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本帖最后由 kirassss 于 2014-8-16 03:32 PM 编辑

Until Dawn Unveiled for PS4
制作人介绍《黎明之前》 精益求精的恐怖游戏
本次科隆游戏展展前发布会上我们看到了《黎明之前》的最新预告片,在前线试玩的巴士小编也对这款恐怖游戏赞赏有加,不过如果要详细了解这款游戏的话还要听听制作人怎么说,日前,游戏的制作人Pete Samuel在索尼美国官方博客发表了一篇博文,介绍了游戏的剧情设定、明星阵容和从PS3平台转到PS4的原因,一起来看一下:
Hello from Supermassive Games, and — particularly — the Until Dawn team! It’s been a while since we talked about Until Dawn, but we’re now thrilled to reveal the latest on the game… and it’s now for PS4. So lock your doors, turn off the lights and let’s explore some of the realistically gruesome details…
在《黎明之前》中,8个朋友来到一个偏远的山区度假,却遇到了一个突发的恐怖之夜,游戏中玩家将扮演8个朋友中的一员。
In Until Dawn you play the parts of all eight friends as they gather at a remote mountain getaway for a night of unexpected terror.

我们是和著名恐怖作家 Larry Fessenden 和著名恐怖片导演 Graham Reznick一起合作完成的这个故事。故事中,你将挑战黑森林中的恐怖谜题,在试探自己胆量极限的同时还要寻找线索,记住,事情其实并非你所看到的那样!
We wrote the story in collaboration with horror auteurs Larry Fessenden and Graham Reznick (Stake Land, Habit, The Last Winter) who’ve been bringing great independent horror movies to the big and small screen for decades. That story challenges you to unravel the terrifying mysteries of Blackwood Pines. Look out for clues while we test your limits of fear but remember, things aren’t always as they seem!


无论你选择何种方式游玩,你都会在情感与恐惧的极限飞速穿梭,为了让游戏中的角色更加真实我们请来了好几名超级大咖来扮演游戏中的角色—— 金像奖提名Hayden Panettiere、《博物馆惊魂夜》中的 Rami Malek,还有《神盾局特工》中的Brett Dalton。
Whichever way you choose to play it’s a rollercoaster of emotion and fear and, to support the authenticity of your characters, we’ve been lucky enough to work with an outstanding and talented cast including Hayden Panettiere (Golden Globe-nominee from Heroes and Nashville), Rami Malek (Night at the Museum, The Twilight Saga: Breaking Dawn Part 2, Need for Speed) and Brett Dalton (Marvel’s Agents of S.H.I.E.L.D.). Their incredible performances will connect you to your characters on a meaningful emotional level.
At Gamescom two years ago Until Dawn was announced for PS Move, on PlayStation 3. We got some awesome feedback at the time and many of you have managed to maintain your excitement over the two years of silence (thanks for that!). We were also overwhelmed by the amount of you that let us know you wanted to play the game with regular DualShock controls, so we took a step back and considered how to make this change. At around that time we started to learn more about PlayStation 4 and the DualShock 4 and so made the decision to make Until Dawn next gen.

在两年前的科隆游戏展上,我们公布了《黎明之前》,当时是PS3平台,而且支持PS MOVE,我们之后接到了一些人的反馈并且在PS4发售后研究了它的技能和新手柄,最终我们决定将《黎明之前》做成一款PS4游戏。
我们为此重新设计了游戏,让游戏的声音和画面都有了大幅度提升,我们还采用了《杀戮地带:暗影坠落》的升级版引擎让游戏的光效和图形更加接近真实。
We re-designed, re-built and re-wrote the game so now you have a more mature, darker and fundamentally more terrifying experience on PS4.
One of the first changes you’ll notice, apart from how much more beautiful it now looks and sounds, is that we’ve moved from first person to third person perspective. This allows a much more cinematic experience for you, so you feel completely immersed in this beautiful but spine-chilling world.

We’re also using an updated version of the Killzone Shadow Fall engine, leveraging its great visual power together with some amazing, cutting-edge facial animation, lighting and audio techniques to give compelling character performances in our creepy and realistic environments.
We’ll be sharing more about the game over the coming week at Gamescom, and some interesting facts on the making of Until Dawn in the coming months, but in the meantime we hope you’re excited about Until Dawn coming to PS4. We’ll speak again soon… |
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