Paradox Allies with Eugen Systems to Deploy Steel Division: Normandy 44
Paradox Interactive, a publisher on the front line of gaming, today announced that it has partnered with Eugen Systems, a renowned developer of games such as the Wargame-series and R.U.S.E., to release Steel Division: Normandy 44, a new tactical real-time strategy game for Windows PCs.
Steel Division: Normandy 44 is a game that puts players in command of historically accurate tanks, troops, and vehicles at the height of World War II, and will feature a single-player campaign alongside online multiplayer modes, up to and including 10-versus-10 battles. The game will be available later this year.
Steel Division: Normandy 44 features thorough attention to historical detail, from the carefully rendered tanks to the in-game maps – based on actual aerial reconnaissance photos of Normandy in 1944. The game runs on the latest version Eugen’s IRISZOOM engine, allowing players to zoom from an aerial, battle-wide perspective all the way down to a single unit, and keep track of the dynamic front line as they plan and execute maneuvers, ambushes, and more. From creating a battlegroup of historically accurate infantry, tanks, and vehicles, to troop positioning and real-time engagement with the enemy, players will need to be clever and cunning in order to win; raw firepower alone will not be enough.
“Few developers appreciate strategy and history as much as Eugen Systems, and that’s what makes this partnership so ideal,” said Fredrik Wester, CEO of Paradox Interactive. “The level of detail they’ve included in Steel Division is impressive, and I know it will meet the high standards that Paradox fans have when it comes to their historical games.”
Steel Division: Normandy 44 will Features
• Command Over 400 Historically Accurate Units: Whether fighting for control in intense multiplayer battles with up to 10-vs-10 players going head-to-head, playing alone or working with friends in ranked matches, players will need to coordinate their selection of historically accurate infantry, tanks, aircraft, and support vehicles to counter enemy units in this Tactical RTS game.
• Real-world Tactics: Battles rage over three distinct phases, where different units unlock over time, mimicking the movements of real-world armies and adding variety to the ever-changing theatre of war. A dynamic front line illustrates the ebb and flow of the conflict. Pin down your opponent's infantry to gain the advantage and force a retreat, or push through with a perfectly executed plan.
• Real-world Setting: Using the latest version of Eugen’s IRISZOOM engine, players can smoothly zoom from a tactical aerial view all the way down to a single unit, and see 400 different real-world vehicles and units designed with careful historical detail and accuracy. Maps are designed based on actual aerial reconnaissance photos of Normandy in 1944, requiring real-world tactics and strategies to cover and control.
• Outplan, Outsmart, Outgun: From battlegroup customization to troop positioning and maneuvering, winning battles requires cunning and strategy, not just raw firepower. Each unit lost presents a growing tactical disadvantage, and players will need to fight to gain - and keep - the upper hand.
For more information on Steel Division: Normandy 44, visit steeldivisiongame.com.
Warhammer 40,000: Dawn of War III Available April 27, 2017
Relic Entertainment and SEGA Europe Ltd. today announced the official release date for Warhammer 40,000: Dawn of War III. The long-awaited third instalment of the critically acclaimed real-time strategy franchise will be released on April 27th, 2017, and is available to pre-order now at dawnofwar.com and selected retailers worldwide.
Dawn of War III is available in three formats: Collector’s Edition, Limited Edition, and Standard Edition. The Collector’s Edition will include a premium disc book, a lenticular art card, the official soundtrack, a replica of the Godsplitter Daemon Hammer, three mounted cloth faction banners and the Masters of War Skin Pack. The Limited Edition will include the premium disc book, the lenticular art card and the official soundtrack.
All editions pre-ordered before the game’s release will include the Masters of War Skin Pack, a collection of three cosmetic skins for Dawn of War III’s Super Walker Elites – the Dark Queen skin for Lady Solaria (Imperial Knight), the Ghost Seer skin for Farseer Taldeer (Wraithknight) and the Big Kustom skin for Beauty (Morkanaut). Players who do not pre-order will still be able to deploy the three Super Walkers in their original forms.
“We’re thrilled to tell fans know that they don’t have to wait much longer to return to battle,” said Philippe Boulle, Game Director of Dawn of War III. “The whole team can’t wait to bring back Dawn of War, bigger and better than ever. April can’t come soon enough!”
Dawn of War III immerses players in the escalating brutality of galactic warfare, where they will lead elite hero units and colossal armies to victory, or oblivion. Powerful super walkers will tower over the front lines as screen-shaking assaults blister the battlefield in an all-out, over-the-top spectacle worthy of the iconic Games Workshop® Warhammer 40,000 universe.
For future updates on Dawn of War III, visit dawnofwar.com and follow us on Twitter.
Open World Utopian Survival Horror Game P.A.M.E.L.A. Available Now On Steam Early Access
Indie development team NVYVE Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden, P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak, stalk the vibrant streets and architecture of the game’s future idyll, a harrowing threat and a constant reminder that paradise must fall. It’s only through your survival and exploration of the city that you will uncover the tragedy of humanity's craving for technological and biological advancement - a perpetual thirst for a brighter future.
“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”
Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city while bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid, and enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system, the game’s seamless interface, which projects directly into the game world to heighten immersion and build tension during your battles against the harrowing, disfigured antagonists, The Afflicted. Defence is just as important as attack, made possible by the game’s freeform base-building system that enables you to build a personal safe haven amidst Eden’s hostile world.
Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE Studios, the spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted, you will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. Search Eden for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, in order to give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from - its blood covered environments reveal the depths to which the city has been lost.
P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A’s release on Steam Early Access is the culmination of two years of intense work for NVYVE Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.
NVYVE Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.
P.A.M.E.L.A is available on Steam Early Access for $24.99 USD, £18.99, and
Torn Banner Studios 指出,此次公开的 Alpha 版本宣传影片主要是让玩家先睹为快即将推出的封测内容,包括新的魔法、人物角色的重新设计、全新的地图等。
Torn Banner Studios 指出,《幻影:秘法战争》将于 3 月 27 日启动封测。 《幻影:秘法战争》预定今年上市。
Mirage: Arcane Warfare Celebrates PAX East With New Gameplay Video
Torn Banner Studios, the creators of Chivalry: Medieval Warfare, released today a brand-new gameplay video featuring their upcoming multiplayer action-combat title Mirage: Arcane Warfare in honor of the 2017 Penny Arcade Expo, happening now in Boston, MA.
This all new 10-minute video features a sneak peek at what players of Mirage: Arcane Warfare’s upcoming closed beta will be able to experience including new magic abilities, reworked character classes and brand new maps Falcon Ridge and Courtyard, alongside the previously-shown Academy.
Starting March 27, 2017, players who pre-order Mirage will be granted instant access to the closed beta, which also launches that day. For more information please visit MirageArcaneWarfare.com or check out the game’s Steam page. Like their game’s Facebook page and follow it on Twitter @MirageGame for future news and updates.
We are very excited to announce that Nex Machina will be coming to PC!
This is our first PC game launch since Supreme Snowboarding in 1999 (Outland is on Steam, but was ported 3 years after the console release) so it has been a long time coming.
"It's amazing and humbling to be able to get back to our roots in PC development, where we started almost 22 years ago", said Ilari Kuittinen, CEO of Housemarque.
Officially there is no date to announce yet, but our aim is to get Nex Machina out during the summer on PC and PS4. As twin-sticks go, the game will be controller focused, but we are also fine-tuning a mouse and keyboard control scheme as we speak.
"Working on the PC build has come with its own set of challenges, but our friends at Nvidia have helped us realize that Housemarque magic on the PC as well", said Mikael Haveri, Head of Publishing.
Get ready for more Nex Machina related news in the days and weeks before launch. There is still quite a bit that we haven't yet announced and a few question marks still remain.
Until next time, enjoy the "PC announcement trailer" that features a brand new level of Nex Machina, and add it to your wishlist on Steam.
Nathan Seedhouse 团队开发恐怖游戏《欢迎来到汉威尔(暂译,原名:Welcome to Hanwell)》于今日起释出 Pre-Alpha 体验版本。
《欢迎来到汉威尔》是一款第一人称恐怖游戏,汉威尔公共保护理事会(Hanwell Council of Public Protection,HCPP)为了保护民众安全,提供专业知识与设备,而在 HCPP 的帮助下,汉威尔成为最安全的地方,即使这里十分不方便。 在 HCPP 成员逐渐减少的情况下,主角要维护其正常运作,但设备的老旧等已成为主要的问题,同时,主角被一个无所不在的神秘个体缠上。 世界的其他地方关上大门,让汉威尔独自衰败,而旅程也将从此开始......