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【PC】Project BlueStreak - LawBreakers

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发表于 2015-3-11 07:27 AM |显示全部楼层
本帖最后由 kirassss 于 2015-8-27 06:33 AM 编辑

First Look at Cliff Bleszinski's Next Game ~ Project BlueStreak





First Teaser Footage Revealed At PAX East

As you may have heard, at our PAX East panel we surprised the audience with the very first footage of the game: a special in-engine look at Project BlueStreak. It was short, but certainly sweet, as it was intended to be a special treat for those who braved the freezing temperatures to be with us at PAX. Luckily, you can now view the source Pre-Alpha footage right now from the comfort of your cozy, warm home!
Plus, as a part of this, we announced that we’re developing Project BlueStreak using Unreal Engine 4 technology.

Regarding the first teaser footage, for us we wanted this to be a special moment for all of you, the fans, at one of our favorite conventions. We didn’t want to lead with this on a traditional press outlet, nor did we not just want to post it to our YouTube channel first. We wanted to wait for an opportunity to share our enthusiasm for what we’re doing with real people... and it was great. We had a FULL HOUSE (unfortunately we had to turn people away), and people laughed and cried throughout (well, a baby did end up crying halfway through). Everyone who was able to make the panel, thank you so much for joining us. Everyone else, we’ve got more in store for you soon.

As a part of this special event, we also announced that we’re using Unreal Engine 4 to power our game... and that’s very exciting for us to finally share that news. What that means is we’re going to be able to talk about what we’re creating in-engine in real-time with you all. In the future, we’re going to bring you behind-the-scenes insight on how we created the video, our impressions of working with Unreal Engine 4, what it took to bring the first-ever footage to life and more.

bosskey.com

《战争机器》创作者 Bleszinski 新作《极速闪光》首度曝光影片

  《战争机器》创作者、Epic Games 前任设计总监 Cliff Bleszinski 新作、代号名为《极速闪光(暂译,BlueStreak)》终于在 PAX East 游戏展上首度公开了宣传影片,而今日研发团队也透过官方 Youtube 频道向全球公开这个宣传影片。

  《极速闪光》宣传影片中展示了 Pre-Alpha 版本的游戏画面,强调可能与最终版本内容不同,游戏将是免费制在线第一人称射击游戏,以未来的亚洲世界为背景,但在这个宣传影片中,并没有展示实际的游戏玩法。

  Cliff Bleszinski 在 PSX East 游戏展的座谈会上说明,《极速闪光》是采用 Epic Games 的 Unreal Engine 4 来开发。游戏是以科幻世界为背景设定,将与 NEXON 合作来发行。

  游戏尚未公开详细玩法与测试时程。






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发表于 2015-8-24 06:14 PM |显示全部楼层
Boss Key Productions: 'The Shattering' countdown site, Cliff Bleszinski's new project



theshattering.nexon.net






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发表于 2015-8-27 06:27 AM |显示全部楼层
本帖最后由 kirassss 于 2015-8-27 06:48 AM 编辑

LawBreakers, Cliff Bleszinski's New FPS Revealed





Boss Key Productions Announces Debut Title 'LawBreakers'

Boss Key Productions, the development studio founded by veteran videogame developers Cliff Bleszinski and Arjan Brussee, today announced the official title of its highly-anticipated first game: LawBreakers (formerly known by its codename, “Project BlueStreak”). This reveal followed a community-focused teaser campaign in which new clues were shared daily, and loyal fans earned VIP rewards ranging from future alpha or beta access to exclusive signed game art and more. Today’s announcement was accompanied by a that sets up the backstory of the warring factions battling it out in the unique LawBreakers universe.

The worldwide reveal of first gameplay trailer for LawBreakers will take place on Friday, Aug. 28 at 5 p.m. GMT / 9 a.m. EDT / 6 a.m. PDT, taking future players even deeper into the action. Fans can join the LawBreakers community now to be the first to know about the latest news and announcements: lawbreakers.com.

LawBreakers is a competitive team-based FPS set in an alternate future in which the world has been divided into two factions following a huge cataclysmic event known as ‘The Shattering’ that changed gravity forever. Afterward, the world recovered and ushered in a new age technological advancements providing gravity manipulation and supplement use that grants near-superhuman abilities. Now, the new technology rages and two forces fight for control; a peacekeeping organization charged with upholding the law, and a highly-organized crime syndicate bent on breaking it. Players will be asked to choose a side – it’s LAW versus BREAKERS.

Immediately after the name and live-action trailer were announced, Cliff Bleszinski and Arjan Brussee participated in a live Twitch stream on the new LawBreakers channel. Joined by former G4TV personality Blair Herter serving as host, Boss Key answered questions from their community and divulged another piece of news: One map and four characters from LawBreakers will be playable in Seattle during PAX Prime weekend.

Fans who want to be among the first to experience a taste of the new first-person shooter will get a chance to play it at a secret location just blocks away from the Washington State Convention Center. Clues to the location will be shared on the LawBreakers’ Twitter (@lawbreakers) and Boss Key Productions’ Twitter (@bosskey) in the coming days. Entrance will be granted on a first-come, first-served basis.







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发表于 2015-8-29 07:00 AM |显示全部楼层
本帖最后由 kirassss 于 2015-8-30 07:09 PM 编辑

《战争机器》创作者新作《正反交锋 LawBreakers》正式曝光游戏影片

  《战争机器》创作者、Epic Games 前任设计总监 Cliff Bleszinski 所带领的游戏研发团队 BossKey 与 NEXON 合作,在 PAX Prime 游戏展中正式公开竞技射击游戏新作《正反交锋(暂译,LawBreakers,原本项目代号为《极速闪光》)》游戏影片,最多 10 名玩家可以在地图上交战。

  BossKey 表示,《正反交锋》游戏讲求的是技巧,玩家可以选择为执法者(LAW)或是反派份子(BREAKERS)而战,游戏故事描述竞技场遭到一个反派份子所经营的组织长年控制,似乎这附近有重力异常的现象,到底犯罪组织对此处感兴趣的原因是什么?

  在影片中,公开了四名角色,包括刺客 Kitsune 展现高机动性的战斗者,以伤害输出与行动力来弥补自身不适合与对手直接硬碰硬方面的不足;枪手 Breacher 是名成熟的士兵,其跑步射击玩法不管是射击新手与老手都能掌握;散兵 Maverick 可以用其飞行装备迅速地在战场移动,结合她火神式机炮等威力造成大量伤害;泰坦 Cronos 是个具有高承受力与伤害输出的角色,但他行动力相对非常缓慢,大多数对手会希望离他越远越好。

  《正反交锋》预定 2016 年上市,将采基本游玩免费制营运。







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发表于 2015-11-20 07:25 AM |显示全部楼层
Cliff Bleszinski/Boss Key's LawBreakers Dev Diary #1: Map Design Process









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发表于 2015-12-10 07:27 PM |显示全部楼层






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