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发表于 2018-1-24 02:09 PM |只看该作者
本帖最后由 kirassss 于 2018-1-24 02:40 PM 编辑

My Time at Portia now available via Steam Early Access
《波西亚时光》抢先体验版正式推出 Steam好评率93%

转载 - 游民星空(http://www.gamersky.com/news/201801/1006587.shtml

  今日,由中国独立开发商帕斯亚科技(Pathea Games)开发的国产模拟经营RPG游戏《波西亚时光》在Steam平台正式推出了抢先体验版,目前这款游戏在Steam平台的好评率为93%。

  《波西亚时光》是一个开放世界模拟经营RPG游戏。末世后,文明开始逐渐复苏,玩家在边远地区的小镇上继承了一间旧工坊,故事就是从那里开始。玩家在游戏过程中,将通过各种方式来收集资源,依靠父亲留下的工坊手册的帮助,在工具台上合成制作很多东西。作为波西亚的工坊主,你将拥有自己的农田,利用革新的农作工具,例如培养槽和半自动浇灌系统来培育农作物,同时开展自己的畜牧业。

  为了丰富游戏世界,波西亚小镇里的居民们都拥有各自的性格特点,和独特的行为。他们会去上学,工作,锻炼,在工作之余还会有各自的娱乐生活。在这里,每个居民还有属于自己的故事等待你来发现。你还能够与镇上的居民们培养感情,可以是友情,也可以是爱情,到最后还能与居民结婚。

  目前,《波西亚时光》抢先预览版售价68元,包含了至少30个小时的主线剧情、各种游戏关键系统以及很多吸引人的小游戏,游戏将会持续更新,预计在今年10月发布最终正式版。如果有玩家对游戏内容有疑虑,也可以在steam上下载这个游戏的试玩Demo,先玩再买。试玩Demo包含至少5个小时以上的主线剧情。

  此外,《波西亚时光》预计于今年内登陆Xbox One、PS4和Switch平台,敬请期待。

   


Team17 and Pathea Games have released 3D sandbox RPG My Time at Portia for PC via Steam Early Access.

The Early Access version of the game features the following:

  • Crafting: From machines, to furniture, to clothing – gather materials to craft a range of items, and prove your building skills by taking on commissions from the town’s Commerce Guild.
  • Farming, fishing and cooking: Expand your workshop and cultivate your crops, or land that big catch and cook up a tasty meal.
  • Relationships: Make new friends and fall in love. Maintain your relationships to avoid jealousy and break-ups.
  • Explore the Land of Portia: Explore all the locations throughout Portia. Will you wander the desert or seek out the Highlands?
  • Character Customization: Create your builder. Choose from a variety of faces, hairstyles, and features.
  • Battle: Explore abandoned ruins and dungeons, and build your skills to take on even the meanest of foes.


More content will be added via future updates, including:

  • New story missions, including the Marriage Life storyline!
  • New locations, including ruins, dungeons, and shops!
  • New items – including projectile weapons
  • New buildings
  • New features – keep, raise and ride animals, photo mode and birthday parties!
  • New mini games and pub games!
  • New seasonal events!


A full launch is planned for 2018 alongside the launch of PlayStation 4, Xbox One, and Switch versions.


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发表于 2018-1-26 01:27 PM |只看该作者
本帖最后由 kirassss 于 2018-1-27 01:32 PM 编辑

ARK: Survival Evolved-themed voxel-based sandbox survival game PixARK announced for PS4, Xbox One, Switch, and PC
《方舟 方块世界 | PixARK》将于 2018 年登陆 PS4、Xbox One、PC和Nintendo Switch


  《PixARK》是由 Snail Games 制作的一款开放式沙盒生存游戏。PixARK一个由方块构建而成的神秘世界,是一个可以通过借助方块来创造无限可能的世界。资源的采集,工具的制作,生物随心抓捕,自由搭建建筑等玩法,玩家可以随心所欲的拆除、建造甚至通过破坏别人来完善自己的世界。

游戏特色

超过100种生物等待你驯服、训练和骑行
方块像素建筑系统
随机生成的多种地图及多种冒险
游戏内建创造模式,在这里你可以建立任何你可以想象的世界
丰富多元的角色创造工具
角色成长系统采取技能树及自定义属性方式

   


Snail Games has announced PixARK, an open-world voxel-based sandbox survival game set in the world of ARK: Survival Evolved due out both physically and digitally for PlayStation 4, Xbox One, Switch, and PC in 2018. Prior to that, PixARK will launch in Xbox Game Preview and Steam Early Access in March.

“With PixARK, we’ve taken the action and excitement that older players know and love in ARK to a new direction in order to introduce that world to an entirely different audience,” said Peter Kang, director of live operations and business development, Snail Games. “PixARK is a fun, colorful game that introduces players of all ages to ARK while adding creative building modes and a clever pick-up-and-play experience.”

Here is an overview of the game, via Snail Games:

In PixARK, a group of players wake up on a mysterious island, only to find themselves stranded. To survive, they must hunt, harvest, craft items, grow crops and build shelters to protect themselves from dinosaurs, natural hazards and potentially hostile human players. Using skills and the natural resources around them, players must tame or kill vicious creatures and learn to travel between worlds to uncover the mysteries that surround them.

PixARK is an open world voxel-based sandbox survival game bringing a new take on the world of ARK: Survival Evolved. The game will feature:

  • Single player and online multiplayer
  • The ability to collect and craft items and build bases
  • Over 100 dinosaurs and other creatures to tame, train and ride
  • Character progression and customization
  • Procedurally generated worlds, with no two worlds ever being the same
  • Creative Mode which allows players to construct whatever they can imagine
  • More than eight unique biomes to explore, including deserts, jungles, caves and more
  • Procedurally generated quest system to keep players actively engaged in their worlds



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发表于 2018-1-30 06:47 PM |只看该作者
人气美少女猫娘游戏《NEKOPARA》将推出 PS4 / Nintendo Switch 版
转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/158475.html

  NEKO WORKs 29 日配合 2018 台北国际电玩展宣布,旗下制作的 PC 人气美少女猫娘游戏《NEKOPARA》将移植到 PS4 / Nintendo Switch 推出,预定追加新 CG、新主题曲与新影片。

def88d9e7ca8a9b47ddbb40304eztsf4.JPG

  《NEKOPARA》是旅日插画家 Sayori 个人社团 NEKO WORKs 制作的美少女电子小说游戏,以社团广告牌娘人形猫「巧克力」与「香草」为主题,叙述男主角嘉祥与她们在蛋糕店「La Soleil」的甜蜜生活。 采用 E-mote 系统来呈现角色的动作与表情。 支持日文 / 中文 / 英文三国语言。

  《NEKOPARA》于 2014 年底在 Steam 推出第 1 集《NEKOPARA Vol.1》后广受欢迎,其后陆续推出了续作《NEKOPARA Vol.2》与《NEKOPARA Vol.3》,以及描写登场人物日常生活的《 NEKOPARA Vol.0》与外传《NEKOPARA Extra》。 系列累计销售达 170 万套,9 成来自海外。 后续于 2016 年底发起 OVA 动画制作募资并达标,2017 年底推出后登上 Steam 当月热销榜。

   


《NEKOPARA OVA》宣传影片

  本次预定推出的 PS4 / Nintendo Switch 版是系列首款作品《NEKOPARA Vol.1》的移植版,预定追加新 CG、主题曲、影片与剧情,包含上市时间、售价与画面等详情仍有待后续公布。

   


PC 版《NEKOPARA Vol.1》宣传影片

《NEKOPARA》故事剧情

水无月嘉祥离开了经营着具有悠久传统的和菓子老店的老家,
决心以西点师的身份,独立开一间自己的蛋糕店「La Soleil」
但是从老家寄来的搬家行李里头,
竟然混进了两只以前在老家养的人型猫,巧克力和香草。
即使想将她们退还回去,在她们的苦苦哀求下嘉祥也只好让步。
于是就变成了一个人和两只猫一起经营这间「La Soleil」了。
为了自己最喜欢的主人,就算失败也要继续努力下去的两只猫娘,
共同编织出的一段有点 H 又温暖人心的猫娘恋爱喜剧,现在将在此开店!


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发表于 2018-1-31 07:35 AM |只看该作者
Onrush, by ex Motorstorm and Driveclub devs, releasing June 5 on Xbox One and PS4



Treat ‘Em Mean Keep ‘Em Keen

Hello, folks! Long time no blog!

Happy New Year! Feels weird saying that at the end of January... ANYWAY!

I know we haven’t given you any news of late but you know the saying – treat ‘em mean keep ‘em keen! So hopefully you’re all eager to read some HUGE news about Onrush, mixed in with a few nice little surprises.

First up – Onrush pre-orders are now LIVE!

Need an incentive to pre-order? Don’t worry, we’ve got you covered! If you pre-order on PlayStation you will gain access to an exclusive early access beta in May!*

This will give all you pre-order people an exclusive chance to get a head start on your rivals!

Exclusive early beta access not enough for you? My word, you’re an insatiable bunch aren’t you! Well, this is something ONLY for the extreme Onrushers out there. Are you ready?

Introducing the Deluxe Edtion!



The Deluxe Edition is the ultimate must-have for any adrenaline junkies out there.

You will get eight exclusive vehicle designs, a deluxe crashtag, two unique tombstones, a special vortex buggy AND eight console exclusive designs!

That’s a whopping 17 unique and bespoke vehicle designs in total! That will ensure you stand out from the stampede.

And don’t worry Xbox fans, we haven’t forgotten about you! Details of an exclusive digital Xbox Deluxe Edition will be coming VERY soon. We’re treating you extra mean to keep you extra keen!

By now I’m sure you’re suffering from information overload, but we have one more little surprise for you.







We haven’t released any footage, or screenshots, of Onrush for quite some time now, as you probably already know. We just like playing hard to get!

But yesterday (29th) and today (30th) we’ve been able to share some STUNNING new snaps with you all on social media.

Now you probably think we captured these moments in some magical, mystical, voodoo ritual kind of way. Oh no…

All of our screenshots were taken via Onrush’s in-game photomode!

That’s right! When Onrush smashes onto your screens in June you will be able to pause the madness and snap some beautiful screenshots to share with the community and your mates.





Photomode features a 360 degree camera that can be flipped any way you like. Want to take a crazy upside down shot in mid-air? Go for it. Want to get up close and personal with your vehicle as it obliterates your rivals? Do it. The choice is yours!

What? That’s not enough for you? OK then. How about the ability to alter the camera’s shutter speed, zoom and focus distance to create the perfect, sweeping action shot?

Or perhaps you want to get your Instagram on and toggle between a number of adaptable filters? Be our guest!

We can’t wait to see how artistic you all are when Onrush blasts its way into your living room. Just try not to put us out of a job, OK?

Don’t worry if any of the above sounds alien to you. We have bombarded you with A LOT of info!

blog.codemasters.com


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发表于 2018-1-31 07:43 AM |只看该作者
   


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发表于 2018-1-31 06:16 PM |只看该作者
Netflix 与动画公司 Production I.G、BONES 展开合作 未来作品将于全球发布
转载 - 巴哈姆特(https://gnn.gamer.com.tw/5/158555.html

  根据日本外电报导,Netflix 于今(31)日宣布,将与日本知名动画公司 Production I.G、BONES 携手合作,未来会持续展开动画共同制作等业务,作品也将透过 Netflix 的平台在全球 190 多个国家播出。

de70355fc6e4451af5bbc28ae9fzuis4.JPG

  Netflix 期许藉由日本制作的高质量动画作品透过在 190 多个国家播送给用户,来强化该平台的动画内容。 对于日的动画制作商来说,能透过这样遍及全球的串流影片平台播映,就有机会能让更多海外地区的观众们接触到作品。 对各地区的观众来说,则能透过 Netflix 的多国语言(发音或字幕)功能来更快速地认识这些动画作品。

  I.G 的社长 石川光久表示:「能够透过 Netflix 将日本制作的高质量内容传达给观众,真的非常开心与期待,对于动画相关制作人员来说也是非常开心的一件事。 」并指出他们也将会努力地制作新的作品。 BONES 的社长 南雅彦则指出:「本次的合作对于弊公司来说有很大的意义,今后我们也将会和 Netflix 一起为了感动更多的人而努力制作出好的作品。 」

  负责全球动画部分的 Netflix 副总 罗伯罗伊(Robert Roy)表示,日本动画的魅力在于拥有独特、令人印象深刻的视点,还有故事的深度都让全世界的粉丝们为之肯定。 并对于 Netflix 能够在日本动画文化的发展、以及超越国境和语言的全球播送上贡献一己之力感到相当荣幸。

  目前官方尚未发表未来将推出的作品详细计划。


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发表于 2018-2-1 02:04 PM |只看该作者
Border Break PS4 open beta client now available in Japan



The client for the upcoming open beta for the PlayStation 4 version of robot action game Border Break is now available for download on the Japanese PlayStation Store.

As previously announced, the beta will be playable during the following times:

February 3 from 15:00 to 21:00 JST
February 4 from 15:00 to 21:00 JST
February 17 from 15:00 to 21:00 JST
February 18 from 15:00 to 21:00 JST

Border Break is due out for PlayStation 4 as a free-to-play title in 2018 in Japan. A physical version with bonuses will also be released.


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发表于 2018-2-1 11:24 PM |只看该作者
本帖最后由 kirassss 于 2018-2-2 07:22 PM 编辑

   


《少女射击 GALGUN 2》公布新要素防卫 & 探索任务与「心跳模式」情报
转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/158689.html

  INTI CREATES 昨(1)日,公布了《少女射击 GALGUN(ぎゃる☆がん)》系列最新作《少女射击 GALGUN 2(ぎゃる☆がん 2)》(PS4 / Nintendo Switch)的最新情报。

  《少女射击 GALGUN》叙述因某件事而变成超级万人迷的主角以眼力(通称:费洛蒙射击)让不断靠过来示爱的女孩子们升天,最终目标找到自己的意中人,有些奇特的眼神射击游戏。

  系列第四作《少女射击 GALGUN 2》依旧不改以往有些脱线有些色色的内容! 除了各种新要素,还能藉由本作特有的「吸入(吸い込み)」来享受女孩们可爱的反应。

  本次报导汇整了与过去系列作大幅变动的游戏进行方式! 将以简单易懂的图解方式介绍新要素「防卫任务(防卫ミッション)」、「探索任务(探索ミッション)」,以及「心跳模式(ドキドキモード)」。

  另外,日前线上播放的「《少女射击 GALGUN 2》TV #03」节目,邀请了演出本作的声优进行实机游玩! 内容包括女孩子从四面八方逼近而来的射击部分,以及进入「敏感时间下 “美妙体验”」的心跳模式,都非常有看头。

《少女射击 GALGUN 2》的游戏进行方式

  本作将藉由解决被恶魔所扰的女孩子提出的委托,使游戏进行下去。 上学后处理委托将使时间流逝,到了黄昏就会自动返家。 其目的是直到规定日期为止,一边重复上述的流程,一边收集击退恶魔点数。



委托的种类

  女孩子提出的委托有好几种种类。 弓箭图案的委托为普通的射击关卡。 解决委托后,除了能赚取击退恶魔点数,还能取得委托人的谢礼。



防卫任务

  盾牌图案的委托是「防卫任务」,目的是从恶魔们的魔掌下保护女孩子。 女孩子头上会显示体力量表,恶魔会拿着长枪刺向女孩子,或是紧贴着吸取活力使体力逐渐减少。



  要守护的女孩子,有时会分散在好几个地方。 玩家得保持警戒时常观察周遭,别放过任何恶魔出现的时刻。 当所有女孩子体力归零即游戏结束。 挺过所有恶魔的袭击就过关。



探索任务

  宝箱图案的委托是「探索任务」,目的是找出隐藏于地图某处的道具。 在地图内会有复数个能移动的地点,移动地点显示的数字,代表附近隐藏的道具数量。



  道具隐藏于可移动的物品背后。 可利用射击或吸入来移动障碍物找出道具。



  关卡内除了道具,也会有「吸引迷你恶魔的陷阱」及「在周遭巡逻的女孩子」。 被迷你恶魔或女孩子发现,她们便会呼唤同伴,处理她们的期间内将无法拾取道具,玩家需多加注意。 一边回避各式各样的陷阱,并于时间内找出所有道具即可过关。



心跳模式

  本作的「心跳模式」,目的是找出潜伏于女孩子身上的迷你恶魔,并将她驱离身体。 此模式发生在爱心图案的委托里,或是用手机将女孩子叫出来,在拨号选单选择「进行妄想」。



  首先得先找出潜伏于女孩子身上的迷你恶魔。 总之先对女孩子身体的任意部位使出费洛蒙射击。 若射击位置附近有恶魔潜伏,该部分将产生有如波纹的特效。



  射击波纹特效出现的部位,迷你恶魔就会飞出来! 之后就不断射击,将潜伏的恶魔全部赶出去吧! 恶魔潜伏的部位,偶尔也会藏在背后。 适时绕到女孩子后方搜寻也是相当重要。



  赶出恶魔后就和平常一样,在她们逃跑前利用射击或吸入击倒吧。 重复这样的流程,尽可能在时间内击倒大量的迷你恶魔吧!



  迅速击倒迷你恶魔,就会进入出现更高阶恶魔的「敏感时间」! 在「敏感时间」将所有从波纹位置出现的迷你恶魔赶走,似乎会发生非常不得了的状况。















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发表于 2018-2-1 11:27 PM |只看该作者
Former Rare Developers Announce Raging Justice for PS4, Xbox One, Switch & PC

   


Introducing Raging Justice

If you were playing arcade games in the Nineties, or even wish you had been then Raging Justice is the beat-‘em-up revival you’ve been waiting for!

For fans of the genre, Raging Justice is a classic style brawler brought back to life with HD graphics and surround sound. Battle your way through hordes of thugs, unleashing maximum brutality with Rick Justice and Nikki Rage’s savage fighting styles as you choose whether to arrest or annihilate your foes. Whether you play as good cop or bad cop has consequences and will result in a different ending to the game.

About Raging Justice

The city is in chaos! With crime and corruption around every corner, it’s all down to a team of hard-hitting justice seeking mavericks, to clean up the streets with some tough justice! Raging Justice is a classic beat ‘em up, dragged kicking and screaming into the 21st century. Created by ex-Rare developer, MakinGames!





Key Features

• Arrest Warrants – Certain perps in Raging Justice need to be taken in rather than taken down! Slap the cuffs on them using the game’s unique Arrest mechanic and you’ll be rewarded with extra health! Beat them up instead and you’ll be labelled with the shame of “bad cop!”

• Nostalgic Art Style – Raging Justice has a distinctive art style reminiscent of classic coin-op favourites of the Nineties, brought to life with high definition 3D renders.

• Vehicles – Mow down your foes on four wheels by jumping aboard lawnmowers and tractors. Vehicles will make you untouchable but if their health hits zero be prepared for an explosive exit!

• Weapons – Gear up with a variety of weapons. Smash your way through a bar fight with a stool, hit a home run with a baseball bat or ruffle your foes’ feathers with a deadly pigeon!

• Leaderboards – Fight for the top spot on the global leaderboards. As the tension rises so can your score, use precision, timing and a tactical mind to secure your place among the best!

• Co-op multiplayer – Don’t battle through the streets alone, enlist a friend to help you in some multiplayer madness.

Raging Justice is developed by a small team of ex-Rare staff at MakinGames, comprising programmer Nic Makin & artist Jay Howse (Kameo: Elements of Power) as well as composer Steve Burke (Yooka-Laylee, Viva Piñata) and is heading to Nintendo Switch, PC, PlayStation 4 and Xbox One in 2018!


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发表于 2018-2-2 02:34 PM |只看该作者
TERA 'The Path to Consoles' Developer Diary

   


Get a Primer on the History of TERA's Road to Consoles with Latest Developer Diary Video

En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today announced that, following the success of recent technical testing on consoles, their flagship MMORPG TERA will be making its long-anticipated debut in the “first half of 2018” on the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. The long-standing world of TERA has hosted over 25 million players worldwide, and is embarking on its path to console this year. To mark this milestone, the team released a development diary taking players on a brief trip through the history of their efforts to bring TERA from players PCs to their home consoles.

Today’s developer diary takes a brief look back at the publisher’s path to bringing their “True Action Combat” MMORPG to consoles. The team’s desire to bring TERA to consoles early on was stymied by hardware limitations, so while the previous generation of consoles continued, they focused their efforts on strongly supporting the title on PC. However, with the onset of the current generation of consoles and rising desire from fans to play the game from their living rooms as well as PCs, En Masse’s efforts were revived and work began anew to bring their award-winning MMORPG to an all new audience. Check out the video for more on how the TERA console project took form over the years from Senior Product Manager Matt Denomme and Senior Project Manager Daehyun Shim.



As the only MMORPG with True Action Combat, TERA’s real-time and skill-based gameplay is the perfect fit for home consoles. While the game already supports a gamepad on PC, the developers redesigned the console version’s control scheme from the ground up to ensure a responsive and visceral combat experience. They rebuilt the game’s user interface for consoles with the controller and living room viewing distances in mind.

Look for additional details about the home console release of TERA, including beta test plans and release date, in the coming months.

Developed by Bluehole, Tera is published by En Masse Entertainment in North America. Tera is free to play and available to download at tera.enmasse.com. For the latest news and updates follow Tera on Twitter and Facebook.


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