Welcome to The Good Life. The game is set in Rainy Woods, the self-proclaimed “happiest town in the world.” Here, you’ll play as Naomi, a photographer from New York who finds herself stuck in this small town in rural England. She’s found a way to pay off the massive debt she’s accumulated, but she soon discovers that the town is hiding a very bizarre secret…
At night, all of the town’s residents turn into cats. Why does this happen? Is this why everyone in town is so happy? No one seems to remember what they do at night. Naomi is here to find out what’s going on in Rainy Woods.
The townspeople aren’t the only ones who get to roam around at night as a cat – Naomi does too! Once the sun sets, you’ll get to explore Rainy Woods and collect clues and important items connected to the events of the story. The town becomes a very different place at night, as certain secret paths, rooftops, and attics can only be accessed by cats.
Take a peek at the campaign page for more gameplay details and be sure to leave your feedback in the comments! Also, we’ve lowered the minimum investment amount – Fig Game Shares for The Good Life will be $100 per share!
Message from Swery
Hello everyone. I’m Swery, the director of The Good Life.
Last November, I created my new studio, White Owls, and this is our first official announcement. From the bottom of my heart, I feel so proud to be announcing this game with Fig, a next-generation publisher.
This game will inherit the spirit of Deadly Premonition, my most representative work, but it will also feature a brand new style of gameplay. It’s a mystery game based on the framework of a ‘daily life RPG.’ I’m positive that the happiest town in the world and the most bizarre townspeople in the world will capture your heart and pull you deep into their world. Please support The Good Life and help us bring this game to life.
I’m sure this game will make a lot of people happy!
What would you do if your fears were hacked? Observer, the definitive cyberpunk horror story, arrives on PC, Xbox One and PS4 on August 15 with cyberpunk legend Rutger Hauer (Blade Runner) as Detective Dan Lazarski. Developed by Bloober Team, the creators of Layers of Fear, Observer is a horror experience meant for mature audiences. What you see will disturb you.
Learn more at observer-game.com and store.steampowered.com.
Story
The year is 2084. If you somehow survived the Nanophage, odds are you were killed in the War. Those who live have turned to drugs, VR, neural implants — anything to distract themselves from this new reality. You are Daniel Lazarski, an elite neural detective known as an Observer, and part of a corporate-funded police unit whose purpose is to hack and invade suspects’ minds. In this future, anything you think, feel, or remember can be used against you in a court of law.
When you receive a mysterious message from your estranged son, a high-level engineer for the almighty Chiron Corporation, you journey to the Class C slums of Krakow to investigate. But as you hack into the unstable minds of criminals and victims to look for clues, you are forced relive their darkest fears. How far will you go to discover the truth?
Key Features
• Hack into the twisted minds of criminals and their victims as you traverse a surreal landscape, uncovering meaning behind imagery
• Unique cyberpunk setting, as players find themselves in 2084 AD, Krakow, Poland
• Genre-defining "hidden horror" gameplay in an unsettling, dark atmosphere, placing an emphasis on deeper primal terror over jump scares
Rock of Ages II: Bigger and Boulder will launch for PC via Steam in the Americas and Europe, and PlayStation 4 in the Americas on August 28, and for PlayStation 4 in Europe and Xbox One in the Americas and Europe on August 29, publisher Atlus announced. It will cost $14.99.
Xbox One users will receive a 10 percent discount off their purchase during the first week of release.
PlayStation 4 and PC users will be able to purchase the game in a $19.99 bundle that includes Rock of Ages II, the original Rock of Ages, and the “Classic Pack,” which features the Smiley Boulder, Sisyphus avatar, and three army banners.
Two downloadable content packs will also be available at launch:
Binding of Isaac Pack (Free) – This DLC contains a very special Isaac boulder, three avatars (Isaac, Azazel, Blue Baby), and three Isaac-themed banners. This pack will be available for four weeks following release with all purchases of the game.
Classic Pack ($1.99) – This DLC is free for those on Steam and PlayStation 4 who own Rock of Ages and sees the return of the Smiley boulder and Sisyphus avatar, as well as three new banners. For Steam players, a bonus soundtrack is also included.
Here’s an overview of the game, via Atlus:
About
This part Tower Defense, part Racing, part Art History lesson, and all-smashing game from Ace Team is the rocks to the wall — or should I say rocks to the wall, am I right? — sequel to 2011’s deliciously off-beat Rock of Ages. In the game, players navigate artistic worlds, taking turns in defensive and offensive roles in an attempt to bash open the enemy’s castle and stomp them into a historical footnote.
In Bigger & Boulder, Atlas (no relation), the Greek Titan that’s tasked with the eternally dreary job of holding up the sky, has literally dropped the ball and must run through different periods of Art History to escape the consequences. And he’ll take all of the support he can get, because prominent figures throughout history are getting in his way; there’s no time to gather moss – start smashing down those gates! The conquerors in the game are each representative of their different periods of Art History, from Early Renaissance to Surrealism, and are presented in the series’ quirky, Python-esque, cut-out animation style.
One of the major changes to the gameplay in Rock of Ages II is the emphasis on co-op and competitive play, where up to four players can strategically plan their victory by way of merciless destruction via boulder! There’s also been a complete revamp of how resources are accrued in the game, so players will not just have to defend their own castles, but resource nodes as well!
Key Features
Up to 4-person Multiplayer – A little friendly competition never hurt anyone, so that’s why Ace Team decided to up the gate-smashing stakes by beefing up the multiplayer features of the game. Play with up to four players online or locally in a 2v2 match to the crushing death with the ability to customize banners and colors for your “units.” Plus, the tracks now intersect, so you can knock the enemy rocks to get an advantage.
Utter Chaos – Expanding on the first game with a more diverse selection of units and a larger focus on rock-smashing strategy in Bigger & Boulder, chaos reigns supreme! Just don’t take each turn for granite!
Improved Physics and Destructible Environments – Developed in Unreal Engine 4, Rock of Ages II has upgraded physics. Crack, crush, slam and flatten more! It’s the most fun you can have rolling rocks down a big hill!
Ace Team’s Trademark Quirkiness – With humor turned up to 11, players will literally (well, digitally) rock and roll through the ages. Famous historical and mythological figures beware.
Historically Inaccurate Bosses – Take on works of art come to life in boss battles featuring the likes of The Thinker and the Great Sphinx, leading up to the all-powerful final boss in a showdown like you’d never imagine!
Planet of the Apes: Last Frontier announced for PS4, Xbox One, and PC
《猩球崛起》电影改编游戏《猩球崛起:最后边疆》宣传影片曝光 2017 年秋季上市
转载 - 巴哈姆特
曾在电影《魔戒三部曲》扮演咕噜,以及在《猩球崛起》扮演猩猩西泽的演员安迪 · 瑟克斯(Andrew Serkis),在去(2016)年的纽约 Comic Con(NYCC)活动中曾登台宣示,打算将电影《猩球崛起》改编为游戏。 而安迪 · 瑟克斯主导的动态捕捉公司 Imaginarium Productions 旗下的游戏部门 Imaginati Studios,正式公布了将在 PS4 / Xbox One / PC 推出《猩球崛起》电影世界观的游戏《猩球崛起:最后边疆(暂译:Planet of the Apes: Last Frontier)》,并在 IGN 首度曝光了游戏宣传影片。
《猩球崛起:最后边疆》将描述 2014 年上映的电影《猩球崛起 2:黎明的进击(Dawn of the Planet of the Apes)》和 2017 年《猩球崛起:终极决战(War for the Planet of the Apes)》之间发生的故事。 并且采用了电影使用的动态捕捉技术和 Unreal Engine 4 引擎制作。
Imaginati Studios, the newly-formed, London-based games division of Planet of the Apes performance capture studio Imaginarium Productions, has announced Planet of the Apes: Last Frontier, a cinematic adventure game set between the events of the Dawn of the Planet of the Apes and War for the Planet of the Apes films. It will launch for PlayStation 4, Xbox One, and PC this fall.
Planet of the Apes: Last Frontier will make use of the same performance capture technology facilities used for the Planet of the Apes films at Imaginarium Productions. It is set around a year after Dawn of the Planet of the Apes, and centers around a breakaway faction of apes who take refuge in the Rocky Mountains from the ongoing human-ape war, but are forced to descend into a human-owned valley as winter approaches and food depletes. The story has no black and white decisions or clear heroes and villains. Players will take control of both humans and apes, all of which are original characters, who can live or die based on the player’s decision. The game will have multiple endings depending on their actions on both sides.
IGN has an exclusive preview of the game, including an interview with Martin Alltimes, founder of Imaginarium Productions.
We Happy Few Launches April 13 for PS4, Xbox One and PC
Gearbox Publishing and Compulsion Games Partner to Publish We Happy Few in April, 2018
Gearbox Publishing – in partnership with Compulsion Games – is thrilled to announce that We Happy Few is coming to the Xbox One, PlayStation®4, and PC on April 13th, 2018!
Experience the fun of the former Early Access title in its full glory, with even more story, brand new locales, helpful new items and weapons, and thrilling new quests.
Enter the world of Wellington Wells, a quaint English town where the inhabitants are always cheerful thanks to “Joy”, a literal happy pill. Follow the storylines of three moderately terrible people as they try to fight, sneak, or talk their way out of Wellington Wells.
• Explore the World of Wellington Wells – Take a stroll through the Village of Hamlyn, or intrepidly explore several as-of-yet undiscovered locations–just don’t stray too far into the Garden District. The Joy-allergic Wastrels live there, and you don’t want to associate with them, do you?
• A Dystopia of Your Own Making – The retrofuturistic, psychedelic world of Wellington Wells is procedurally generated, meaning that you’ll never have the same experience twice!
• A Day in the Life – Step into the shoes of three distinct “Wellies”, and play through their storylines to discover the complex history of the town and its inhabitants.
We Happy Few is releasing on April 13th at $59.99, but you can pre-order to get it for 15% off from now until launch! That’s not all – all pre-orders come with the in-game “Jolly Brolly” parasol weapon! PlayStation customers will receive an exclusive dynamic PS4 theme, while Xbox One, Steam, GOG, and Humble Store customers can access the alpha version of the game – which includes the Life in Technicolour update – at the time of pre-order.
If you bought We Happy Few during its Xbox Game Preview or Early Access phase, you’ll automatically receive the Standard Edition of the game and the pre-order bonus at no extra cost. Tier 1 Kickstarter backers will receive the game for free, while Tier 2 and up backers will receive the full game, plus the season pass and pre-order bonus. All the backers who chose Tier 10 and up will receive all of the aforementioned rewards, plus the Collector’s Set!
Those who seek further adventures in Wellington Wells can purchase the We Happy Few Deluxe Edition to access the DLC Season Pass! The Season Pass will consist of three pieces of additional game content, which will be released as they become available.
Superfans can pre-order the We Happy Few Collector’s Set, a separate box set chock full of groovy goodies, including:
• Replica Bobby Mask
• The “You Look Smashing” 3-Tiered Lamp
• Uncle Jack Alarm Clock
• We Happy Few Soundtrack on Vinyl
• And more!
The Collector’s Set will run for $149.99, but quantities are limited, so act fast to get yours!
We’re so excited to be partnering with Compulsion Games to publish We Happy Few, and we can’t wait to share more information with you. Stay tuned!
For more information about We Happy Few, follow us on Twitter, Facebook, and Instagram, and the official We Happy Few website.http://wehappyfewgame.com/
Iron Harvest GamesCom Trailer - New Real-Time Strategy Game for PC, PS4 and Xbox One
Developer King Art Games shows shots from the PC, PlayStation 4 and Xbox One real-time strategy game Iron Harvest for the first time. The trailer shows off epic mech battles and advanced destruction in the 1920+ setting.
Iron Harvest
“After World War 1 farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest.”
The Game
Iron Harvest is a real-time strategy game (RTS) for Playstation 4, Xbox One and PC, set in the alternate reality of 1920+.
You lead hero characters, mechs, and soldiers into battle. Cover mechanics and dynamic destruction play a major role in combat. Your squads take cover automatically, but a simple brick wall will only offer protection against small calibers, not against mech-mounted cannons.
Throughout its open sandbox levels you have to find your own way to reach the goals set by the dynamic story line.
1920+ was developed by Polish artist Jakub Różalski and earned him a cult-following because of his beautiful artworks painted in the style of the old masters.
“We love games like Company of Heroes or Men at War and want to bring a similar gameplay experience to this fantastic world Jakub created.” Jan Theysen, Project Lead at King Art Games.
The game is in its early development phase and is scheduled to launch 2019.
The World
The game takes place in the world of 1920+, an alternate version of our own world where mankind, fascinated by technology, engines and iron, invented powerful walking machines. Once mighty weapons on the battlefields of the Great War, they are now part of everyday life.
Mighty factions fight for influence, while hidden forces are working towards the destabilization of Europe, determined to set the world on fire once again.
• The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
• The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
• Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air…
Maximum Games and Coolabi Group Partner to Create the First Beast Quest Game for Console
Leading video game publisher Maximum Games is teaming up with independent international media group and rights owner Coolabi Group to create a new Beast Quest video game for the PlayStation®4 computer entertainment system, Xbox One and Windows PC. Developed by Torus Games, this action-adventure title with RPG elements is the first console game from the beloved Beast Quest fiction franchise, which has released over 120 different books to date with more than 17 million copies sold globally.
“The high-fantasy setting, characters and lore of Beast Quest are the perfect foundation for a modern adventure game on consoles,” said Christina Seelye, CEO of Maximum Games. “We’re building a gorgeous world true to this imaginative series that millions have come to love while giving fans of adventure games everywhere a unique experience to enjoy.”
Evoking the same sense of sprawling wonder found in the books, Beast Quest will take players on an epic journey to save the mythical land of Avantia from ruin. Dark magic has corrupted the towering, noble creatures of the realm, which players must overcome in action-packed boss battles - dodging, blocking and countering attacks while chaining combos and unleashing allies to turn the tide of combat. Meanwhile, spectacular environments with rich open-level design offer daring heroes opportunities to discover challenging quests, powerful upgrades, and ancient secrets hiding just beyond the horizon.
“The team at Maximum Games have taken great care to understand Beast Quest and why it inspires such passion from its followers,” said Valerie Fry, Director of Licensing for Coolabi Group. “This game represents a completely new way for fans to engage with this one-of-a-kind universe, and we’re thrilled to see it come to life!”
The Solus Project, which first launched for PC and Xbox One in June and July 2016, respectively, is coming to PlayStation 4 with PlayStation VR support on September 18, developers Teotl Studios and Grip Digital announced.
The first-person survival exploration adventure game is set on a mysterious and seemingly uninhabited alien planet. As humanity’s last hope, players must unveil the secrets buried deep below the planet’s surface to stay alive.
Lovecraftian horror game Conarium coming to PS4, Xbox One in early 2018
Conarium, a Lovecratian horror game developed by Zoetrope Interactive launched for PC in June, will come to PlayStation 4 and Xbox One in early 2018, publisher Iceberg Interactive announced.
Here’s an overview of the game, via its Steam page:
About
Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the “absolute” limits of nature. Inspired by H.P. Lovecraft’s novella At the Mountains of Madness, but largely set after the original story.
You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole… Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…
Explore the Antarctic base, as well as dreams and visions. Study clues and unlock secrets, whilst avoiding macabre beings at all cost.
Key Features
A deep and suspense-filled Lovecraftian story with lots of secrets and Easter eggs.
Ominous but wonderful graphics created with Unreal Engine 4.
Multiple endings.
A haunting and atmospheric soundtrack.
Powered by Unreal Engine 4, Conarium aims to bring cutting-edge visuals for a more immersive storytelling and gaming experience.
Kalypso Media and Games Farm have announced Shadows: Awakening, an isometric single-player RPG with real-time tactical combat due out for PlayStation 4, Xbox One, and PC in 2018.
Here’s an overview of the game, via its Steam page:
About
“An ancient proverb warns: ‘Never trust a demon, for betrayal is their very blood’. Yet the Sura, the great ogres of the Wastes, have a different saying: ‘A demon honours its pact’. Perhaps when the race of men looks into the eyes of hell, they see their own darkness reflected…” – Carissa Cantrecht
Shadows: Awakening is the new adventure in the Heretic Kingdoms saga. After the members of the secret council known as the Penta Nera are assassinated, their souls are consumed by the Devourers – evil demons which possess the ability to absorb the memories and personalities of the souls they acquire and materialize them as their puppets. Re-emerging into the mortal realm once again, the demonic Penta Nera continue their quest for power and immortality, but at what cost?
Shadows: Awakening is a unique, isometric single-player RPG with real-time tactical combat. You take control of a demon summoned from the Shadow Realm – the Devourer – to consume the souls of long-dead heroes and embark on an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Do you have the focus and wits to master the world of the Heretic Kingdoms? Gather your party, control powerful heroes and use their skills to your advantage. But who is in charge… the demon, or the souls that it has devoured? It’s up to you to either thwart a major threat and save the world, or to plunge it into complete disaster…
Key Features
Extensive Gameplay – 40+ hours for a single playthrough, but with substantial options for replayability.
Two Worlds – A parallel universe inhabited by ghosts and spirits; seamlessly switch between the Shadow Realm and the mortal plane and witness a gripping storyline in a world full of myths, destinies and legendary creatures.
Real-Time Tactical Combat – Combine the skills of your various characters to maximize the effects of your devastating skills and spells.
Unique Party System – multiple characters in one demon, each retaining their own personalities. Internal dialogues, rivalries and communication between the characters enriches the gameplay experience and narrative.
A plethora of different characters – Choose from 3 heroes, each with their own stories, personal quests and dialogues. Consume the souls of 15 playable characters, each with their own unique skillsets, like Kalig the Bandit King and Evia, Daughter of Fire.
Synergy System – The complex talent system intuitively combines skills from your characters to create a variety of new gameplay possibilities.
Challenging Puzzles – Challenging puzzles are scattered throughout the game, from the rustic towns to the deepest dungeons.
Crafting and Looting System – Expanded crafting and looting system will let you use rewards to configure the ultimate adventurer.
Fully Voiced – All dialogues are fully narrated, including actors like Tom Baker.