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发表于 2015-3-6 07:19 AM |只看该作者
RollerCoaster Tycoon World Gameplay Reveal Teaser





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发表于 2015-3-19 07:40 AM |只看该作者
本帖最后由 kirassss 于 2015-3-21 07:40 AM 编辑

Game of Thrones - Episode 3 'The Sword in the Darkness' Screens













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发表于 2015-3-24 07:27 AM |只看该作者
本帖最后由 kirassss 于 2015-3-24 06:54 PM 编辑

Game of Thrones - Episode 3 'The Sword in the Darkness' Launch Trailer
《权力的游戏》第三章游戏发售宣传影像公开


  和此前预告的一样,由Telltale所推出的《权力的游戏》第三章“The Sword in the Darkness”的最新宣传片已经正式公开,而这段新影像同时也是第三章的发售宣传片。本作的第三章PS3版和PS4版于2015年3月24日登陆北美,3月25日登陆欧洲,而XBOX 360版和XBOX One版也将于3月25日发售。

  《权力的游戏》以HBO的同名剧集改编,并将时间设定在电视剧的第三季以及第五季之间,并有电视剧中演员参与游戏的配音工作。本作使用了Telltale擅长的实时选择式的游戏模式,基于玩家的选择,游戏中故事的走向会有数种可能,可以说角色的命运真正是由玩家所控制的。

   


Game of Thrones: A Telltale Games Series Continues this week with 'The Sword in the Darkness'

New Trailer for Episode Three of the Six-Part Episodic Game Series Based on the Emmy Award-Winning Television Series

Based on the award-winning HBO television drama series, Game of Thrones: A Telltale Games Series tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.

"The Sword in the Darkness" will be available starting tomorrow March 24th on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, as well as the PlayStation Network for PlayStation 4 and PlayStation 3 in North America (SCEA). The episode will be available on Wednesday, March 25th on the Xbox Games Store for Xbox One and Xbox 360 video game and entertainment system from Microsoft, as well as the PlayStation Network for PlayStation 4 and PlayStation 3 in European territories (SCEE). The episode will also be coming to compatible iOS devices via the App Store and to Android-based devices on March 26th.

The game series is based on the world, characters and events seen in HBO's TV show, which in turn is based on George R. R. Martin's books (A Song of Ice and Fire). The events in the game series begin towards the end of Season Three of the series, and end right before the beginning of Season Five. Players will visit familiar locations such as King's Landing and The Wall, as well as unfamiliar locations such as Ironrath, the home of House Forrester.

The game is played from five different points of view. Each is a member of House Forrester; either a direct family member, or a person in service to the House. Scattered across Westeros and Essos, each will play their part in seeking to save House Forrester from destruction.

Asher, the exile, heads to Mereen in search of an army to take on the Whitehills. Meanwhile, far across land and sea in Westeros, Mira must deal with the lethal politics of King's Landing. Her family's safety is paramount and she will do anything to protect them, but nothing is given freely, and her choice of allies may soon come to haunt her. To the north, in Ironrath, the Whitehill occupation continues. Gryff Whitehill, fourth-born son, is out to prove himself, and brutality and violence grows daily, pushing the Forresters to make far-reaching decisions. Finally, at the Wall, Gared learns that he must head north if he is to help his house survive. But fate is cruel, forcing choices that will change his path forever.

For more information on Telltale Games, visit the official website, Facebook for Game of Thrones: A Telltale Games Series, and follow Telltale Games on twitter @TelltaleGames.


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发表于 2015-4-10 07:12 AM |只看该作者
Little Devil Inside Trailer ~ PC RPG with cartoon art



Little Devil Inside

Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with men, creatures and monsters to interact with, learn and hunt – survive and discover the world that exists beyond.

Atmospheric game play experience

We want to create a world for players to feel, interact and come to terms with gradually through their engagement rather than throwing in a pre-defined setting with pre-defined plots, giving them a sword and just let them hack away for rewards.

Mission-driven, inter connected storyline

Although there will be a main plot, we don’t necessarily intend this to be the end in itself. We wish to put our efforts and focus on all the means to an end where sometimes spawning off and attending to events and mini missions may mean momentarily losing track of your main mission. Basically we want to provide as many ways as possible to skin a cat!

Freedom of play

Although guided by a multiple mission-driven system, it will still be up to you. Journey through the wilderness – explore cities, forests, mountains and deserts. Meet with new characters, hire assistants, camp & rest, take cover from Mother Nature and even meet with other players!







Events! Events!

Respond to many hidden, unexpected events. It is our hope to provide countless event-triggered scenes and mini missions to thicken your storyline and for a more engaging game play experience.

Combat

There will still be plenty of action. Confront, hack, slash, blast away creatures and monsters throughout your journey. Gain experience, rewards and information and continue.

Survival

Nothing is given for free! Explore, fight, loot and interact with the world for basic survival and needs. You’ll need to work for your rewards.







Weapons & Inventory

Find, buy, trade or get rewarded with weapons and armor. Upgrade your sword or rifle. Buy or earn vehicles for party travel and a faster & safer journey – upgrade and maintain for maneuverability, speed and power.

Design Concept

The key design concept behind Little Devil Inside is minimalism but minimalism per se.

We wanted to create and design a world with a surreal but familiar look and feel with all its elements such as characters, creatures, buildings, objects and the entire environment for that matter with a level of visual detail that is minimal but sufficient enough to create a vivid imagery in the players’ minds.

As opposed to developing fully life-like, high polygon characters and objects with intense level of textures, the intended design essence and aesthetics is to create a subtle but powerful sense of emptiness for each player to fill for themselves throughout the game experience.

Certainly having the influence of, but not limited to, some all-time favorites such as X-com series, system shock, Legend of Zelda and betrayal at krondor, we believe Little Devil Inside’s unique art and design style deployed in a 3D environment will give yet a new kind of gaming experience for lovers and seekers of emotionally engaging and challenging action adventure RPGs.


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发表于 2015-4-10 07:15 AM |只看该作者
   


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发表于 2015-4-21 06:23 PM |只看该作者
《战锤 40K:弒君》5 月 5 日展开抢先体验 公开单人战役开场影片

  独立游戏研发商 Hammerfall Publishing 今日宣布,旗下研发《战锤 40K:弒君(暂译,Warhammer 40,000:Regicide)》将于 5 月 5 日在 Steam 平台展开抢先体验(Early Access),同步公开单人战役开场影片。

  游戏中将有血天使战役,集合超过 50 个故事导向的任务,由《战锤:破晓之战》系列配音者 Brian Dobson 来叙述故事,而官方计划于抢先体验过程中,陆续揭露血天使战役的内容。

   


  Hammerfall Publishing 表示,《战锤 40K:弒君》将是《战锤》世界的新尝试,结合了策略与动画呈现的游玩方式,融合了由 Games Workshop 授权《战锤 40K》世界的角色、能力与环境,带来传统策略与新游玩元素。

   


  游戏除了单人战役玩法外,还支持多人对战。

  《战锤 40K:弒君》预定 5 月 5 日 Steam 平台展开抢先体验。


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发表于 2015-4-22 07:12 AM |只看该作者
Shantae and the Pirate's Curse Coming to Steam April 24



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发表于 2015-4-27 07:03 PM |只看该作者
结合《战锤》世界观 知名系列新作《全军破敌:战锤》首度曝光!

  于今年一月在系列的美术设计书中得到确认的《全军破敌》系列《战锤》作品,游戏厂商 The Creative Assembly 近日终于正式发布《全军破敌:战锤》的作品消息,并公布高质量的预告影片让玩家先睹为快。

  游戏影片邀请英国的著名演员—史蒂芬․伯克夫的配音,(※神官的角色模板似乎也是他的样子)以下为《全军破敌:战锤》宣传影片:

  根据 The Creative Assembly 所言,《全军破敌:战锤》将会是三部曲中的第一部作品,之后在本篇上市后,预定将会释出两个独立扩大章节以及数个追加内容。

  在《全军破敌》的官方 Twitter 上也公布了作品讯息。

   


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发表于 2015-4-28 06:49 AM |只看该作者
Codemasters announces DiRT Rally, out today on Steam Early Access



   


dirtgame.com


















DiRT Rally Hurtles Onto Steam Earluy Access

Codemasters today invites gamers to join them on the road toward the future of the DiRT series with the release of DiRT Rally on Steam Early Access. Launching initially with 17 classic and current cars and 36 challenging stages spread across three very different real world environments, the team will be adding regular free updates featuring more vehicles, locations and game modes as they build a new, exciting breed of focussed and challenging off-road racing.

Globally renowned for delivering realistic, yet fun, driving games, Codemasters is once more bringing its talent and experience to the world of rallying. With DiRT Rally, the team wanted to take off-road racing to a new level of realism, so tore up its previous pace notes and completely rebuilt the physical simulation and driving models to truly capture the feeling of each individual car as it hurtles along a variety of surfaces in different conditions.

Codemasters has captured the essence of what makes rally unique – that sense of trying to remain in control of your emotions, as you hurtle along dangerous, undulating roads at breakneck speed, aiming to squeeze everything out of your car whilst knowing that one crash could irreparably harm your stage time. It’s the ultimate test of a driver’s skill, and it’s the ultimate in high risk, high reward gameplay.

The community will be DiRT Rally’s co-driver and their feedback will help shape the evolution of the experience. For players joining DiRT Rally in Early Access and the road ahead, the team want their feedback. They’ll be helping to test theories and providing vital data that will help to refine DiRT Rally.


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发表于 2015-4-29 07:04 AM |只看该作者
本帖最后由 kirassss 于 2015-4-29 06:13 PM 编辑

Hatred Will be Released on June 1, 'Human Shields' Gameplay Trailer
引发话题的暴力射击游戏《恨意满天 Hatred》6 月 1 日上市 公开新宣传影片


  波兰游戏开发商 Destructive Creations 28 日宣布,PC 暴力射击游戏《恨意满天(暂译,Hatred)》即将于 6 月 1 日在 Steam 平台上市,同步公开新一波宣传影片。

  《恨意满天》当初一开始公布时,由于影片呈现充满恨意的一名男子持枪攻击街上的普通市民与警察引发争议,后来在申请通过 Steam Greenlight 时也引发玩家正反不同的讨论,一度遭到下架,后来在 Valve 共同创办人 Gabe Newell 介入下,再度重返 Steam Greenlight 开放投票,并顺利取得 Steam 平台上架机会。

  游戏故事描述恨意充满主角全身,主角厌倦毫无存在价值的人类,唯一想做的就是拿枪带来世界末日,以冷血方式到纽约郊区消灭人类。 当然,主角也将面临将来打倒自己的武装部队,玩家得想办法隐藏与反击。

  Destructive Creations 接受欧洲游戏媒体 Eurogamer 访问时指出,《恨意满天》的上市日期是经过仔细思考后的决定,他们不希望干扰到自己祖国波兰最大游戏作品(指《巫师 3:狂猎》)的上市;Destructive Creations 创意总监 Jarosław Zieliński 表示,原本他们打算在 5 月 19 日推出《恨意满天》 (注:《巫师 3:狂猎》上市日期为 5 月 19 日),但老实说,他们自己到那时应该是在玩《巫师 3:狂猎》。

  《恨意满天》预定 6 月 1 日上市,目前官网开放预购价为 16.66 欧元(约新台币 565 元)。



   


Hatred third trailer and release date announcement!

Hi all!

We wish to announce Hatred's release date, it's set for June 1st, this year of course. ;)

For 99% it's a final release date, as the game is almost complete at the moment, we're on the final polishing stage. Fun fact is that we wanted to release it on May 19th, but our team will be occupied with playing The Witcher 3 at the time.

Along with this great news, we wish to present you the last gameplay trailer. It contains intense footage of our gameplay, we're showing much more than we ever did. We hope you'll like it and spread it on the web.

hatredgame.com


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