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发表于 2016-4-7 07:18 AM |只看该作者
The Banner Saga 2 Launch Trailer



   


The Banner Saga 2 Releases Pre-Launch Trailer

Stoic, an independent game development company, and Versus Evil, one of the leading independent video game publishers, today launched their new pre-release trailer for The Banner Saga 2.

The Banner Saga 2 for PC will launch on Tuesday 19th April, 2016. The Banner Saga 2 is the exciting sequel to the award winning, BAFTA nominated, indie hit The Banner Saga, an epic Viking role-playing strategy game where a player's choice directly affects their personal journey. The console versions of the game are set to launch this summer.

The Banner Saga 2 will also be showcased at London’s Rezzed event this week which runs from 7th-9th April, 2016 ahead of its eagerly awaited launch.

The Banner Saga, which launched to much critical acclaim has received several awards and nominations, including winner of the 2014 Geekie Awards for “Best Video Game”, winner of 2014 Game Developers Choice: “Best Debut” award, finalist placement for “Excellence in Visual Arts” category at the Independent Game Festival, 3 BAFTA Award Nominations, and winner of Pocket Gamer’s 2015 Best Adventure/RPG Game and Best Android Game of the Year. The sequel, The Banner Saga 2 for PC is available now for pre-order through Steam: http://store.steampowered.com/app/281640/

To learn more about The Banner Saga and The Banner Saga 2 visit http://www.bannersaga2.com/


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发表于 2016-4-7 07:22 AM |只看该作者
Dear Esther coming to PS4 & Xbox One this Summer













Seminal narrative adventure 'Dear Esther' coming to PlayStation 4 and Xbox One this Summer

The spiritual prequel to Everybody’s Gone To The Rapture is heading to consoles for the very first time, thanks to developer The Chinese Room and publisher Curve Digital.

Dear Esther broke the mould with its original release on PC back in 2012, redefining the way games tell stories. In turn, it posed questions not just of the player, but the art form itself, single-handedly establishing a new genre, of which Everybody’s Gone To The Rapture, Gone Home and Firewatch are prominent examples.

The game asks players to explore a remote island in the Scottish Hebrides, assuming the role of a troubled man piecing together the chain of events which lead to his wife’s death. Fragments of letters appear throughout the island, weaving a complex narrative of both the recent and distant past. As the island’s secrets are gradually revealed, players will piece together a tale which will remain with them long after the screen has faded to black.

It was an astonishingly bold videogame at the time, with an ambition and aesthetic often imitated but rarely bettered.

The console versions of Dear Esther will, for the first time, offer PlayStation 4 and Xbox One owners the opportunity to lose themselves on this remote Scottish island. These versions will also debut an all-new “director’s commentary” mode, where subsequent replays will be accompanied by an audio retrospective of the game’s inception, development, release and impact, as members of the original team reunite to provide the most comprehensive retrospective of the game yet. Additionally, subtle tweaks will refine how the game looks and plays – tweaking it ever-so-slightly for a modern console audience.

The game won the ‘Excellence in Visual Arts’ award at the 2012 Independent Games Festival and was celebrated for the ‘Best Use of Narrative’ in the Develop Awards of the same year. It was also nominated for five awards at the 2013 British Academy Video Games Awards.

“We’ve always known that Dear Esther would continue its story,” says Dan Pinchbeck, The Chinese Room, “and we’re delighted to be writing that story with Curve Digital. Dear Esther is a hugely important game to us, so it’s great to know it’s in very capable hands – we’re excited to see the reaction from PlayStation 4 and Xbox One players.

“It is rare that a game can be considered ‘genre-defining’; but Dear Esther is one such title,” says Simon Byron, publishing director, Curve Digital. “It was literally the game I set up a Steam account for, so to work with the immense team at The Chinese Room to bring their seminal game to a console audience is a genuine thrill. I’m really excited that both PlayStation 4 and Xbox One owners are soon to embark on a journey which has the potential to change them.”

Dear Esther will be available for PlayStation 4 and Xbox One later this year.


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发表于 2016-4-7 06:05 PM |只看该作者
New Fear Effect announced, developed by Sushee, Kickstarter next week











   


New Fear Effect announced

A new Fear Effect game is set to take to Kickstarter - with Square Enix's blessing.

But this new Fear Effect won't be a big budget affair - as Fear Effect on PSone was. Instead, it'll be an indie game from a little-known studio that's using crowdfunding to raise development cash.

French studio Sushee worked with Square Enix's The Collective two years ago on adventure game Goetia. After the publisher signalled it was open to pitches for new games set in its back catalogue of dormant franchises, it worked on a Fear Effect prototype heavily influenced by Shadowrun Returns. Square Enix liked the pitch and gave the thumbs up to a Kickstarter for Fear Effect Sedna, which is set to launch Tuesday, 12th April.

Sushee founder Benjamin Anseaume told Eurogamer Fear Effect fans should expect a very different game than the Kronos-developed, Eidos-published originals that appeared on the PSone.

"So players have to expect major changes both in terms of the gameplay and the visuals. We are a small team of 10 people. We are not Kronos. We are an indie team. We want to make something that respects the series, but it's not going to be Fear Effect 3. It's going to be a new Fear Effect with new gameplay."

Sushee was inspired by Harebrained Schemes' superb turn-based tactical role-playing game Shadowrun Returns when designing the gameplay for the new Fear Effect. An isometric camera perspective will let the player control up to five characters at the same time, with a focus on strategy when it comes to the combat. The idea is the characters work together, combining their attacks and defensive actions for maximum effect.

As for the story, Sushee's Fear Effect is not a reboot. Rather, it is a sequel to the second and unreleased third game. The story for Fear Effect 3 was almost completed before the game was cancelled, and Square Enix granted Sushee access to it as well as an old prototype.

Fear Effect's four main characters: Hana, Rain Qin, Royce Glas and Jacob "Deke" DeCourt, will all appear in the new Fear Effect, alongside new characters Sushee has developed. The story takes place four years after Fear Effect 3, which would have seen Hana return from hell after dying. At the end of the unreleased Fear Effect 3, Hana is free from her Triad overlords. So in this new Fear Effect, she works as a mercenary.

If the Kickstarter, which targets Euro100,000, is successful, Sushee hopes the new Fear Effect will launch on PC mid 2017. Console versions are a stretch goal.

More on Eurogamer


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发表于 2016-4-8 06:29 PM |只看该作者
   


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发表于 2016-4-12 07:07 AM |只看该作者
Severed Releasing April 26, New Gameplay Trailer ~ PS Vita



   


Severed, from the team behind Guacamelee, hits PS Vita this month

Hi everyone! This is Graham from Drinkbox Studios, creators of Tales from Space: About a Blob, Mutant Blobs Attack, and Guacamelee!.

We’ve been hard at work on Severed for the past two years, and we’re excited to announce that the game will be released on PlayStation Vita on 26th April. PS Plus members can also expect a 10% discount during the launch week.

The long road...

If you haven’t heard of Severed before, here’s a quick rundown: Severed is a first-person dungeon crawling adventure where you equip the carcasses of your enemies to gain their powers. You play as Sasha, a warrior who wakes up in a surreal fantasy world and sets off on a mission to find the missing members of her family.

Fighting enemies in Severed can be... disarming?

Severed was initially planned as a Spring 2015 release, but after showing an early demo of the game at PlayStation Experience in December 2014, we became inspired with a ton of new ideas and decided there was a lot more we wanted to add. It only took a whole extra year, but we’ve finally finished packing in as much as we could into Severed and we’re really happy with how it has turned out.









Original soundtrack available now

While Severed is still a few weeks away from release, the original soundtrack for the game is available for streaming and download today, right here. Composed by the Juno-nominated band YAMANTAKA // SONIC TITAN and special guests Pantayo, the intense progressive rock music in Severed’s OST gives a good sense of the unique atmosphere you can expect to find in Sasha’s adventure.

We’re huge fans of PlayStation Vita, and are really excited to finally get it into the hands of PS Vita owners. Hope you all love the game as much as we enjoyed making it!

blog.eu.playstation.com


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发表于 2016-4-13 07:20 AM |只看该作者
Stories: The Path of Destinies Out Today, Launch Trailer



   


Stories: The Path of Destinies Available on Steam and PS4 Today - New Trailer and Gifs

If you held a magic artifact that could turn back time, would you live any differently? Would you charge recklessly toward danger and romance with hardly a second thought? Would you tread carefully amongst your fates and craft the tale of a lifetime?

In Stories, the hero Reynardo stands as the last hope to a world-consuming war. Armed with the power to travel back in time, he explores several ways to take down the Mad Emperor, but it seems the enemy always has the upper hand. Making judicious use of his enchanted tome, Reynardo must gather knowledge about the world, its inhabitants, and its treasures if he is to confront the Emperor and live to tell the tale.

See the new gifs below!

Deciding on a path - Which sword to use? - Placing a skill point

Discover the land of Boreas, forge and upgrade magical swords, and defeat the Emperor’s minions using Reynardo’s stylish and fast-paced battle style―all while navigating the hero’s destinies in a narrative reminiscent of classic choose-your-own-adventure books. Can you find a path that will lead Reynardo to victory?

Stories: The Path of Destinies releases today on Steam, GOG and PlayStation 4.


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发表于 2016-4-15 07:28 AM |只看该作者
Shadwen Coming to PS4 & PC in May



   


Stealth-action game Shadwen emerges from the shadows in May!

Finnish game developer Frozenbyte is happy to announce a May release date for its upcoming stealth-action game Shadwen .

Shadwen will launch at a spectacularly low launch discount price of $14.55 on PC, following a "demo event" campaign where gamers from all over the world were able to play a sneak-peek beta demo and lower the price by doing so. The starting price was $35 but over 20.000 downloads, 3.5 million points, and over 100.000 killed guards dropped the price to $14.55 (with a launch discount applied).

The initial launch platforms are PC and PlayStation 4. The final launch price of the game will vary slightly based on platforms and stores and their pricing policies. On PC it will be $14.55 or less in the most prominent stores.

About Shadwen

Shadwen is a stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!

Shadwen, an assassin on a quest to kill the king, has a chance encounter with an orphaned girl, Lily. She follows Shadwen on her dangerous journey, but when the ruthless guards get too close, Shadwen must take action right in front of Lily's eyes.

Will Shadwen risk the girl's budding trust by resorting to violence, or try and find another way while keeping her real purpose concealed?
To kill or not to kill - that is the question.

Features

• Move Freely – Sneak and explore around the dark and gritty medieval province and use the environment to your advantage – use your rope to grapple onto rooftops, silently drop from ceilings, or veil yourself in the shadows.

• Stay Hidden – Pick your assassinations carefully. Avoid being seen, heard or getting caught indirectly. Suspicious sights and noises will alert the guards – use it to your benefit!

• Time is an Accomplice – Time stands still when you are not moving Shadwen, allowing you to stop at any point mid-motion. Rewind time to manipulate your past and present actions!

• Use Physics – Use physics and a freely attachable rope to drag and topple objects. Make deaths look accidental; let gravity do the grave work.

• Create Traps and Hazards – Set up traps and hazards to lure guards towards their untimely demise; discover new ways to eliminate or distract your foes by crafting items into deadly surprises, including poison traps, spike devices, decoy toys and more.

• Two Characters – Embrace the darkness with Shadwen and her abilities to protect Lily and create a safe passage for her.





















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发表于 2016-4-15 07:40 AM |只看该作者
本帖最后由 kirassss 于 2016-4-15 07:07 PM 编辑

Ghostbusters Video Game Coming to PS4, Xbox One and PC on July 12
《捉鬼敢死队》最新游戏作品将于今年7月发售


  根据即将上映的新版《捉鬼敢死队》改编的同名游戏作品《捉鬼敢死队》即将于2016年7月12日发售,本作将登陆PS4、Xbox One和PC平台。从官方公布的预告片来看本作看起来很像是一款包含合作要素的上帝视角射击游戏,整体风格十分卡通。新版的《捉鬼敢死队》电影将于7月15日上映,在前往影院之前,感兴趣的玩家可以先买一张游戏来尝试一下。

   


Activision and Sony Pictures Announce New Ghostbusters Video Games Coming This Summer

Activision in collaboration with Sony Pictures Consumer Products, has announced a pair of new Ghostbusters video games set in and inspired by the comedic action world of the upcoming Ghostbusters film, in cinemas July 14. Taking place after the events of the new movie, both Ghostbusters games introduce new casts of rookies keeping watch over the station while the now-famous Ghostbusters tour the country stopping high-profile poltergeists. When paranormal phenomena unleash apparitions across New York City, these new squads of recruits must don their proton packs and wrestle those rogue spirits back to the afterlife!

The console game, Ghostbusters, is a third-person action role-playing game positively charged for thrilling couch co-op with up to four players locally. As rookie Ghostbusters, players can level up their characters’ gear and abilities by tackling objectives, defeating ghastly creatures and discovering hidden collectibles in Manhattan’s most haunted haunts. There are four heroes to choose from, and each has his or her own unique personality and play style, bringing special strengths to support the team.

Ghostbusters is expected to arrive on the PlayStation®4 computer entertainment system, Xbox One and Windows PC via Steam on 12th July in North America and July 15th in Europe.

The mobile game, Ghostbusters: Slime City, lets players be a Ghostbuster and save New York City from a new wave of threats. Team up with other players in asynchronous co-op, and collect powerful ghosts to rise to the top of the leaderboards. Players can also craft their own proton packs from any number of combinations of components, as well as upgrade their own headquarters and complete jobs around the city for new weapons and rewards.

Ghostbusters: Slime City is expected to launch in July on select iPhone, iPad and iPod touch devices via the App Store, select Android devices via Google Play and select Kindle devices through the Amazon Appstore.











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发表于 2016-4-19 07:26 AM |只看该作者
本帖最后由 kirassss 于 2016-4-19 07:12 PM 编辑

The Park Launches for PS4 and Xbox One on May 3
第一人称心理恐怖新作《惊惧乐园》发售日公布 登陆PS4和Xbox One平台


  开发商Funcom的第一人称恐怖游戏《惊惧乐园(The Park)》将于2016年5月3日正式推出,登陆PS4和Xbox One平台。

  《惊惧乐园》是Funcom自2006年的《梦陨:无尽的旅程(The Longest Journey)》以来,时隔10年再次登陆主机平台的作品,本作PC版已于2015年10月27日推出。这款由叙事驱动的游戏主要讲述了一位名为Lorraine的母亲,在一个恐怖的废弃主题公园里寻找失踪的儿子,同时还要克服自己的恐惧。



Funcom to Launch 'The Park' on PS4 & Xbox One May 3rd

Funcom is excited to announce that the company's latest game, 'The Park', will be available to horror fans around the world on both PlayStation 4 and Xbox One next month, on May 3rd. 'The Park' will be Funcom's first console release since 'Dreamfall: The Longest Journey' in 2006.

"We are thrilled to develop games for consoles again," says Funcom CEO Rui Casais. "Not only because 'The Park' is a great fit for console gaming, but the process has also given us a lot of experience which we can use for some of our upcoming games, like 'Conan Exiles'."

'The Park' first served its ice cold chills when it launched on PC during Halloween last year. It quickly became a favorite among streamers, and in the weeks following its release it generated more than 10 million views on various Let's Play videos on YouTube.

In 'The Park' players step into the shoes of Lorraine, a mother whose son goes missing at the Atlantic Island Park. Here players must explore the dilapidated amusement park and face panic and paranoia as they progress unravel Lorraine's story and the history of the park itself. Focusing entirely on intense storytelling and exploration instead of combat and action, 'The Park' draws inspiration from other first-person exploration games such as 'Gone Home', 'Dear Esther' and 'The Vanishing of Ethan Carter'.

For more information about 'The Park', visit the official website at theparkgame.com.


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发表于 2016-4-20 07:00 AM |只看该作者
本帖最后由 kirassss 于 2016-4-20 07:30 PM 编辑

SuperGiant Games Announces Pyre ~ PS4 & Steam
《Transistor》《Bastion》开发商 Supergiant Games 新作《Pyre》团队探索古老炼狱


  曾推出获颁多项奖项的动作游戏《Transistor》以及《Bastion》等作品的游戏开发商 Supergiant Games 于昨(19)日宣布,将推出全新的多人团队角色扮演游戏《Pyre》,将会于 PC Steam 以及 PlayStation 4 平台推出,并在官方网站透露了新作的揭露影片和游戏细节。

  玩家将可以在新作《Pyre》中体验到洗炼的动作游戏玩法,以及团队组队合作要素。 在《Pyre》的世界中,玩家将要带领一群放逐者在一个广大的神秘远古炼狱中旅行,探索这个史诗级的陌生土地,并且将面对敌对流亡者团体的威胁,捍卫自己的自由。

  《Pyre》预定会在 2017 年在 PC Steam 以及 PlayStation 4 平台上架。 Supergiant Games 也表示,玩家将可以在即将到来的波士顿 PAX East 展摊位上首度试玩到《Pyre》。



   














First Look at Our Third Game: Pyre

We're incredibly excited to announce Pyre, a new party-based role-playing game we're making here at Supergiant. Check out the first trailer above.

Play it at PAX: We're bringing Pyre with us to PAX East this week! If you're coming to the show, visit us at booth #8212 and let us know what you think!

About the Game: In Pyre, you lead a band of exiles through an ancient competition spread across a vast, mystical purgatory.

Pyre once again showcases our team's commitment to rich atmospheric presentation and storytelling, along with a distinctive gameplay blend that combines expressive decision-making on the world map with fast, action-packed confrontations against rival groups of exiles whose own freedom is at stake. We want to create a large cast of characters you can grow close to as you travel together across a strange and wondrous land.

The Story So Far: At the beginning of the game, your luck has almost run out when several masked wanderers find you and revive you from the brink. With your help, they seek to learn the truth about the Rites, a secretive competition through which the worthiest exiles can return home, absolved of their transgressions. As you journey across the Downside in the wanderers' custom blackwagon, you'll meet a variety of characters of all shapes and sizes, and learn what's in store for each of them should they prevail in the Rites. Your actions will determine who returns to glory, and who remains in exile to the end of their days.

Platforms and Availability: Pyre will be available in 2017. Like Transistor, it will launch simultaneously on Steam and the PlayStation 4.

Until Next Time! Though Pyre won't be available until next year, here are some things you can do right now:

• Drop us a note on Twitter with your impressions
• Sign up for our mailing list to make sure you never miss a beat
• See more screens and wallpaper on our dedicated new Pyre page

We hope you'll see why we think Pyre is special, and your support means everything to us as we push forward!

supergiantgames.com


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