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发表于 2015-9-25 06:59 PM |只看该作者
TOYOTA「夏亚专用 AURIS II」限定 300 辆市贩版亮相 宣传影片帅气上路

  TOYOTA 在今年 7 月份同步发表了「夏亚专用 AURIS II」概念车与「量产型萨克」概念车后,终于在今(24)日首度正式公开了「夏亚专用 AURIS II」的市贩版车款、同时并公开了三支全新的宣传影片。

   


   


   


  TOYOTA 与经典动画《机动战士钢弹》合作、以动画中获得超高人气的第一反派夏亚‧阿兹纳布尔(シャア・アズナブル)为主题的特制改装车。 而「夏亚专用 AURIS II」是「夏亚专用 AURIS」的第二代,是以「AURIS」作为原型进行小规模改装的概念车。 和两年前推出的「夏亚专用 AURIS」相较之下,第二代在外观上似乎更加有「进攻」的气势,整体的设计上也给人更加狂野的印象。

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声优 池田秀一、潘惠子

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  除了将自 10 月 1 日开始贩卖的「夏亚专用 AURIS II」将限定推出 300 辆之外,也将推出收录夏亚声音、并追加了拉拉声音的「夏亚专用 AURIS II 导航机」,限定 1500 台。 而担任夏亚配音的声优 池田秀一、还有担任拉拉配音的声优 潘惠子也开心地一同参与了这场发表会。

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车款规格与价目表


http://toyota.jp/auris/cp/zeonictoyota/


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发表于 2015-9-26 07:10 AM |只看该作者
本帖最后由 kirassss 于 2015-9-28 06:46 PM 编辑

Mighty No. 9 now scheduled to launch February 2016
《神力九号》公布新发售日期 在线问题已修复


  comcept与Deep Silver宣布此前延期发售的《神力九号》新发售日确定为北美2016年2月9日,全球2016年2月12日,之前发现的有关在线模式的问题已经修复。而面向支援者提供的体验版也已经在配信当中。

  本作是由以制作洛克人系列闻名的制作人稻船敬二领衔开发的游戏,因此也被称为洛克人的精神续作。这款游戏预计登陆PS3、PS4、XBOX 360、XBOX One、WiiU、3DS、PSV、PC、Linux和Mac平台。



Mighty No. 9 Release Date!

Hey Mighties!

We have a very important announcement today!

Comcept and our partners at Inti Creates and Deep Silver have been hard at work clearing up any remaining issues with the online modes included in Mighty No. 9. As a result of their progress, we are now able to officially announce our release date!

Mighty No. 9 will release in North America on February 9th, 2016 and will release for the rest of the world on February 12th, 2016.

We are looking forward to delivering this game to our fans, especially all of our backers!

Thanks again for all of your support and patience! (`_′)ゞ

-Mighty No. 9 Team

mightyno9.com

1443221896-mighty-no-9-twitter.jpg


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发表于 2015-9-29 07:36 AM |只看该作者
   


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发表于 2015-9-29 06:05 PM |只看该作者
WildStar Free-to-Play Launch Cinematic

   


Carbine Studios’ WildStar Free-to-Play Launches Today

NCSOFT and Carbine Studios announced today that WildStar is now free-to-play. Today, new and returning players in Europe and North America can get a free ticket to planet Nexus and experience all of the epic WildStar content that has been released over the past year.

“Today is an important milestone in WildStar’s history and the team has been working very hard to make sure the game is better than ever”, said Mike Donatelli, product director, Carbine Studios. “We received a ton of positive feedback from our fan base through our closed beta and have worked to create a game that is fun, accessible, and engaging for all players”.

Having originally launched with a subscription model in June of 2014 to critical acclaim, WildStar was the highest-rated MMO on Metacritic for the year. The game’s free-to-play launch marks a major moment in the game's development, improving the overall experience for both old players and new. In addition to the new business model, the game is getting its most comprehensive update yet. Titled WildStar: Reloaded, the update brings new content, enhanced game systems, special in-game events and tons of quality of life improvements. Many players have returned to the community over the last few months, reinvigorated by the game’s improvements and new, exciting content.

Alongside the free-to-play launch and game update, NCSOFT and Carbine Studios revealed a brand new game trailer from Paris-based creative studio, Fortiche Productions.

To jump into WildStar today, players will simply need to create an NCSOFT account and download the client here: wildstar-online.com/en/freetoplay.


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发表于 2015-9-30 07:19 AM |只看该作者
本帖最后由 kirassss 于 2015-9-30 06:22 PM 编辑

Among the Sleep Coming to PS4 on December 10
以两岁幼儿为主角 PC 恐怖游戏《Among the Sleep》预定 12 月发行 PS4 版本


  由研发团队 Krillbite Studio 开发、以两岁幼儿为主角的 PC 恐怖游戏《Among the Sleep》即将于 12 月 10 日登上 PS4 平台。

  第一人称恐怖冒险游戏《Among the Sleep》特别以两岁幼儿的第一人称视角来呈现,玩家将要扮演这名幼儿,在半夜睡醒后发现妈妈不在身旁,进而开始带着伙伴泰迪熊一同展开寻找妈妈的异世界冒险旅程。

  Krillbite Studio 团队成员 Kristina 于近日在 PlayStation Blog 上宣布,《Among the Sleep》PS4 版本将于 12 月 10 日发售。 他同时指出:「本作从 Unity 3.0 移至 3.5 一路提升,近日则升级至 5.2 版,我们希望游戏将以最好、最完整的内容呈现在 PS4 版本上,因此我们也必须针对光影等方面的内容进行重新制作。 此外,我们也尽力让游戏达到 60 fps,现在游戏已拥有较好的画面与听觉体验。 」

  PC/Mac/Linux《Among the Sleep》已于海外上市,PS4 版本即将于 12 月 10 日在海外发售。

   


Among the Sleep Coming to PS4

Hi, everyone! My name is Kristina and I work at Krillbite Studio. We’re a small game developer from Norway. We are so happy to announce that Among the Sleep is coming to PS4 on December 10th!

We have received a lot of attention for the story in our game. Among the Sleep is a psychological horror game where you play as a two year old child. You get to experience the world through the eyes of a toddler with a vivid imagination that could easily scare your pants off. We wanted to create an atmospheric horror game with an eerie feeling of helplessness.

We are bringing Among the Sleep from PC to PS4 and it’s taken a while. Wonder why? It was a lot of technical work.

The process required a conversion of our game engine, Unity. This project has been moved from Unity 3.0, to 3.5 and so forth all the way up to the most recent version 5.2. We wanted the game to look the best and work perfectly with PS4. We had to redo the lightmapped levels and we had to rebake everything, which is fancy developer speak for fixing lights and putting it all together.

Another time-consuming issue with conversion was related to the physics engine used in the game. Unity uses Nvidia PhysX which has been completely redone in the newer versions of Unity. We encountered a lot of weird and funny bugs because of this. We saw chairs floating and doing 360s as you grabbed them, and apples flying hundreds of kilometres an hour. Among the Sleep was actually quite fun with fruit flying around randomly, but it sort of broke the atmosphere so we made the apples go back to their fruitbowl.







One of the coolest things in the PlayStation version of the game is the full audio-visual upgrade — Among the Sleep now has even better graphics and an even better sound experience. We think frame rate is an essential part of a good game experience and have worked hard to get the game to run at a proper 60 frames per second. This was probably the biggest part of the upgrade and it makes for a super smooth experience and does a lot for immersion!

We are a young studio and we started making this game in school. We made a lot of strange stuff and code at the beginning of the project that has been coming back to bite us in our behinds during the development process! But we have also learned so much that will help us make our next experience much smoother!

We are so proud of the PS4 version of the game and can’t wait for you to get your hands on it! You guys will be one of the first to be able to experience the commentary edition! The PC community have given us so much love for this horror game and we hope you will enjoy this even more polished version of the game this holiday!

Kristina Halvorsen - Chief of Marketing & Community Development, Krillbite

blog.us.playstation.com


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发表于 2015-9-30 07:20 AM |只看该作者
This War of Mine: The Little Ones Dev Diary #1 ~ Introduction



   


Dev Diary #1 - Introduction | This War of Mine: The Little Ones

This War of Mine: The Little Ones explores the hardships of wartime survival as seen from an entirely new perspective; that of a child.

Based on This War of Mine, The Little Ones puts you in charge of a group of adults and children stuck in the middle of hell, trying to survive in a besieged city; struggling with lack of food, medicine and constant danger. The question is: how far will you go to make it through another day?

Watch the first dev diary video, where developers tell more about the idea for the game.

This War of Mine: The Little Ones will be available on 29th of January on Playstation 4 and Xbox One.

Learn more info at thiswarofmine.com and facebook.com/thiswarofmine


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发表于 2015-9-30 07:43 AM |只看该作者
本帖最后由 kirassss 于 2015-9-30 07:00 PM 编辑

Telltale Games Announces Back to the Future: The Game - 30th Anniversary Edition
《回到未来游戏版:三十周年版》宣传视频


  今年是电影《回到未来》系列的诞生30周年,而Telltale正式公布《回到未来》游戏版将会在下个月发型重制版。本次的《回到未来游戏版:三十周年版》中,除了包含的原作的故事以外,还将有全新的视觉效果,幕后视频同时还有由Tom Wilson献声的全新配音。

  《回到未来游戏版:三十周年版》将会在2015年10月13日发售,登录XBOX ONE、PS4以及PC平台。



   


Telltale Games Announces Back to the Future: The Game - 30th Anniversary Edition

This year marks the 30th anniversary of Back to the Future, one of the most beloved movies of all time. To celebrate the occasion, Telltale Games is releasing Back to the Future: The Game - 30th Anniversary Edition!

Back to the Future: The Game - 30th Anniversary Edition features textures that take full advantage of current-generation console capabilities, and updated voice work from Biff Tannen's original movie actor, Tom Wilson. This edition also includes in-game access to new, exclusive content: a behind the scenes video featuring interviews with movie trilogy co-writer and producer Bob Gale, original movie cast member Tom Wilson, members of the development team, and AJ LoCascio - the voice of young Marty McFly.

Back to the Future: The Game - 30th Anniversary Edition will be available digitally worldwide and at retail in North America on Tuesday, October 13th, and available at retail in Europe on Friday, October 16th. Digital and retail platforms in both regions will include PlayStation 4, Xbox One, and Xbox 360.

In Back to the Future: The Game, six months after the events of Back to the Future Part III, the DeLorean Time Machine mysteriously returns to Hill Valley - driverless! Now, Marty must go back to 1931 to recruit the help of a reluctant teenage Emmett Brown in order to save 1985's Doc from certain death. Can they repair the rifts of the past without accidentally erasing the future?


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发表于 2015-9-30 07:51 AM |只看该作者
Shoot ’em up Kromaia Omega Coming to PS4 this Fall

















Rising Star Games and Kraken Empire to Release Kromaia Ω on PS4TM System This Fall

Rising Star Games today announced that they have partnered with Spain-based developer, Kraken Empire to release a physical boxed edition and digital edition of the highly-stylized shoot 'em up (shmup) game, Kromaia Ω, on the PlayStation 4 computer entertainment system this fall.

Kromaia Ω is a highly-immersive shmup; a journey that is quite unlike any other that mixes technology and myth for an innovative gameplay experience. Players will explore new worlds protected by giant god-like guardians, filled with ancient temple ruins, and littered with puzzles to solve and treasures to collect.

A truly unique adventure, Kromaia's approach to gameplay looks to bring new life to the shmup genre. Providing players with full 360˚ freedom to fly, spin, and shoot changes the traditional style of arcade shmups significantly. Also, Kromaia's adaptive AI creates a special kind of emergent gameplay: one that changes variables like enemy speed and formations to offer new, uniquely tailored experiences depending on how the game is played. Combine this with several ultra-maneuverable Armors (pilotable ships/vessels), all with different attributes, and a wide range of ancient, alien worlds to explore, and players have a game that changes the genre forever.

Kromaia Ω Features

• Interact with hundreds of physical objects, like massive asteroids, ancient temple ruins, puzzles, treasure, and fight dozens of on-screen enemies at once

• Highly destructible worlds with their own rules and law of physics

• Adaptive AI - Artificial intelligence based on independent simple brains that cooperate creating emergent behaviors

• Pilot several different Armors, each with unique weapons, attributes, and philosophies, plus an all-new armor exclusive to Kromaia Ω

• Multiple gameplay modes including "Story," "Score Attack," and new “Pure Mode”

• Four levels of difficulty to test players of all skill levels

• Online leaderboards to show the rest of the shmup world you mean business

• Two-player local co-op that let’s one player pilot while the other takes control of the weapon systems

Both physical and digital editions of Kromaia Ω will be released on PS4™ this fall. For more information and insight on the story and lore of Kromaia, please visit the official micro-site: krakenempire.com/kromaia


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发表于 2015-10-1 07:31 AM |只看该作者
Syndrome Announced ~ Survival Horror from Camel 101 & Bigmoom



   


















Classic Survival Horror Makes a Comeback in Syndrome

You wake up on a spaceship, dazed and confused from the effects of cryosleep, and begin to search for the rest of the crew. Where could they have gone? All too suddenly, you discover that most of them are dead, and those still alive are... changed.

With Syndrome, Camel 101 takes first person survival horror back to its roots. In the dark confines of the ship, defending yourself is difficult and not always possible. There are a few weapons scattered about, but nowhere near enough ammunition to deal with all the transformed monstrosities.

To survive and uncover the events that took place while you were asleep, you can’t always face your enemies head on; sometimes hiding and breathing as noiselessly as possible is your best course of action.

Careful resource management is a key part of Syndrome, but so is learning your enemies’ behavior. What will attract their attention? What will give you a few precious seconds to pass by undetected? Take note―each misstep could be deadly.

Main Features

• Claustrophobic horror - Countless threats, both physical and psychological, await inside the ship.

• Fight or flee - Use weapons and ammo wisely, as they are in limited supply.

• Eerie exploration - There’s plenty to discover if you take a moment to search your surroundings.

• Nothing is what it seems - It’s up to you to find out what’s really going on aboard the ship.

• Reactive enemies - Cause a stir or make some noise and they’ll pick up on your location.

• Oculus Rift support - Experience total immersion with Syndrome in VR.

Camel 101 is pleased to partner with Bigmoon Entertainment on Syndrome, out Q2 2016 for Windows PC, Xbox One, PS4, Mac, and Linux.

Find out more about Syndrome at syndromegame.com and help Greenlight it on Steam here.


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发表于 2015-10-1 07:35 AM |只看该作者
本帖最后由 kirassss 于 2015-10-2 06:31 PM 编辑

RPG Maker MV Coming Out October 23, Pre-Order Live
《RPG 制作大师 MV》预定 10 月 23 日上市 释出新宣传影片


  日本 KADOKAWA 宣布,支持智能型手机与 Mac 等多种装置的 PC / Mac 用 RPG 制作工具《RPG 制作大师》系列最新作《RPG 制作大师 MV》将于 10 月 23 日发售,官方同步释出新宣传影片。

  《RPG 制作大师》是不用通晓程序设计就能简单制作出 RPG(角色扮演游戏)的制作工具,自 1990 年推出至今已经 25 年。 本次的《RPG 制作大师 MV》则是与前作《RPG 制作大师 VX Ace》相隔 4 年后再度登场的最新作,因应今日更为多样化的制作与游玩环境加以强化。

  本作将首度支持多重装置,可将制作成果输出为 Windows 的 EXE 档、Mac 的 APP 档、Android 的 APK 档与 iOS 的 IPA 档,以及可输出成能在浏览器上游玩的 HTML5 格式。

  PC/MAC《RPG 制作大师 MV》预定 10 月 23 日发售。



   


store.steampowered.com














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