Temtem, MMO Pokémon inspired game launches kickstarter
Temtem Invites Tamers to Catch Creatures on PC in late 2019
Temtem, the massively multiplayer creature-collection adventure from Crema, pounces onto PC in late 2019. Inspired by Pokemon, Crema will incorporate a host of features long-time fans of the franchise have requested for more than a decade. A Kickstarter campaign launches today to help make the game a reality and possibly come to Nintendo Switch.
On a set of floating islands known as the Airborne Archipelago, happy humans and magnificent creatures known as Temtem live in harmony. Some people hear whispers of a nefarious organization that would rather use these animals for labor and war. Be a hero and set out to find and catch Temtem, train and foster unbreakable bonds with them, and stop this shadowy group before they can cause any harm.
After creating a character, journey across six vividly stylized islands. Temtem’s beautiful cartoony art-style and sweeping music inspire a sense of nostalgic adventure. A fully co-op campaign encourages friends to stay side by side throughout the whole game. As a massively multiplayer game, there are always other players wandering about. Join them in befriending critters soaring in the skies, rummaging through the bushes, and splashing about in ponds. After starting a respectable collection, it’s time to fight!
A deep, competitive battle system removes all random factors to ensure an even playing field. Level up, learn new abilities, find weaknesses, and exploit them. Skirmishes always play out with two Temtem on each side and up to four players can clash at once. Temtem is built for tournaments and as such has a pick-ban system. Instead of coming into each battle with a set team, players each ban one of their opponents’ Temtem so competitors must always remain adaptable.
Between all of that adventure and exploration, sometimes tamers need a little break. Complete customization for player housing gives tamers hangout spots to compare caught Temtem. After purchasing a neighborhood home, upgrade, decorate, and furnish it to impress other players and have a space to relax. If a friend managed to nab a Temtem that’s been difficult, trading is always an option.
Nuzlocke mode is for those who want to form memorable relationships with Temtem at the risk of losing them forever. Any Temtem that falls in battle can never be used again, and only the first creature caught in an area can be added to the collection. By raising the stakes, each battle is nerve-wracking, but players learn to appreciate their furry, feathered, and scaled friends! Hopefully, by the end of the game, it won’t be a collection anymore: it’ll be a family.
“Growing up and playing Pokémon was one of the best parts of my childhood.” said Guillermo Andrades, Co-Founder, Crema. “I want to give that back to players with Temtem and include all of the features I had dreamed of back then.”
Temtem comes to PC in late 2019, playable Alpha in late 2018. The game may come to Nintendo Switch if the game’s Kickstarter stretch goals are met.
For more information, please explore Temtem’s official social networks, Twitter, Facebook, Discord
Memories of Mars Locks Down June Early Access Release
Fight to Surive and Explore the Red Planet in 'Memories of Mars' Available June 5
505 Games and Limbic Entertainment will bring the hostile and desolate world of the Red Planet to earthbound players on June 5 with the Early Access launch of Memories of Mars on Steam for PC for £23.99. For a limited time, 505 Games will also offer a 10% launch discount.
Featuring a rich and vast environment to explore and introducing a unique “seasons” mechanic to enhance the competition of surviving the Red Planet, Memories of Mars sets the stage for an otherworldly gaming experience designed to keep gameplay fresh. In the unique Seasons, which sets Memories of Mars apart from other survival games, death will be inevitable for even the most skilled players as periodic catastrophic solar flares wipe the planet’s surface of all life and player-made infrastructures on an ongoing basis. Some of the talents and abilities learned through the season can be backed up and carried over by a series of clones, allowing players the ability to download previous memories of how to build and craft to get a head start on surviving the next season.
Memories of Mars will task players with surviving the harsh and unforgiving landscape of the Red Planet while building a habitable homestead and competing against other players and enemy NPCs for resources and opportunities. Players can team up to explore, gather resources and build defense bases or go rogue and explore numerous locations including abandoned terraforming towers, mining sites, caves, canyons, meteor impact sites and more. Seasons will also serve to make the map feel new, with familiar places rearranged in new locations, exciting points of interest never-before-seen, added blueprints for creating different weapons and modules, novel enemies, updated events and more.
Wishlist Memories of Mars on Steam today to take advantage of the 10% limited-time launch discount!
For more information on Memories of Mars and to stay up to date on the latest information, visit the official game website.
Epic Loon launches June 28 for Xbox One, Switch, and PC
Four-player physics-based platformer Epic Loon will launch for Xbox One, Switch, and PC on June 28, publisher Ukuza announced. A release date for the PlayStation 4 version was not announced.
Here is an overview of the game, via Ukuzua:
About
Dive into the bizarre world of Epic Loon, a quirky physics platformer for up to 4 players playable in couch co-op or battle mode.
An offbeat tribute to classic movies, players lead a group of aliens to take over Joe’s TV after they are rudely awakened from their home, an old-school cleaning VHS-tape.
Key Features
A retro couch party game experience.
A tribute to the beloved movies of the 80-90’s : Godzilla, Nosferatu, Jurrasic Park, Alien… You’ll play in parodies of famous movies of the 80-90’s, in scenes that it’s possible to recognize if you’re a movie fan.
A user friendly gameplay, simple to learn but with a real challenge for every type of players thanks to the different games mode : Story, Speedrun, Hardcore and Battle.
More than 350 levels to master.
An original soundtrack composed by the famous Rococo core band, Pryapisme.
Tate Multimedia has released a new trailer for Steel Rats, its upcoming 2.5D arcade action game that fuses motorbike combat and stunt gameplay.
Here is an overview of the trailer, via Tate Multimedia:
Breaking news from Coastal City, as an alien invasion by a mysterious and deadly species of Junkbots has begun. Fearless reporter Veronica Vance is on the ground bringing you the first details of how this disaster started and the identities of the Steel Rats, a heroic biker gang doing what all good biker gangs do: saving their city from aliens.
Where did the Junkbots come from? Who sent them? Is that a toaster they’re using as a weapon of destruction? These are the questions plaguing the people of Coastal City and only through this extra special video edition of the Coastal Post will you get your first glimpse of the invading armada and see what brought a city to ruin.
Meet the colorful characters and personalities that make up the fearless Steel Rats, a biker gang with no choice but to defend their city from the invading horde. See their spectacular riding skills! Witness their leather clad, spike-laden shoulder pads! Gasp as they take to the streets at full throttle, ready to wreck and ride.
Steel Rats is due out for PlayStation 4, Xbox One, and PC in 2018.
The release date of the Newest Fighting Game Fighting EX Layer has been decided!! From June 28th, 2018, selling will start sequentially in 68 countries and regions around the world!
The NEW system called "GOUGI" is the key to play this game. Find one that suits your play-style and WIN!!
• Release Date: June 28th, 2018
• Platform: PS4
• Where to Buy: Please Download from PlayStation Store
• Text: English / Japanese
• Voice: Japanese in all Sales Areas
• Retail Price:
- Light ver. $39.99 (12 Launch Characters + 5 Gougi Decks)
- Standard ver. $59.99 (12 Launch Characters + Hokuto + 15 Gougi Decks)
Open-world action RPG Wild Mage: Phantom Twilight coming to PS4, Xbox One, Switch, and PC
Open-world action adventure RPG Wild Mage: Phantom Twilight is coming to PlayStation 4, Xbox One, Switch, and PC in after meeting its Kickstarter funding and stretch goals, developer Luna Orion announced.
Wild Mage: Phantom Twilight is due out for PC via Steam Early Access in Q4 2019. The console version release dates are still to be announced.
Here is an overview of the game, via its Steam page:
About
Wild Mage: Phantom Twilight is an open-world action / adventure RPG featuring airships, floating islands, dungeons, and dynamically destructible enemies and environment.
Story
The story is set in the beautiful yet dangerous world of Etherion, which is made up of thousands of islands floating above a dense Miasma. Rising at night and burning off during the day, the Miasma spawns terrible creatures and is a constant menace to the people of Etherion. The only safe areas are located at the top of the islands. Recently the magic keeping the islands afloat has begun to wear off…
As a Wild Mage, you act as the right hand of the Tower of Heaven, Extracting adventures, Escorting Ships, Delivering goods, Reclaiming lost islands.
The airship is the main form of transportation on Etherion. These vehicles play a vital roll in all aspects of life on the Isles.
Gameplay
The environment in this game is completely destructible. Monsters can be sliced into pieces (think FruitNinjia). Fire propagates dynamically. Terrains and structures can be altered and destroyed (think MineCraft).
Perhaps the most important feature of the game is the removal of dps and traditional leveling. Instead, players have to venture into the world in order to acquire power and magic spells from monsters and lore books. And their increase in power is not represented in terms numbers but in physical effects. Let’s use a fireball as an example, instead of a higher leveled player having higher dps, a more experienced Wild Mage would be able to generate fireballs of larger size and further reach. It, in a sense, removes a lot of the predictability out of character advancement and enhances the sense of adventure. You can’t grind and watch the numbers grow. You need to explore and interact with the world in order to acquire new skills, spells and power!
Airships for transportation, combat, housing, and crafting
Staples like dynamic fire propagation and destructible mesh
No traditional “levels”. Spells and abilities are gained by taking them from monsters. Each monster in the game will have at least one skill for you to learn. Spells and can also be obtained through lore
Following its Switch release published by Nicalis last month, Treasure has announced that acclaimed shoot ’em up Ikaruga is coming to PlayStation 4.
“Ikaruga is running on PS4!” Treasure said in a tweet. “The title screen is (C) Treasure-only. PlayStation 4 users, please wait just a little bit longer after this. Next week will be the official announcement, and it will be released soon.”
Ikaruga was first released for arcades in Japan in 2001, followed by Dreamcast in Japan in 2002, Gamecube worldwide in 2003, Xbox 360 worldwide in 2008, PC (Steam) worldwide in 2014, and Switch worldwide in May 2018.
Here is an overview of the game, via its Steam page:
About
Shoot! Dodge! and… Get Hit!?
Ikaruga is a vertical shoot ’em up that features an unique polarity-switching gameplay. Switch the ship’s polarity and “get hit and absorb” enemy bullets! Achieve High Score with the chain bonus!
Features
The player ship, all enemies and bullets are black or white. Player’s polarity can be switched at will.
Your ship can absorb enemy bullets of the same polarity. Filled energy goes to fire powerful homing lasers! (Release Power.)
Defeat three enemies in a row of the same polarity and get the chain bonus! Building up high scores feels like a puzzle game?
Spectacular 3D graphics. Fast and smooth game play.
Two-player game (Local) and Double Play modes: You can play a two-player game with one controller.
Five levels. Tactical level design and boss battles.
Three difficulty levels: Easy, Normal, Hard. Change your tactics depending on the difficulty.
Two game modes: Arcade, Prototype (not hidden).
Replay data save is available. You can also download them from the Leaderboards.
Vertical screen mode support. You can also play the game like a side-scrolling shooter by rotating only the game screen.