniques possible with the upcoming Unity 5.


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发表于 2014-11-6 07:47 AM |只看该作者
本帖最后由 kirassss 于 2014-11-6 07:07 PM 编辑

寒蝉鸣泣之时:粹 Higurashi When They Cry (PS3) - (Vita)杂志图新追加要素详细

  加贺クリエイト在本周FAMI通杂志上公布,将推出PS3/PSV平台游戏《寒蝉鸣泣之时 粹》,预定于2015年3月12日发售,价格为PS3普通版8618日元,下载版7560日元,PSV普通版7538日元,下载版6480日元(以上均已含税)。

  本作为收录了过去家用机版全部剧情的完全版,换算为一般轻小说约30册份,剧情CG数超过200枚,收录的19篇剧情包括:鬼隐篇、绵流篇、崇杀篇、染传篇、盥回篇、凭落篇、暇溃篇、目明篇、异本·昼坏篇、影纺篇、罪灭篇、皆杀篇、宵越篇、解解篇、祭囃篇、澪尽篇表、澪尽篇里、赛杀篇、言祝篇。剧情通关后将有曾广播剧CD化的“耻晒篇”开放。



  包括支线在内全篇剧情全语音化实现,对应PS3版与PSV版之间的CROSS SAVE,画面构成与解像度也最适化,画质较过去作大幅升级。BGM收录了100曲以上,历代系列的主题歌与插入歌也完全收录,并新加三首新曲,包括志仓千代丸的两曲与担任原作BGM的dai所作一曲。

  演出强化临场感大幅提升。追加了询问寒蝉知识的新要素“跳阅机能”,随着回答正确的问题数对应开放剧情,另外还追加了各角色的泳装CG,现在游戏的开发状况为80%。



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发表于 2014-11-6 06:22 PM |只看该作者
日本环球影城2015 年将推出《福音战士》《进击的巨人》等4 项合作企划

  日本环球影城(Universal Studios Japan)于昨(6)日宣布,将于2015 年1 月23 日起,将与《新世纪福音战士》、《进击的巨人》、《生化危机》、《魔物猎人》4 部作品合作,推出全新活动企划。



  与《新世纪福音战士》共同合作的企划「EVANGELION THE REAL 4D」,将结合环球影业的影像技术,配合体感电影(4D),让观众在欣赏影片是不仅能体验到场景的立体,还能藉由可动座椅、水气、烟雾、暴风等特效,让人宛如身历其境。

  「EVANGELION THE REAL 4D」将采用原创故事,身为第3 新东京市的居民,在濒临毁灭的都市中收到了来自NERV 本部的避难命令,而在避难的过程中却碰上使徒来袭。 NERV 也因此派出初号机出来与使徒抗争,身为一般人的观众也因此而陷入两方的抗争中,究竟最后是否能无事逃离呢…?

  除了以上剧情外,官方尚有两项未公开情报将于12 月宣布,从目前透漏的情报来看,观众似乎能藉由活动体验更多关于《新世纪福音战士》世界中的场景。

  《进击的巨人》活动「进击的巨人THE REAL」目前公开的情报中表示,将会在活动区域​​内,重现高达15 公尺的艾连巨人以及14 公尺的女巨人,环球影城预计将在之后公开更多关于「进击的巨人THE REAL」的活动情报。

  《生化危机》合作企划「BIOHAZARD THE ESCAPE」,则是以《生化危机》为主题的真实逃脱游戏,玩家要与伙伴同心协力,在有限的60 分钟内,解开谜题逃出充满僵尸的电视台大楼。

  而预计将于2015 年推出的《魔物猎人》合作企划「Monster Hunter THE REAL」,除了在展区内重现等身大「雷狼龙」以及「千刃龙」的模型,以及限时任务挑战赛跟真实集会所让大家尽情约战外,今年也将推出各式充满特色的《魔物猎人》料理让到场民众享用。

  日本环球影球与《新世纪福音战士》、《进击的巨人》、《生化危机》、《魔物猎人》的合作企划,将从2015 年1 月23 日起举行至5 月10 日为止,关于企划的更多资讯,有兴趣的人可至活动网页查询。


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发表于 2014-11-11 07:29 AM |只看该作者
本帖最后由 kirassss 于 2014-11-11 07:00 PM 编辑

The Game Awards ~ Live on December 5 in Las Vegas
The Game Awards颁奖典礼将于2014.12.5举行


  今年将不会再举办VGA以及VGX了,取而代之的则是由索尼、微软、任天堂以及维尔福赞助的新活动The Game Awards,值得一提的是在本次活动将会同步在XBOX LIVE、PSN以及Steam平台直播,同时维尔福的在线商店Steam将会举行限期打折活动,各位玩家们可以关注一下。

  就像之前的VGA以及VGX,The Game Awards将会有以下特色活动,颁奖、全球范围内首次公开的消息,音乐表演以及其它惊喜活动。

  整个活动将有以下人参加:

  小岛秀夫(MGS制作人)

  Martin Tremblay(华纳兄弟互动娱乐主管):“今年在游戏界中将会是令人兴奋地一年,因为我们将能和朋友、同事还有全球的粉丝们一起庆祝The Game Awards。”

  彼得·摩尔(EA首席运营官):“EA在用游戏团结世界玩家的路上一直走在前面,这次活动将会是我们更进一步的新机会。我们期待着能够在The Game Award中支持我们业界的伙伴们。”

  菲尔·斯宾塞(XBOX总裁):“XBOX非常荣幸能够成为The Game Awards的一员并且很高兴能够庆祝游戏业一年内最具创意和影响力的作品。同时我也很高兴全世界的XBOX ONE以及XBOX 360玩家能够通过XBOX LIVE在线同步收看本次活动。”

  Jennifer Kolbe(R星出版副主管):“我们一直以来都坚信游戏有着能够给我们带来激励、挑战和娱乐的潜力,并且我们也期待着能够和整个业界一起在The Game Awards庆祝。”

  Yves Guillemot(育碧CEO):“The Game Awards是一个能够嘉奖那些在游戏业中有着突出贡献的游戏、开发者以及玩家的特殊活动。我们期待着能在这个十二月和大家一起庆祝游戏的力量。”

  Gabe Newell(维尔福创始人):“维尔福对于和能和全球1亿Steam用户一起庆祝The Game Awards感到很兴奋。”

  本次活动将会在太平洋时间2014年12月5日下午六点开始,也就是北京时间的2014年12月6日上午九点,活动地点安排在拉斯维加斯的AXIS剧场,希望这次活动能够给玩家们带来一些非同凡响的消息和感受。



Video Games Wii Rise on December 5 at 'The Game Awards 2014'

On December 5, videogame creators, press, and fans around the world will come together to celebrate all things videogames with The Game Awards 2014. Built to honor every aspect of the world’s most dynamic form of entertainment, The Game Awards 2014 will highlight the cultural significance of the $100B a year gaming industry with awards, world premieres, musical performances, and appearances by game developers, eSports players and online content creators. The Game Awards 2014 is a new show created specifically to acknowledge the place of videogames at the center of modern entertainment and culture.

“The Game Awards 2014 will celebrate our collective love of games and the passion we all hold in our hearts for this incredible entertainment medium,” said Geoff Keighley, Producer, The Game Awards 2014. “Gaming has never been stronger, and this year we will recognize the fastest-selling launch year in history for new game consoles, the rise of eSports and mobile gaming around the globe, and preview the games that will make 2015 the biggest year yet.”

Airing live from the state-of-the-art AXIS Theater in front the industry and the public, The Game Awards 2014 will be viewable around the world across a record number of gaming devices, platforms, media partners and services. More details on ways to watch the show will be released in the coming weeks at thegameawards.com Public tickets for the awards will be available for sale via TicketMaster on Tuesday, November 11.

The Game Awards 2014 is produced by Geoff Keighley, with the guidance of an advisory board that includes Reggie Fils-Aime (President and COO, Nintendo of America), Yves Guillemot (Co-Founder and CEO, Ubisoft), Hideo Kojima (Executive Contents Director, Kojima Productions), Shawn Layden (CEO, Sony Computer Entertainment America), Peter Moore (COO, Electronic Arts), Rockstar Games, Phil Spencer (Head of Xbox, Microsoft), Martin Tremblay (President, Warner Bros. Interactive Entertainment) and Valve.

“The Game Awards is a special event to honor the achievements in gaming, our talented developers and devoted fans. We look forward to celebrating the power of games this December,” said Yves Guillemot, Co-founder and CEO, Ubisoft.

“PlayStation looks forward to seeing our fans and celebrating with them both at The Game Awards and The PlayStation Experience in Las Vegas this December,” said Shawn Layden, CEO, Sony Computer Entertainment America. “For those who can’t join us in person, we will be livestreaming the weekend on PlayStation Network.”

“Electronic Arts has long championed the way gaming brings together players with the talented teams behind the world’s greatest video games, and this event will be an exciting new opportunity to do just that,” said Peter Moore, COO, Electronic Arts. “We look forward to supporting The Game Awards alongside our friends in the industry.”

“We have long been believers in the potential for videogames to inspire, challenge and entertain, and we look forward to standing with the industry to celebrate the medium at The Game Awards this year," said Jennifer Kolbe, VP of Publishing, Rockstar Games.

“Xbox is proud to be a part of The Game Awards and to celebrate the creative and innovative work that happens across the gaming industry all year long,” said Phil Spencer, Head of Xbox, Microsoft. “I am pleased Xbox One and Xbox 360 owners around the world will be able to watch the entire program through Xbox Live.”

“It’s been an amazing year in games and we’re excited to celebrate the industry’s achievements at The Game Awards alongside friends, colleagues and fans around the world,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment.

“Valve is excited to share The Game Awards with over 100 million users on Steam around the world,” said Gabe Newell, Co-Founder and Managing Director, Valve. Alongside the free livestream, Steam will offer a special limited time Steam Sale as part of The Game Awards 2014 broadcast. More details will be announced closer to the event.

For more information visit thegameawards.com or follow twitter.com/thegameawards


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发表于 2014-11-11 06:49 PM |只看该作者
CESA公开TGS调查结果PSP拥有率最高最想买PS4

  CESA近日公布了TGS2014用户调查报告书。该调查是针对到场者进行的问卷调查,下面就针对部分结果进行分析详解,其中图表左边蓝色部分为TGS2014现场调查结果,右边绿色部分为2013年针对一般民众调查的结果。

  图一:目前拥有主机的情况

  70.2%的家庭拥有PSP,而70.1%的家庭都拥有3DS,这两款掌机可谓不分上下。不过PSP用户中有接近一半的人都已经不再游玩了,利用率较低,情况类似的还有NDS。而几款新近推出的主机WiiU、PS4、XboxOne利用率都非常高。值得一提的是,从调查看在日本WiiU用户要多于PS4用户。

20141111103046746.jpg


  图二:主机购买意向调查

  23.1%的人都准备购买PS4,以绝对优势力压其他主机,可见PS4是很有潜力的。排在后面的分别是WiiU、PSV、XboxOne和3DS。目前在日本3DS的拥有率非常高,市场接近饱和,因此购买意向并不是很强烈。值得一提的是进行该调查时New3DS已经发布并提供试玩,看来反响也很一般。

20141111103046692.jpg


  图三:喜欢的游戏类型

  果然日本玩家还是比较喜欢角色扮演游戏,其次是动作和冒险类,培养型模拟和音乐节奏也非常有人气,而第一人称射击也逐渐被日本玩家所接受,不过欧美游戏的另外两大代表“车”和“球”排名都不是很高。至于最不受欢迎的游戏,占卜、交流、学习、实机模拟、桌面游戏等等,前面几个比较好理解,桌面游戏看来玩家还是喜欢摸实物啊。

20141111103046993.jpg


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