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发表于 2015-10-2 07:06 AM |只看该作者
   


   


   


   


   


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发表于 2015-10-3 07:11 AM |只看该作者
Primal Carnage: Extinction Coming to PS4 on October 20



   

  


















Primal Carnage: Extinction Comes to PS4 on October 20th

Heya, PlayStation folks. My name is Adam from Austin-based independent studio Panic Button.

In celebration of International Dinosaur Month (it’s really a thing), we’re bringing Circle 5 Studio’s dino-versus-people, first-person frag fest Primal Carnage: Extinction to PS4 on October 20th!

In a nutshell, Primal Carnage: Extinction is a class-based biter/shooter in which you play as your favorite dinosaur or mercenary to bite/claw/douse-with-poisonous-spit members of the opposing team in a variety of gameplay types.

Game Modes

The game is no-frills, jump-in-and-have-fun PS4 multiplayer mayhem with up to 16 players in player-hosted online and offline (single-screen LAN) modes. It makes great use of DualShock 4 and even has a custom control scheme for PS Vita Remote Play.

• Team Deathmatch - (un)Traditional dino-versus-human team-based multiplayer in unique battle arenas.
• Get to the Chopper - Control key parts of the map in this objective-based game mode, ultimately unlocking the escape helicopter and the Tyrant dinosaur that will try to stop it.
• Survival - Play solo or co-op through wave after wave of AI dinos.
• Free Roam - For those who want to strut their dino-might without the pressure of timers or kill counts.

Play as a Dinosaur

Playing as dinosaurs, spit, pounce, chomp, and tail-swing your way to the top of the food chain. Not exactly your typical FPS.

• Dilophosaurus - Ambush and blind your enemies from a distance or put your poisonous fangs to use, which will blind and slow the bipedal meat sacks.
• Novaraptor - Fast and scary is your namesake. Mercilessly slash your enemies or pounce and maul them into the ground. Watch out for the counterattack, though!
• Pteranodon - Reconnoiter from the sky and hone your swoop-down-and-carry-off skills or practice juggling your prey with a Pteranodon friend.
• Carnotaurus - You’re a two-legged cross between a bull and a T-Rex that charges your victims to death and can also heal by taking a bite out of them.
• Tyrannosaurus Rex - As the King of Lizards, be a high-health fearsome tank of an adversary.

The Human Team

As far as the human team, use weapons unique among first-person shooters to tranq, net, snipe, shoot, flame, or rocket your way to homo sapien superiority.

• The Scientist - Snipe from afar, or slow down opponents with your unique-to-class tranquilizers, but don’t let the beasts get in your personal space (You can say goodbye if they do).
• The Commando - On the other end of the spectrum, humble those legendary beasts with your assault rifle or rocket launcher. Remember you may be strong, but you’re not quick. Good thing you can take a beating.
• The Pathfinder - Get up close and personal with your powerful short-ranged shotgun and leverage your agility to reload without getting eaten.
• The Trapper - Net smaller dinos and lock the jaws of the larger ones to make them more susceptible to damage — a great tactic to slow them down for your team mates.
• The Pyro - Because fire.

Whether you’re comfy in your human skin or dinoLARPing is more your thing (we don’t judge), we hope you enjoy this modified take on the class-based first-person shooter genre.

Happy International (First-Person-Shooter) Dinosaur Month!

Adam Creighton - Director of Development, Panic Button

blog.us.playstation.com


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发表于 2015-10-6 07:10 AM |只看该作者
本帖最后由 kirassss 于 2015-10-6 06:36 PM 编辑

Armature Announces Dead Star for PS4 & PC
《ReCore》团队 Armature Studio 新作《Dead Star》曝光 释出首部宣传影片


  《ReCore》开发团队 Armature Studio 今日发表新作《Dead Star》,并曝光首部影片。 《Dead Star》预定 2016 年在 PC、PS4 平台推出。

  《Dead Star》是一款快节奏的射击游戏,场景发生在一个未知的宇宙世界,玩家将被送到一个名叫「The Wates」的监狱空间,在充满碎裂石头与废弃金属的古老战场展开 10 人 VS 10 人的对战。

  战斗中玩家可藉由击杀、捕获,或是占领来扩张控制区域。 游戏中拥有各式宇宙飞船且都有各自的能力,玩家可以升级它们,或是解锁新造型,打造专属船只。 除此之外,游戏中也有各式战斗场地。

  《Dead Star》预定 2016 年在 PC、PS4 平台推出。



   


deadstargame.com







10 vs. 10 Multiplayer

Fast-paced ship combat with strategic team goals. Kill, capture, and control to gain dominance in the region.

Customizable Ships and Upgrades

Pilot a variety of ships, each with unique abilities and upgrades. Unlock new skins and augments to personalize your ships and pilot.

Procedurally Constructed Battlefields

With every match, Dead Star creates new regions of space for you to explore, with outposts to capture and upgrade, hazards to avoid, and secrets to discover to assist your team. You decide where the battle takes place.


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发表于 2015-10-6 07:30 AM |只看该作者
Indivisible Indiegogo Crowdfunding Campaign Launched, Prototype Now Available



   


   










Indivisible Indiegogo Crowdfunding Campaign Launched, Prototype Now Available

On the heels of August’s groundbreaking announcement that 505 Games and Lab Zero, developers of the fan-favorite Skull Girls fighting game, would collaborate on a community-backed development deal, Lab Zero Games today has launched the prototype for their new action/RPG game, Indivisible! The free PC download showcases the game’s unique art style and fusion of platforming and RPG gameplay, giving players a small but representative taste of the epic Lab Zero is creating.

The prototype was funded by 505 Games, and Lab Zero is using the prototype as a proof of concept to raise funds to continue development for Indivisible. Using Indiegogo, Lab Zero seeks to raise $1,500,000 and should they reach their funding goal, 505 Games will match the rest of the development budget needed to complete the game.

Indivisible is a new RPG IP, starring Ajna (AHZH-na), a girl who sets out on a globe-spanning journey to discover the truth behind her mysterious powers. On her quest, she is joined by a variety of unique heroes and gains new abilities to traverse the environments and defeat the enemies they encounter along the way. Built with the unique characters and gameplay depth Lab Zero is known for, Indivisible takes a fresh spin on action/RPG gameplay, featuring a deep storyline inspired by Southeast Asian and other world mythologies. Lab Zero’s trademark feature-quality 2D hand-drawn animation and a lush soundtrack from legendary Secret of Mana composer Hiroki Kikuta further enrich and enhance the game.

The Indivisible prototype is FREE and available for download at indivisiblegame.com

To contribute to the crowdfunding efforts, please head to Lab Zero’s Indiegogo page.

Follow Indivisible online at: twitter.com/IndivisibleRPG | facebook.com/IndivisibleRPG | indivisiblerpg.tumblr.com



















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发表于 2015-10-6 07:37 AM |只看该作者
   


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发表于 2015-10-6 06:53 PM |只看该作者
   


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发表于 2015-10-8 06:25 PM |只看该作者
《巴哈姆特之怒》《碧蓝幻想》开发商 Cygames 公开神秘倒数网站

  日本游戏厂商 Cygames 对外公开神秘倒数网站,预告在 10 月 16 日 17:30(日本时间 18:30)将会揭晓某项重大讯息,目前官网除了背景有一张形象插画之外,并未有任何其他情报。

0001263371.JPG

  根据各方推测,此一倒数结果有可能是新作,也有可能是既有作品《巴哈姆特之怒(神撃のバハムート)》、《碧蓝幻想(グランブルーファンタジー)》的大型更新,甚至也不排除是动画化讯息。


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发表于 2015-10-9 07:09 AM |只看该作者
   


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发表于 2015-10-9 06:26 PM |只看该作者
Shovel Knight Xbox One physical release cancelled due to 'publishing policies'



《钢铲骑士》实体版将推迟两周发售 售价上涨

  此前官方曾透露《钢铲骑士》实体版将于2015年10月13日发售,不过根据最新的情报,本作的实体版将推迟两周上市。日前新发售日已经确认,本作实体版将于2015年10月30日登陆欧洲,11月3日则将登陆北美,游戏将登陆3DS、WiiU、PS4和PC平台(PC实体版仅限欧洲地区发售),而令人遗憾的是,原本预计推出的XBOX One实体版已被取消。

  对XBOX One实体版的取消,Yacht Club Games也做出了解释:“我们尽了最大的努力,但不幸的是,该平台的发行政策完全超出了我们的控制,我们无法做到这一点了。我们非常抱歉,我们知道大家对此都非常有兴趣。预订状况非常好,我们也感谢大家的支持。”

  本作实体版的售价也有所上涨,最初公开的售价为19.99美元,而现在官方更新的最新售价24.99美元。对此他们表示:“虽然最初大家都同意19.99美元的价格,但是一些零售商跑来展示他们有限的货架,并表示这些位置的游戏有一定的价格规则。我们不希望我们的‘廉价’游戏直接被直接放在折价商品区里默默无闻,所以我们不得不提高售价。”不过为了弥补涨价的问题,Yacht Club Games表示在实体版游戏中将会包含本作数字版原声集的免费下载码。

  此外官方还表示他们也在努力打造本作的PSV实体版,不过看样子无法在假日期间推出。

Shovel Knight - Retail Update

What’s up Shovelers and Plague Doctors! Enjoying Plague of Shadows? With this update, we’re slingin’ accurate information about Shovel Knight, soon to be the hottest game on retail shelves!

There’s been some tumult with the physical version release of Shovel Knight. You may have noticed storefronts changing wildly lately…and that’s because a lot of decisions have been being made internally to help make this release possible. Retailers and websites tend to update their information at different times to keep their side up-to-date, but we wanted to make sure we had absolutely certain information before laying out the facts. We also wanted to be sure to explore all possible solutions too. So for all those looking for answers, here they are!

Release Date Change

November 3rd for North America, October 30th for Europe.

The final few steps of the Plague of Shadows content took a little longer than expected, but it was important to us that this update to be on the disc/cart right out of the box! Unfortunately that meant we had to push back the date just a little a bit. Luckily, all of the teams throughout the various console manufacturing steps have been really helpful in reducing this knock-on delay as much as possible.

Xbox One Retail Version Cancelled

With extremely heavy hearts, we’re sad to announce there will not be an Xbox One physical version this holiday. We really gave it our best effort, but unfortunately, because of publishing policies on that platform that are totally beyond our control, we couldn’t make it happen. We’re very sorry…we know there is a lot of interest – the pre-orders were really good and we thank everyone for their support!

We’ll keep fighting to get a retail version on Xbox One, but as of now, the boxed version is in indefinite limbo. The digital version of Shovel Knight on Xbox One is already available and will, of course, continue to receive new updates and our full support!

Price Change for Physical version – now $24.99

In an unexpected turn of events, we’ve had to raise the price of our game to $24.99. Although everyone initially agreed to a $19.99 price point, some retailers ran into trouble with limited space to show off their wares, and the rules in place about where games with certain prices are displayed. We didn’t want our ‘bargain priced’ game to go straight to the bargain bin of obscurity, so we had to raise the price.

However, we didn’t want anyone to feel as if they were getting hoodwinked just because of our retail situation! If you have already pre-ordered Shovel Knight, your retailer should honor the original price!

We’ve been working hard every day to ensure the physical version is a welcome addition to your game library. From box cover to disc to full color instruction manual. Lastly, to make the package even more compelling at its new price, we’ve added even more!

Physical version comes with Digital Soundtrack!!

All versions of the physical release will now come with a free soundtrack download. We know this is a bit redundant, as the soundtrack is ‘pay what you want’ online, but this provides a guilt free way to formally obtain the full, high-quality version of the soundtrack for free! Hopefully, it also gets Jake Kaufman’s beautiful soundtrack into more people’s hands for those people who are unaware of Bandcamp!

Vita Version – Not Yet!

Many of you have expressed your enthusiasm in seeing a retail Vita version happen! While we can confirm one won’t be shipping this holiday, we are still working our hardest to make it possible! Hang in there a bit longer, and hopefully we can make something happen! In the meantime, if you want to play Shovel Knight on your Vita right now, the digital version is available for download at right this very moment!

Shovel Knight amiibo Update!?!

For all those wondering about all things Shovel Knight amiibo, we hope to have more updates soon. We’re still pinning down a final release date. As soon as we know, you’ll know! Many have asked for us to open up preorders in North America — and so do know that we are considering it. Hopefully when we announce the release date we’ll have more info on that front!

Alright, that’s all we’ve got for today. Let us know if you have any questions about what’s happening at retail! Hope everyone is enjoying the Plague of Shadows content!

yachtclubgames.com


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发表于 2015-10-9 10:40 PM |只看该作者
   


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