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1251#
发表于 2017-12-13 06:24 PM |只看该作者
Titan Quest coming to PS4 and Xbox One on March 20, Switch in 2018



Titan Quest and its expansion Titan Quest: Immortal Throne, which are available now for PC, are coming to PlayStation 4 and Xbox One on March 20, 2018, and Switch in 2018, publisher THQ Nordic announced.

Here are your purchase options:

  • Standard Edition (PS4, Xbox One) – $29.99


Contains Titan Quest and its expansion Titan Quest: Immortal Throne
Collector’s Edition (PS4, Xbox One, PC) – $119.99 for consoles, $109.99 for PC

  • Contains Titan Quest and its expansion Titan Quest: Immortal Throne
  • Replica of a Greek war helmet, 23cm (9.06 inches)
  • Notepad
  • Premium Box


Here is an overview of the game, via THQ Nordic:

About

From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an action role playing game set in ancient Greece, Egypt and Asia. The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods. Are you ready for the quest?

Key Features

  • Explore the Ancient World – Unlock arcane mysteries as you journey to legendary locations
  • Conquer Monsters of Legend – Battle mythical beasts in a story-driven campaign that will determine the fate of all existence.
  • Highly Customizable Characters – Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion.
  • Online Multiplayer Gameplay – Challenge others to experience the story in fast-action, 2-6 player online cooperative gameplay.
  • Console controls & UI – Tailor made UI and controls for a perfect ARPG experience using a gamepad.
  • Remastered graphics – Fully reworked textures for an up to date Titan Quest experience.


Available languages

  • English – Game Audio & Game Text
  • French – Game Audio & Game Text
  • German- Game Audio & Game Text
  • Russian – Game Audio & Game Text
  • Italian – Game Text Only
  • Polish – Game Text Only
  • Spanish – Game Text Only
  • Chinese (Simplified) – Game Text Only
  • Korean – Game Text Only
  • Japanese – Game Text Only



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1252#
发表于 2017-12-14 05:03 PM |只看该作者
本帖最后由 kirassss 于 2017-12-14 06:29 PM 编辑

粉丝自制《生化危机2》团队新作《Daymare 1998》新宣传片公开

  由Invader Studios制作的恐怖游戏《Daymare:1998》近日公开了新的游戏介绍宣传片,此前Invader Studios曾制作一款《生化危机2》的粉丝重制作品,不过最后由于和Capcom达成了意见统一而取消了制作,并开始了新游戏的开发工作。

   


  本次宣传片的重点主要意在展示《Daymare:1998》的面部制作内容,制作组表示采用了新的技术来让游戏角色的面部更凸显出恐怖和真实的感觉。

  除了面部制作细节外,官方还展示了游戏中的一些场景制作和游玩时的射击画面,很难想象这样一个人员精简的团队也能制作出这样不错的游戏。

  关于发售日,此前曾有消息表示游戏将在2018年7月率先推出PC版,随后还会推出PS4和Xbox One版本。


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1253#
发表于 2017-12-15 07:25 AM |只看该作者
Tactical RPG Regalia: Royal Edition Coming to PS4, Xbox One and Switch in Q1 2018

   


Regalia, a vast and vibrant jRPG with skippable battles, will pay a tribute to the genre in Q1 2018

Regalia: Of Men and Monarchs, a playful, vibrant, yet demanding RPG will launch on PlayStation 4, Xbox One and Nintendo Switch, in Q1 2018.

The game draws inspiration from jRPG classics, but also delivers a modern mix of good old adventuring and dynamic storytelling. It’s a tactical RPG, but it’s actually a game about the restoration of your kingdom, bonding with vibrant characters met during your journey, embarking on the most peculiar quests possible, and bringing back your best jRPG moments in an up-to-date, accessible style.

It can also be a game about unforgettable, rewarding combats and well-thought tactics, but that’s for the player to decide - there’s always a possibility to tone down the difficulty level or even skip a battle if someone can’t wait to see what other plot-twists lay before him.

Omitting the battles won’t make all the problems go away, though - there’s always something to be done in Ascalia, like dealing with teammates’ quirks. Take Theo for example, a vampire with a blood aversion, whose biggest dream is to become a hairdresser or Esther’s ambition to make a DIY atomic bomb with just a few gears and spare parts. Oh, and there’s always a fishing mini-game!

Regalia: Of Men and Monarchs has already made its mark amongst RPG fans during its PC launch, but we’re not stopping there. The Royal Edition is an enhanced version of the game that also contains all additional in-game content, including an endless mode and brand-new characters.

• Traverse through lands of robust turn-based battles, diverse quests and distinct bosses.

• Bond with dozens of colorful characters who will help you along your journey.

• Tone down the difficulty level or skip battles if you’re not in a mood for a fight.

• Experience a fair amount of epicness and tons of humor; Samurai dwarves?!

• Bring back your best jRPG memories with hours of engaging gameplay.

• Face the newly-added endless mode and prove your tactical skills.

Starting today in Europe, Regalia: Of Men and Monarchs - Royal Edition for PlayStation 4, is available for pre-order in an OST Combo bundle that also includes the game soundtrack by Game Audio Factory (Endless Legend, Furi) and a dynamic theme.


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1254#
发表于 2017-12-15 07:35 AM |只看该作者
Adventure Time: Pirates of the Enchiridion announced for PS4, Xbox One, Switch, and PC

Outright Games and Climax Studios have announced Adventure Time: Pirates of the Enchiridion, a new open-world entry in the Adventure Time series due out for PlayStation 4, Xbox One, Switch, and PC in spring 2018.

Here is an overview of the game, via Outright Games:

About

In this brand-new, hilarious Adventure Time story, gamers play as Finn, Jake, Marceline, and BMO to explore fan-favorite kingdoms, and meet the well-loved characters from Cartoon Network’s popular TV animation series.

The game starts with a flooded Land of Ooo, in which familiar kingdoms are cut off from each other by rising waters. In their newly constructed boat (hold that thought*) Finn and Jake set sail to investigate what the junk went down.

During their adventures Finn and Jake will recruit friends to join their crew, jump into swashbuckling fights, interrogate characters for clues, and traverse the new and dangerous sea to locations across Ooo.

Key Features

Open-world exploration
3D visuals that match the art-style of the show
Playable fan-favorite characters: Finn, Jake, BMO, and Marceline
An original Adventure Time story
Tactical combat
Hero progression
Pirates – “Shiver me timbers!”




















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1255#
发表于 2017-12-15 03:08 PM |只看该作者
本帖最后由 kirassss 于 2017-12-15 03:19 PM 编辑

《失落之魂》PSX2017出展DEMO完整试玩演示

  由中国制作人杨冰制作的 PS4 动作游戏《失落之魂》(Lost Soul Aside)公开了 PSX 2017 出展 DEMO 的官方全程试玩演示视频。

  其制作者杨冰此前曾表示开发这款游戏时的一些灵感来源于《Final Fantasy XV》,现在杨冰已经不是孤单一人了,而是和一个逐渐成熟的团队正在努力将游戏完成。而游戏最终会是一款ARPG,目前还处在开发的早期阶段。

   


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1256#
发表于 2017-12-26 06:41 PM |只看该作者
8 名学生以 8 周时间创作同人游戏《魂斗罗 2028》 开放免费下载
转载 - 巴哈姆特(https://gnn.gamer.com.tw/9/157109.html

  由 8 名来自加拿大的学生组成的团队在老师鼓励下,以 8 周时间打造了《魂斗罗 2028》游戏,这是以红白机的《魂斗罗》为概念藉由 Unreal Engine 4 打造的重开机版本,即日起在独立游戏发行网站 itch.io 开放免费下载。

  《魂斗罗 2028》是学生自行打造的二次创作。 研发团队表示,他们制作《魂斗罗 2028》这款游戏是为了赞扬《魂斗罗》原作,而他们觉得自己所打造的这款作品质量足以在网络上免费与大家分享,也希望玩家可以玩得开心。

   


  他们表示,《魂斗罗 2028》是款第三人称射击游戏,由 8 名学生以 8 周时间制作出来,游戏中玩家可以滑过地板、进行连杀、翻滚跳跃等,游戏还有在线排行榜让玩家可以与其他人一较高下,并支持游戏杆操控等。

下载网址 - https://contragon.itch.io/contra-2028


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1257#
发表于 2017-12-28 05:26 PM |只看该作者
Gal Gun 2 Japanese first-print bonus costume announced, limited edition box art

Inti Creates has announced a first-print bonus costume and revealed the limited edition box art for Gal Gun 2 in Japan.

First-print copies of Gal Gun 2 in Japan will include a download code to obtain the “Torn School Swimsuit” costume.



The limited edition of Gal Gun 2, which will cost 9,980 yen, includes a drama CD and 40-page mini art book. Here is the main visual:



Gal Gun 2 is due out for PlayStation 4 and Switch in Japan on March 15, 2018. A western release is also planned, but has yet to receive a release date.


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1258#
发表于 2017-12-29 06:30 PM |只看该作者
4Gamer interviews Japanese creators on 2018 ambitions



4Gamer.net has gone up with its end-of-year creator interviews. The website interviewed 182 creators, many of which shared teases for their ambitions in 2018.

Get the roundup of newsworthy bits below.

■ Arc System Works

Toshimichi Mori, General Director
Known for: BlazBlue series

“When all is said and done, I am working on various things. We added Jubei to BlazBlue: Central Fiction, and are working on the collaborative fighting game BlazBlue: Cross Tag Battle with other companies. And for the first time in a while, I have been involved with scenario and game systems for the smartphone game BlazBlue: Alternative Dark War. In 2018, the BlazBlue series and… oh? What’s this…??”

■ Idea Factory

Makoto Kitano, Director and Producer
Known for: Genkai Tokki series, Trillion: God of Destruction, Tokyo Clanpool

“This year, we released a dungeon RPG called Tokyo Clanpool, where the heroine girl is the prime minister. Now, as we head towards 2018, I am working on a title of significantly different taste compared anything I have made so far. I will continue to work hard to give everyone a new surprise, so please look forward to it.”

Naoko Mizuno, Producer
Known for: Neptunia series

“This year, we released Cyberdimension Neptunia: 4 Goddesses Online and Megadimension Neptunia VIIR, which were both new challenges. Both titles were realized by the enthusiasm and efforts of our staff. So thank you to everyone involved, as well as to all of the fans who have been supporting us for so long!

“In 2018, we are preparing to share new information about the Neptunia series, so I would appreciate it if you could look forward to that with anticipation. Thank you very much!”

■ Atlus

Shigeo Komori, First Production Director
Known for: Etrian Odyssey series

“We’re currently working on the latest entry in the Etrian Odyssey series, which will be the last title on 3DS, but there are plans to [officially] announce it in spring 2018. Development is progressing in order to create a game that fans of the Etrian Odyssey series will enjoy, so I would appreciate it if you could please look forward to it.”

Katsura Hashino, Creative Producer and Chief Director
Known for: Persona 3, Persona 4, Persona 5, Catherine

“For us, 2017 was led by Persona 5, which received high praise even overseas, so to think that perhaps a large number of people learned of our work makes me very happy.

“And in 2018, because last year was such a good year with a lot of support and high praise, I do not want to simply continue doing the same thing, but rather further challenge myself to make games that will continue to stimulate your curiosity. Also, the other day we announced Catherine: Full Body, but alongside the fantasy RPG we announced in 2016 as a stepping stone for creating titles that are not trapped within existing series, we are going at it with the same ambition in the sense that it is a diverse proposal where we said, ‘Even if such a game exists, will it be fun?’ Of course, we hope to be able to earn your support on this as well. Particularly, I think there are a lot of people who felt Catherine was a difficult game. However, since we are not only adding scenarios and arrangements, but also challenging the entire team to construct various easier gameplay, please look forward to the next report on our new title, Catherine: Full Body!”

Shoji Meguro, Sound Team Composer
Known for: Persona series, etc.

“In 2017, I had a lot of jobs like live events and concerts where I performed and spoke in public, and there was not a lot I was able to announce as being in development, but in 2018, I hope to be able to announce a few. While the news is already out there and it is not a game, I will be in charge of the music for the TV anime of Persona 5, which will begin in April 2018. In addition to the Persona dancing games we announced, Atlus Sound Members are also working hard on various developments, so please give us your support!”

Kazuyuki Yamai, Shin Megami Tensei Series Producer
Known for: Shin Megami Tensei: Devil Summoner: Raidou Kuzunoha series, Shin Megami Tensei IV, Shin Megami Tensei IV: The Apocalypse

“At the end of October 2017, we announced Shin Megami Tensei V. As a Shin Megami Tensei numbered title, it will be the first title for console in a long time. Because of this, I want to create a complete game without any compromise. We are currently in the scrap-and-build process of working out the details, creating images, and repeatedly testing gameplay on the actual hardware. I would like to make an official announcement as soon as possible, but I would appreciate it if you could please wait a little while longer.”

Kazuhisa Wada, Producer and Director
Known for: Persona series, Persona 5: Dancing Star Night, Persona 3: Dancing Moon Night

“In 2018, the Persona 5 TV anime will begin in April, and the series will become even more exciting. In addition to the games, I think we will be able to share various other developments, so please keep an eye out. But before that, please do not forget Persona 5: Dancing Star Night and Persona 3: Dancing Moon Night, which are due out on May 24! The P-Sound action that makes you love the characters ‘even more’ has been finished, so please look forward to it.”

■ Inti Creates

Takuya Aizu, President and Producer
Known for: Mega Man Zero series, Mega Man 9, Mega Man 10, Mega Man ZX series, Azure Striker Gunvolt series, Gal Gun series, Mighty Gunvolt series, Blaster Master Zero

“We are preparing for a 2018 packed with titles. On March 15, we will release Gal Gun 2 for PlayStation 4 and Nintendo Switch. It is Gal Gun reborn in Unreal Engine 4, and is loaded with new gameplay, so I would certainly be happy if you could pick up and play it.

“Also, we will release Dragon: Marked for Death [for Nintendo Switch] at some point in 2018. In May, we also have one title, and there is yet another title due out at the end of the year. We are preparing four titles, so please be on the lookout for news from our company.”

■ Experience

Hajime Chiaki, President and Producer
Known for: Demon Gaze, Demon Gaze 2, The Stranger of Sword City, Death Mark, Operation Abyss: New Tokyo Legacy, Operation Babel: New Tokyo Legacy, etc.

“Next year, we will release the PlayStation 4 version of Death Mark on January 18, and the Switch version in the spring. Since the upgrade campaign reached its target amount, we decided to release the PlayStation 4 limited edition with a voice drama in addition to the art book.

“We are still working on the dungeon RPG Yomi wo Saku Hana [for Xbox One], but in addition to that, we wre also planning to release a new horror adventure game that shares its world view with Death Mark. But unlike Death Mark, which revolved around spirit spots, this title challenges spirit horror based in places familiar to everyday life, so I hope that you can look forward to it. Everyone, please have a happy new year. And have a wonderful next year as well.”


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发表于 2017-12-29 06:31 PM |只看该作者
■ SNK

Yasuyuki Oda, Game Department Vice Manager and 1st Studio Producer
Known for: The King of Fighters XIV

“Thanks to everyone, in 2018 we will celebrate the 40th anniveresary of the SNK brand.

“On the game side, we have new title releases and announcements for both consoles and apps (I cannot say anything yet!), and we are also planning to update The King of Fighters XIV, which is available now.

“First, the King of Fighters manga will start on New Year’s Day! We are also preparing 40th anniversary commemoration goods, which will be gradually released mainly through the SNK Online Shop. Please look forward to SNK in 2018!”

■ Enhance Games

Tetsuya Mizuguchi, CEO
Known for: Rez, Rez Infinite, Lumines, Space Channel 5

“As we head towards 2018, we are making various preparations, so we will be in touch. The times are changing faster and faster, and I am excitedly nervous. We will again take on various challenges in 2018, so please treat us well again.”

■ Kadokawa Games

Yoshimi Yasuda, President
Known for: God Wars: Future Past, Root Letter, Starly Girls, Lollipop Chainsaw

“In 2018, we will continue to work hard to deliver quality games to everyone.

“With regard to the major God Wars: Future Past downloadable content, ‘Labyrinth of Yomi,’ not only are we implementing new downloadable content, we are also planning to update the game with drastic improvements to the main story in response to user requests and feedback. Because of this, we are a bit behind schedule, but please be patient as we will officially announce details when we have a clearer idea of when.

“Please give Kadokawa Games your support in 2018 as well.”

■ Capcom

Motohide Eshiro, Producer
Known for: Ace Attorney series, DmC Devil May Cry, etc.

“In 2018, I would like to think about mechanisms that will please fans of the long-running Ace Attorney series. Also, I think that it will be a year of personal challenge as I am considering a new title as well.”

Masachika Kawata, Producer
Known for: Resident Evil 7: biohazard

“There are various things, but I would like to create a game that is even a little interesting.”

Ryota Niitsuma, Producer
Known for: Resident Evil: Revelations series, Ultimate Marvel vs. Capcom 3 series

“Last year, I was able to announce the Switch versions of the Resident Evil: Revelations series, but I would like to further create something with Resident Evil content that everyone can be happy with.

“I’m doing various other things, but it is not yet my time to bring them up…. By the way, if I were told, ‘You an make whatever you want!’ then I would want to make a fighting game. (Laughs.)”

■ GungHo Online Entertainment

Kazuki Morishita, President, CEO, and Executive Producer
Known for: Puzzle & Dragons, Puzzle & Dragons Radar, Let It Die

“In 2018, new developments of Puzzle & Dragons will begin. I will do my best to further expand how you can enjoy it.

“Also, new titles are also in development. We are making games that can be enjoyed by users all over the world. When the time comes, we will make the announcements.

“Please look forward to GungHo in 2018!!”

■ Grasshopper Manufacture

Hideyuki Shin, Director
Known for: Let It Die, Killer is Dead

“Since 2017 was a year for Let It Die, I want to do something different in 2018. I will start by taking a trip with just me and my bike.”

■ Granzella

Kazuma Kujo, Producer, Director, and Game Designer
Known for: Disaster Report series, City Shrouded in Shadow, Manga Kakeru

“In 2017, a game I was involved with finally released to the world. So far, I was unable to fulfill the promise that I would “release various things” each year, but riding the momentum from releasing a game in 2017, I would like to soundly release games like the currently in-development manga production game Manga Kakeru and the earthquake-themed action adventure Disaster Report 4 Plus: Summer Memories to the world, one at a time. Thank you for your support!”

(Editor’s Note: Speaking of Manga Kakeru, there will be news about the game in January 2018.)

■ Koei Tecmo Games

Keisuke Kikuchi, Producer
Known for: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, Nights of Azure series, Deception series

“With Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, we folded back the 20th anniversary of the Atelier series, but we are also preparing a new title in 2018. I will work hard so I can debut it as quickly as possible.”

Hisashi Koinuma, President
Known for: Warriors series, Nioh, Attack on Titan series, Yo-kai Sangokushi, etc.

“Thank you to everyone who played titles from Koei Tecmo this year. We are planning to release a lot of titles next year, and I want to announce new titles as well, so please look forward to it!”

Akihiro Suzuki, Producer
Known for: Dynasty Warriors series, Dynasty Warriors Empires series, Bladestorm series, Romance of the Three Kingdoms XIII

“In addition [to the release of Dynasty Warriors 9], we are also preparing various other news about the series, and are moving towards the next project, so please continue to support the Dynasty Warriors series.”

Masaki Furusawa, Producer and Director
Known for: Warriors All-Stars, Hyrule Warriors

“In 2017, we delivered the all-stars of Koei Tecmo with Warriors All-Stars from Omega Force. For 2018, I am again preparing a title that can live up to the demands of all the fans in a different form, so please look forward to it.”

Junzo Hosoi, Producer
Known for: Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, Blue Reflection

“We are planning new developments of various titles, including the Atelier series, so please give the Gust brand your support in 2018.”

■ CyberConnect2

Hiroshi Matsuyama, President and CEO
Known for: Naruto Shippuden: Ultimate Ninja Storm series, .hack//G.U. Last Recode, JoJo’s Bizarre Adventure series

“I will announce the ‘CyberConnect2 Vision for the Future’ in February 2018. Please look forward to it!”

■ genDesign

Fumito Ueda, Game Designer
Known for: Ico, Shadow of the Colossus, The Last Guardian

“I may or may not be able to notify you about some kind of progress, but please look forward to it at your leisure.”


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发表于 2017-12-29 06:32 PM |只看该作者
■ Square Enix

Takeshi Uchikawa, Director
Known for: Dragon Quest XI: Echoes of an Elusive Age

“This year was a memorable year for me as Dragon Quest XI: Echoes of an Elusive Age was released, which is the first time in my life I worked as a director. The warm comments from fans both before and after release have saved me each day, and I am truly grateful. Thank you so much.

“Next year, too, I would like that the staff work hard to make games in order to be able to share surprising information with everyone, so please continue to give us your support!”

Yoshinori Kitase, Producer
Known for: Final Fantasy series, Mobius Final Fantasy

“We are working closely on the development of Final Fantasy VII Remake. Mobius Final Fatnasy is also headed towards its third year and we will start up a new chapter in 2018, so please look forward to it.”

Takeo Kujiraoka, Director
Known for: Dissidia Final Fantasy, Dissidia Final Fantasy NT

“After the release of Dissidia Final Fantasy NT, we are planning to implement updates for the arcade version and PlayStation 4 version at the same time. We will also be able to announce surprising characters, so please look forward to it!”

Yosuke Saito, Producer
Known for: Dragon Quest X Online, Dragon Quest XI: Echoes of an Elusive Age, NieR: Automata

“While thinking that it would be nice to not be busy with work to keep balance with my private life, free time is unpleasant, so I hope to have a chance to announce a new title in 2018. Please do not look too forward to it too much!”

■ Spike Chunsoft

Koutarou Uchikoshi, Director and Scenario Writer
Known for: 999: Nine Hours, Nine Persons, Nine Doors, Zero Escape: Virtue’s Last Reward, Zero Escape: Zero Time Dilemma

“In 2018, I think I will be able to make a detailed announcement about my currently in-development project Psync (title tentative). It is the most interesting adventure game in the universe! Please look forward to it by all means!”

Tatsuya Marutani, Director
Known for: Danganronpa series

“In 2018, we will relesae the nonstop remaining lives survival RPG Zanki Zero for PlayStation 4 and PS Vita.”

Tomoyuki Matsumoto, Game Designer and Director
Known for: Fire Pro Wrestling World, Kenka Bancho, GachiTora!, Shinjuku no Ookami

“In 2018, as we head towards the release of the PlayStation 4 version, we plan to evolve [Fire Pro Wrestling World] much more, and keep Fire Pro running. Additionally, we are preparing new elements and projects that will take surprise fans, so do not take your eyes off of Fire Pro Wrestling World in the future!”

■ Sega Games

Hiroyuki Sakamoto, Yakuza: Kiwami 2 Director
Known for: Yakuza: Ishin!, Yakuza 6: The Song of Life, Yakuza: Kiwami 2

“We are moving forward on preparations for the New Yakuza project. The announcement time is still not set, but please look forward to it.”

Toshihiro Nagoshi, Company Director and CPO
Known for: Yakuza series

“There are still things that we have yet to announce. There are still surprises to come, so please look forward to them!!”

■ Sony Interactive Entertainment

Tsutomu Kouno, Creative Director
Known for: LocoRoco series

“I have not been able to announce a new title in a long time, but in 2018, I would like to announce what I am preparing and to heal the world even more. I will do my best!!”

Keiichiro Toyama, Creative Director
Known for: Siren series, Gravity Rush series

“It is now the time to lay the groundwork and perform repeated trial and error for our new title, so it is unlikely that there will be an opportunity to publicly share information for quite a while…”

Teruyuki Toriyama, Japan Studio Producer
Known for: No Heroes Allowed! VR, Bloodborne: The Old Hunters, Bloodborne, Soul Sacrifice Delta, Soul Sacrifice

“In 2018, I intend to take on new challenges, such as ambitious title announcements and fully starting a new project currently in planning, so please continue to support Sony Interactive Entertainment Japan Studio in the future.”

Kentaro Motomura, Senior Producer
Known for: Soul Sacrifice, Bloodborne, Everybody’s Golf

“I hope to be able to put out a follow-up report on the mobile version of Wild Arms already announced by ForwardWorks, as well as debut unannounced title(s) and so on. Please give us your support next year.”

Masaaki Yamagiwa, Producer
Known for: Bloodborne, Bloodborne: The Old Hunters, Tokyo Jungle

“Like last year, we have been active behind the scenes since Bloodborne, so I’d like to make 2018 the year all we have done so far bears fruit. Please look forward to it.”

■ Nippon Ichi Software

Sohei Niikawa, President and CEO
Known for: Disgaea, Hayarigami, Rhapsody: A Musical Adventure, etc.

“Nippon Ichi Software will celebrate its 25th anniversary in July 2018. Thank you to all of the fans who have supported us. Thank you from the bottom of my heart. We are preparing multiple projects in order to offer the “fun” and “surprise” suitable for a 25th anniversary. And several may even surprise people beyond their imaginations (and naturally raise the bar).”

■ Bandai Namco Entertainment

Youzou Sakagami, The Idolmaster Series General Producer
Known for: The Idolmaster series

“2017 became a year to develop all the brands of The Idolmaster. And this year, all of the staff are working hard to deliver a new Idolmaster with a completely new title. In 2018, I will continue to keep my eyes on the next step forward, so please give me your support in the future.”

Katushiro Harada, Worldwide Planning and Development Chief / Chief Producer / Game Director
Known for: Tekken series, Soulcalibur series, Pokken Tournament, Summer Lesson, etc.

“Also, I would like to do non-fighting games, but other interesting things. Things we announce out of nowhere, like Summer Lesson. I wonder what. Will we release information in 2018?”

■ Mistwalker

Hironobu Sakaguchi, CEO
Known for: Terra Battle 2

“In 2018, we will release Terra Wars in the spring, and development on Terra Battle 3 is waiting to begin. Of course, we will also continue to pour our efforts into updates for Terra Battle and Terra Battle 2.”

■ Level-5

Akihiro Hino, President and CEO
Known for: Yo-kai Watch series, The Snack World, Inazuma Eleven series, Ni no Kuni series, Layton series, etc.

“In 2018, we will release various titles such as Inazuma Eleven Ares and Ni no Kuni II: Revenant Kingdom. Since we pour our hearts and souls into each title, I certainly hope that you will pick them up. Also, we are planning to put our strength into the new game console Nintendo Switch.

“And finally, 2018 will be the 20th anniversary of Level-5’s establishment. More than ever, we intend to put our strength towards creating and developing new IP and strive to become the best entertainment brand in the world. And although everyone may be wondering, we are actually preparing to start on our 20th anniversary commemoration title. While I cannot say any details yet, we plan to pour in everything Level-5 possibly can and make it a masterpiece.

“Please look forward to our future announcements!”


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